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Author Topic: OutOfDate - SAS Engine MOD 2.7 patch western 19/Sep/2016  (Read 100346 times)

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Gatrasz

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #204 on: April 24, 2016, 09:51:39 AM »

the AI of AV8B and F18 go to the catapults,run the engines but dont launch.Its ok for others AI
I noticed the same thing on carriers like Graf Zeppelin or Peter Strasser (only tested these 2 for the moment) with navalized FW-190 'Seawolves' for example ; the plane takes place on catapult...and never launches. No problem with other planes like Bf-109T, Ju-87C (or more traditional carrier planes  ;) ). I think I still have the 'standard' CUP version of SAS Engine MOD.
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western0221

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #205 on: April 25, 2016, 11:48:54 AM »

I'll test it and fix ... umm need 3 or 4 days ?

I don't forget it, but I'm interrupted another task and not begin.

I'll finish "another" in today, need 4 days from tomorrow for this one?
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taskf53

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #206 on: April 25, 2016, 12:48:59 PM »

Take your time, we are still waiting patiently.

Thank you.
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western0221

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #207 on: April 27, 2016, 02:56:30 PM »

I've tested my "Pure" SAS Engine MOD 2.7 + my patches game.

I notice that with the latest patch 2016 04 14 the AI of AV8B and F18 go to
the catapults,run the engines but dont launch.Its ok for others AI.

F/A-18 and other CATOBAR Jets are all OK of AI taking-off from carriers' catapults.

AV-8B+ is a Short Take-off aircraft and cannot use catapults in historical (but today's MOD doesn't prohibit AI using catapults.)


Next I'll test with Pablo's Visual MOD V9.


Haven't you installed other MODs making conflicts with those AI carrier take-off functions .... ? like Pablo's Gear MOD.
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taskf53

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #208 on: April 28, 2016, 06:32:29 AM »

Hello western0221.

I run 412.2 MA 5.3 and reinstall SAS Engine mod 2.7 + patch 2016 02 05 ( no additional visual / sound effects version)+ the latest patch 2016 04 14 .
Now AI  F-18,Yak-36 V 3.00,and others AI work fine on carriers.

Only AI AV-8B dont want taking off on carriers (with or without catapulte).

I delete the latest aircrafts of my game but its the same.
The presence of the latest  Visual MOD V9 (with walking pilot on carrier) has no influence for me.
I dont have  Pablo's Gear MOD.
I run the game ten time an its always the same.

Thank you. :)
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western0221

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SAS Engine MOD 2.7 patch western 04/May/2016 ALPHA
« Reply #209 on: May 04, 2016, 05:47:14 AM »

Newer ALPHA patch on patch of Engine MOD 2.7 .
Not stable, not tested enough.

 1. apply one of 1st page's patch you like onto SAS Engine MOD 2.7
 2. test it working OK?
 3. apply today's patch onto 1. (common to all the versions of my 1st page ones)

04th/May/2016 patch contains all the updates of 14th , 11th , 04th , 02nd/Apr. and 11th/Mar. /2016.

 - Fixing AI's AV-8B+ taking-off from carriers.
 - Fixing non-needed AI rudder differencial on catapults.


https://www.mediafire.com/download/efr8p34vdfube03/SAS_Engine_2.7_patch_western_20160504alpha.7z


When today's version will be tested enough and not reported new bugs , I'll decide to merge those Alpha "patch on a patch" into all the package and move to 1st page.
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SAS~Gerax

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #210 on: May 04, 2016, 06:00:10 AM »

Many thanks Western for this new patch!  :)
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taskf53

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #211 on: May 04, 2016, 02:52:18 PM »

Thanks  western0221, now  the AI jumps for joy.



Best regards.
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western0221

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Re: SAS Engine MOD 2.7 patch western 04/May/2016 ALPHA
« Reply #212 on: May 17, 2016, 09:02:06 AM »

Newer ALPHA patch on patch of Engine MOD 2.7 .
Not stable, not tested enough.
......
04th/May/2016 patch contains all the updates of 14th , 11th , 04th , 02nd/Apr. and 11th/Mar. /2016.

May I merge this patch on patch into the base patches and move to 1st post as stable ?
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Blaubaer

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #213 on: May 17, 2016, 10:28:56 AM »

Quote
May I merge this patch on patch into the base patches and move to 1st post as stable ?
That's a very good idea!

Regards, der Blaubär
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taskf53

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #214 on: May 17, 2016, 11:12:27 AM »

Until now i dont encounter any problem.(412.2 MA 5.3).

Best regards.
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western0221

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Re: SAS Engine MOD 2.7 patch western 05/Feb./2016
« Reply #215 on: May 19, 2016, 08:44:29 AM »

Until now i dont encounter any problem.(412.2 MA 5.3).

Best regards.

Thanks your feedbackings.

I post merged version 04th/May/2016 to my 1st post.

When you've already installed the patch on patch of 04th/May/2016 successfully, no need to install 1st page one. They are only merged version, nothing changed from that patch on patch.
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