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Author Topic: He 177 SAS Flyable Edition v1.01  (Read 94736 times)

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SAS~Gerax

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Re: He 177 SAS Flyable Edition v1.01
« Reply #132 on: February 28, 2014, 09:40:31 AM »

Mike, I just tested it HSFX 7.02, works flawlessy.
Have the file 294ABC86A89FAEB4 in He-177 now and in your DiffFM mod.
No problem.

See also here:
https://www.sas1946.com/main/index.php?topic=39659.msg442698#msg442698

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rantanplan87

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Re: He 177 SAS Flyable Edition v1.01
« Reply #133 on: February 28, 2014, 09:50:28 AM »

it works!, thanks to everbody!!
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SAS~Storebror

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Re: He 177 SAS Flyable Edition v1.01
« Reply #134 on: February 28, 2014, 10:46:28 AM »

Glad that you got it sorted, have fun with this bird and see you in the skies!

Best regards - Mike
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Whiskey_Sierra_972

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Re: He 177 SAS Flyable Edition v1.01
« Reply #135 on: March 04, 2014, 02:47:51 PM »

Just managed to install v1.01 on my 412+5.3 and got an issue with the Kommandogerat when torpedoes are loaded:

Code: [Select]
Mission: QuickQMBPro/OnlineDesert/OnlineDesertBlueNone00.mis is Playing
CockpitHE_177 showToKG()
INTERNAL ERROR: HierMesh: Can't find chunk 'TorpedoBoxNew'
INTERNAL ERROR: HierMesh: Can't find chunk 'speedDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'angleDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'Ship'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Angle'
warning: no files : music/inflight
CockpitHE_177_Bombardier showToKG()
INTERNAL ERROR: HierMesh: Can't find chunk 'TorpedoBoxNew'
INTERNAL ERROR: HierMesh: Can't find chunk 'speedDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'angleDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'Ship'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Angle'
[Mar 4, 2014 10:42:46 PM] -------------- END log session -------------

Any suggestion?
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Epervier

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Re: He 177 SAS Flyable Edition v1.01
« Reply #136 on: March 04, 2014, 03:08:26 PM »

no fatal errors !
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Whiskey_Sierra_972

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Re: He 177 SAS Flyable Edition v1.01
« Reply #137 on: March 04, 2014, 04:15:50 PM »

Yes mate , the plane don't crash , but I can't aim the torpedoes because the bombsight view point fixed in an empty frontal windshield portion....
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SAS~Storebror

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Re: He 177 SAS Flyable Edition v1.01
« Reply #138 on: March 05, 2014, 02:39:27 AM »

Hi walter,

The missing mesh messages in your log file indicate that you don't have installed v1.01 of the 177 successfully since if you did succeed, the meshes would be there (it's in fact all ToKG meshes your game is complaining about).
The fact that you're looking forward through an empty window is exactly what I get when I use the stock 111 with Torps, that's why I implemented it for the 177 in the same way.
If results differ for you (i.e. you see something different when using torps on the 111 than on the 177), please show a screenshot so I can check what's missing here.

Best regards - Mike
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El_Marta

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Re: He 177 SAS Flyable Edition v1.01
« Reply #139 on: March 05, 2014, 11:50:08 AM »

Any news on the fix for the manual and automated bomb release of f.g. 10 SC 500?
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Whiskey_Sierra_972

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Re: He 177 SAS Flyable Edition v1.01
« Reply #140 on: March 05, 2014, 12:05:20 PM »

Hi Mike!

Just redownloaded and tested again the v1.01 with the same results as previous!

I also test the He-111 and got the kommandogerat correctly showing the instruments and the little moke-up ship for bearing reference!

In the He-177 I got this log:

Code: [Select]
Loading mission QuickQMBPro/OnlineDesert/OnlineDesertBlueScramble00.mis...
Month = 3 , Hour = 12
Temperature -     0m = 27.0 .
Temperature -  1000m = 20.51001 .
Temperature -  2000m = 14.019989 .
Temperature -  3000m = 7.529999 .
Temperature -  4000m = 1.0400085 .
Temperature -  5000m = -5.450012 .
Temperature -  6000m = -11.940002 .
Temperature -  7000m = -18.429993 .
Temperature -  8000m = -24.919998 .
Temperature -  9000m = -31.410004 .
Temperature - 10000m = -37.899994 .
Temperature - 11000m = -44.39 .
Temperature - 12000m = -50.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 15,  Vert 121,  Ind 474
WARNING: * Buf1 : Obj: 218,  Vert 13225,  Ind 34551
WARNING: * Buf2 : Obj: 6,  Vert 4592,  Ind 7968
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from Alternative File: 'he177_fm'
FM called 'FlightModels/DB-610_Series:HE177_FM.emd' is being loaded from File: 'he177_fm'
FM called 'FlightModels/DB-610_Series:HE177_FM.emd' is being loaded from Alternative File: 'he177_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/DB-610_Series:HE177_FM.emd' is being loaded from File: 'he177_fm'
FM called 'FlightModels/DB-610_Series:HE177_FM.emd' is being loaded from Alternative File: 'he177_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from Alternative File: 'he177_fm'
SAS Common Utils Game Version = 4.122
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1398)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1369)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1356)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/He-177-A3/defaultskin1.bmp'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/He-177-A3/defaultskin1.bmp' size: 0 != 512 | 1024
ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/OnlineDesert/OnlineDesertBlueScramble00.mis is Playing
CockpitHE_177 showToKG()
INTERNAL ERROR: HierMesh: Can't find chunk 'TorpedoBoxNew'
INTERNAL ERROR: HierMesh: Can't find chunk 'speedDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'angleDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'Ship'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Angle'
warning: no files : music/takeoff
CockpitHE_177_Bombardier showToKG()
INTERNAL ERROR: HierMesh: Can't find chunk 'TorpedoBoxNew'
INTERNAL ERROR: HierMesh: Can't find chunk 'speedDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'angleDial'
INTERNAL ERROR: HierMesh: Can't find chunk 'Ship'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Angle'
Time overflow (4188): speed 0.35419127
[Mar 5, 2014 7:49:10 PM] -------------- END log session -------------

And those are the screenshots of the bombsight position and of the same position after F1 switch:





BTW I search for each file not find in the log and I find nothing neither in the He-177 folder nor in the whole IL-2 main folder....

And this is the specific mods folder content:

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tartenmuche

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Re: He 177 SAS Flyable Edition v1.01
« Reply #141 on: March 08, 2014, 10:22:13 AM »

Dear Sirs,
I tried "Greiffs over the Donbass" but when I start the game my aircraft explodes.
Could you help me?
Best regards
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Whiskey_Sierra_972

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Re: He 177 SAS Flyable Edition v1.01
« Reply #142 on: March 09, 2014, 05:32:44 AM »

Hi Mike!

I apologize to bump my request but did you think that the kommandogerat is an issue of my installation or there is another issue?

Anyway not a great deal on my side as I'll never use it as a torpedo bomber....
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SAS~Storebror

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Re: He 177 SAS Flyable Edition v1.01
« Reply #143 on: March 09, 2014, 08:07:57 AM »

Hi walter,

I've put your report on the "have to recheck" list. There are currently so many things to be done... I'm afraid this one isn't the most important one.
However you could do me one favour: I understand that you're missing the Kommandogerät. That's what I'll check. But I don't understand what you expect when looking outside after F1 switch, since your screenshot of the empty window shows exactly what I'd expect it to look like, as this is quite similar to what it looks like when I do the same thing on e.g. He-111 H-6 or Ju-88 A-14 aircraft.
So if you could show me a screenshot of what these two (111 and 88) look like for you when you look outside after F1 switch (just in case it looks any different) this'd be pretty helpful for me to see what exactly we're talking about.

Best regards - Mike
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