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Author Topic: Messerschmitt Me 262 HG.IV - 1946  (Read 60018 times)

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SAS~Gerax

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #48 on: February 18, 2014, 02:41:20 PM »

Radge, I just reworked the explanation how to shorten and post the log file,
so please reread "log file"  ;):
https://www.sas1946.com/main/index.php/topic,13457.0.html
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slipper

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #49 on: February 18, 2014, 02:58:50 PM »

I also have the internal cockpit view as the standard Me-262 view, wondering if there are plans to move the view back at all please?

regards

slipper
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The Radge

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #50 on: February 18, 2014, 03:05:13 PM »

Thanks, Gerax!  :) You know, nevertheless I think plane needs 4.12 special FM...

Code: [Select]
[22:02:07] sFMDir = hgiv_fm
[22:02:07] s1 = flightmodels/hgiv.fmd
[22:02:07] s = FlightModels/HGIV.fmd:HGIV_FM
[22:02:07] m_lastFMFile = gui/game/buttons
[22:02:07] getting fm file hgiv_fm
[22:02:07] Main begin: null
[22:02:07] java.lang.NullPointerException
[22:02:07] at com.maddox.il2.gui.GUIQuick$ItemAir.<init>(GUIQuick.java:1004)
[22:02:07] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:1066)
[22:02:07] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1841)
[22:02:07] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[22:02:07] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1742)
[22:02:07] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[22:02:07] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[22:02:07] at com.maddox.il2.game.Main.exec(Main.java:432)
[22:02:07] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[18.02.2014 22:02:07] -------------- END log session -------------
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Darkwind

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #51 on: February 21, 2014, 12:27:35 PM »

Surprise! Surprise! it flies fine in 4.12.2m SAS 5.30 + AI Flyable
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SAS~Gerax

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #52 on: February 22, 2014, 04:00:58 AM »

yes it does. And gets a 4.12 icon by me.

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The Radge

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #53 on: February 22, 2014, 04:24:00 AM »

I had a big confusion with DiffFMs, now everything's ok and I agree, that the plane is 4.12 compliable  ;D
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Maico

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #54 on: February 22, 2014, 04:36:14 AM »

Dat's what I saying.  You know I mean.  Give it da stamp!
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SAS~Gerax

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #55 on: February 22, 2014, 04:44:07 AM »

now everything's ok
Glad that you got it sorted.  ;)
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cuccos19

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #56 on: February 22, 2014, 09:53:29 AM »

What a cool aircraft! It would be nice with some extra weapon loadouts, like Mk103, MG213, Mk213 mix, please. :)
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Used mod: 4.12.2m + ModAct 5.3; Mostly used aircrafts: Bf-109s, P-38s, F4Fs, B.239 and Japanes fighters.

bestekampfpilot58

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #57 on: February 22, 2014, 07:44:28 PM »

Hi guys,

got a question, I installed this plane on my 4.12 mod, Il2 started up just fine, but in qmb it will not load up. I get the message
loading 100% please stand by, then nothing. However, when I put this plane in the second, or third slot, as a AI plane, it runs just fine?
Big duh here for me, I have no idea what is missing? Cockpit error of some sort? Any ideas?
Sure runs circles around the P47m from what I could see in the game.  :D
Thanks for your attention.  :)
Horrido!
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RAECHER

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #58 on: February 22, 2014, 11:15:46 PM »

bestekampfpilot58

I have the same problem in my modded setup. Hit 'F2', or whatever key you use for non-cockpit mode and you can fly - only not from inside normal cockpit mode. It flies without a problem then.

In another vanila version of mine it works perfect.
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SAS~Storebror

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #59 on: February 23, 2014, 01:45:54 AM »

Error log output in case of an error always helps modders best to find the reason.
See here about how to check your error log: https://www.sas1946.com/main/index.php?topic=19308.0

Best regards - Mike
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Don't split your mentality without thinking twice.
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