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Author Topic: Combined Contrail Fixes v2  (Read 14005 times)

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SAS~CirX

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Combined Contrail Fixes v2
« on: February 28, 2010, 03:17:30 PM »



I recently found out that this thing was apparently a problem, that the contrail started at an offset and incorrect position for some planes. It was not very noticable before because the contrails are very light and faded in the stock game. It is however noticable with some new contrail mods.

Planes with fixed contrails here are:
P-38s (Incl new p38s from AAA)
P-51s (B,C & MustangIIIs)
B-24
Avia B-534
Halifax
Hs123
Magister
P26
Tiger Moth
Wellington*

*the Wellington one also contains a fix for the engine soot, and a prop hook fix that will help it swing less to starboard.

Download Combined Planes Contrail Fix v2

S!
CirX
 ;)

v2: LOD Values improved.
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Berserker

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Re: Combined Contrail Fixes v2
« Reply #1 on: February 28, 2010, 05:23:24 PM »

Once again, thank you very much  ;D ;D
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SAS~HolyGrail

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Re: Combined Contrail Fixes v2
« Reply #2 on: February 28, 2010, 05:30:16 PM »

Yeeeeeeees !!!!  ;D

Thank you so much Piet  :)

from Chicago with love
HolyGrail 007  :-*
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SAS~Anto

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Re: Combined Contrail Fixes v2
« Reply #3 on: March 01, 2010, 05:36:14 AM »

Nice!! I am surprised this wasn't fixed earlier, as it is a very old bug. Cheers Cirx
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Whiskey_Sierra_972

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Re: Combined Contrail Fixes v2
« Reply #4 on: March 01, 2010, 07:23:07 AM »

The contrail effect is due the condensation of the exhaust air of the engine so it appear some meters after the plane because this is the leg time in which the hot air became cold and so the humidity into can't be hold in , it's like as we blow air out of our mouth in winter , the little fog appear at some centimeters of distance!

I think that the actual distance between plane and can be correct because a real correct distance must take care of height , temperature and speed of the plane (more height=less pressure and biggest contrail ; lower temperature more quick appearance in time ; due the time write before we can calculate the distance at whom the contrail begin)

cheers

walter
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SAS~HolyGrail

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Re: Combined Contrail Fixes v2
« Reply #5 on: March 01, 2010, 03:14:47 PM »

@ benelli ,
CirX used for contrail screenshot an ancient HG & P's V2_Guncam_New_Fire_3D_Ultimate_Smokes mod which used unfortunately a rather huge contrail size more suited for bombers .
Uranium mod have much thinner better contrail size visually suited for fighter planes .
Contrail flickering textures bug is happening with original game 2D rendering but it is a much more visible bug with 3D when too many planes are flying with contrails at hight altitude .
There is nothing wrong with Uranium mod new 3D contrail looking effect , some of us simply choose 3D over ugly 2D at any time   :D :)

S! HG  :)
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Sandman

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Re: Combined Contrail Fixes v2
« Reply #6 on: March 06, 2010, 04:14:11 PM »


Thank you so much for this CirX !

It is these "little" improvements that make the whole just perfect . . .


greetings   Sandman
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Eexhaton

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Re: Combined Contrail Fixes v2
« Reply #7 on: March 10, 2010, 08:05:29 AM »

I'm adding this to my UP2.0 :)

Thanks! 8)
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Ectoflyer

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Re: Combined Contrail Fixes v2
« Reply #8 on: July 26, 2010, 01:42:35 PM »

I discover this useful mod only now...but is not too late 8)

Thank you for the fix, Cirx, it's really well done! :)

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EliotXII

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Re: Combined Contrail Fixes v2
« Reply #9 on: February 14, 2011, 02:28:27 PM »

hello, please take a look at the video I'm posting, may be that the P-51 are not correct!

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