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Author Topic: Animated Ground Object Destruction  (Read 3652 times)

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max_thehitman

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Re: Animated Ground Object Destruction
« Reply #12 on: February 10, 2014, 07:18:00 AM »



CanĀ“t we have just... like... just have one... rivet fall off ?
Maybe 2 rivets

 :D

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Typhoon Ib

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Re: Animated Ground Object Destruction
« Reply #13 on: February 10, 2014, 08:39:40 AM »

that would be so cool...
you put a Bomb next to an IL-2, and its rivet Pop an the entire thing falls apart, wooden tail breaks, left wing burns and the tires are shred to pieces.

go further... how about... the IL-2 was loaded with Bombs... and as time passes, the Bombs (in the burning left wing!) heat up and the entire plane explodes.
imagine that with a lancaster and a Grand slam bomb. (mwahahahahaha)

the idea is brilliant!
I absolutely love this.

But possible? Phewwwww O.O
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SAS~Malone

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Re: Animated Ground Object Destruction
« Reply #14 on: February 10, 2014, 10:32:39 AM »

you must set a timeout delay for the first waypoint. this will cause the plane to stay in position until it's time to move ;)
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Oscarito

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Re: Animated Ground Object Destruction
« Reply #15 on: February 10, 2014, 11:57:04 AM »

Yes! That's it. So simple...
Thanks!
 ;)
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slipper

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Re: Animated Ground Object Destruction
« Reply #16 on: February 10, 2014, 03:28:03 PM »

Glad you got it sorted, don't have 4.12 installed myself, so sorry couldn't be of more help

regards

slipper
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