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Author Topic: Messerschmitt Me 262 HG.IV - 1946  (Read 60040 times)

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KingTiger503

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #96 on: February 28, 2015, 02:07:54 AM »

This HG IV needs to Postpone otherwise It will error. Due to Delays.
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SAS~Tom2

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #97 on: February 28, 2015, 06:00:15 AM »

This HG IV needs to Postpone otherwise It will error. Due to Delays.

This post needs a logfile attachment for a crash or a specified error report with MORE info, otherwise it will be ignored. :D  ;)

Couldn't help the tiny bit of sarcasm here.. ;D
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matori

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #98 on: March 25, 2015, 02:00:18 PM »

My problem with DBW 1.71  with new ME-e-262_HG IV.I put the patch and..FREZZ at 30%
Code: [Select]
  'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 16384
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
Ship: Value of [IJNAkagiCV41]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at....

....
FlightModels/Me-323.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/ta-183.fmd
s = FlightModels/Ta-183.fmd
m_lastFMFile = gui/game/buttons
sFMDir = hgiv_fm
s1 = flightmodels/hgiv.fmd
s = FlightModels/HGIV.fmd:HGIV_FM
m_lastFMFile = gui/game/buttons
opening new fm file hgiv_fm
sFMDir = gui/game/buttons
s1 = flightmodels/beaufightermk1.fmd
s = FlightModels/BeaufighterMk1.fmd
m_lastFMFile = hgiv_fm
getting fm file gui/game/buttons
sFMDir = gui/game/button.........
....QuickQMBPro/Desert_NorthAfrica/Desert_NorthAfricaRedNoneN00.mis is Playing
Cannot setup 3d algorithm.Settings will be reset to DEFAULT.

INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Head2_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[25.03.2015 19:34:03] -------------- END log session -------------
   
Any help  :-[
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matori

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #99 on: March 26, 2015, 06:35:48 AM »

Code: [Select]
                           
QuickQMBPro/Desert_NorthAfrica/Desert_NorthAfricaRedNoneN00.mis is Playing
Cannot setup 3d algorithm.Settings will be reset to DEFAULT.

INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Head2_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[26.03.2015 12:21:00] -------------- END log session

Problem File  -3746E50C38C7470E-
When you replace the file -3746E50C38C7470E- with the new file comes up freez at 30%,any solution ?
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Epervier

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #100 on: March 26, 2015, 08:02:03 AM »

My problem with DBW 1.71  with new ME-e-262_HG IV.I put the patch and..FREZZ at 30%
Reread the post! The cause can be!
The patch is for 412 ...
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matori

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #101 on: March 26, 2015, 10:42:13 AM »

My problem with DBW 1.71  with new ME-e-262_HG IV.I put the patch and..FREZZ at 30%
Reread the post! The cause can be!
The patch is for 412 ...
Thank you Mate
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KingTiger503

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #102 on: March 27, 2015, 07:31:25 AM »

I though the HG IV is working 4.10.1 Modact, but the Cockpit is Missing, After I put the File in to it, its 30% Problem, Its any Issue the Cockpit.
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KingTiger503

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #103 on: April 06, 2015, 07:45:22 AM »

There is a Log what I found.

Code: [Select]
[13:31:14] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:31:14] java.lang.ClassCastException: com.maddox.il2.objects.air.Me_262_HGIV
[13:31:14] at com.maddox.il2.objects.air.CockpitME_262HGII$Interpolater.tick(CockpitME_262HGII.java:74)
[13:31:14] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[13:31:14] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[13:31:14] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[13:31:14] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[13:31:14] at com.maddox.rts.Message._send(Message.java:1217)
[13:31:14] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:31:14] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:31:14] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:31:14] at com.maddox.rts.Time.loopMessages(Time.java:252)
[13:31:14] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:31:14] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:31:14] at com.maddox.il2.game.Main.exec(Main.java:437)
[13:31:14] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:31:14] java.lang.ClassCastException: com.maddox.il2.objects.air.Me_262_HGIV
[13:31:14] at com.maddox.il2.objects.air.CockpitME_262HGII$Interpolater.tick(CockpitME_262HGII.java:74)
[13:31:14] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[13:31:14] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[13:31:14] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[13:31:14] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[13:31:14] at com.maddox.rts.Message._send(Message.java:1217)
[13:31:14] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:31:14] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:31:14] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:31:14] at com.maddox.rts.Time.loopMessages(Time.java:252)
[13:31:14] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:31:14] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:31:14] at com.maddox.il2.game.Main.exec(Main.java:437)
[13:31:14] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:31:14] java.lang.ClassCastException: com.maddox.il2.objects.air.Me_262_HGIV
[13:31:14] at com.maddox.il2.objects.air.CockpitME_262HGII$Interpolater.tick(CockpitME_262HGII.java:74)
[13:31:14] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[13:31:14] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[13:31:14] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[13:31:14] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[13:31:14] at com.maddox.rts.Message._send(Message.java:1217)
[13:31:14] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[13:31:14] at com.maddox.rts.Message.sendTo(Message.java:1134)
[13:31:14] at com.maddox.rts.Message.trySend(Message.java:1115)
[13:31:14] at com.maddox.rts.Time.loopMessages(Time.java:252)
[13:31:14] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[13:31:14] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[13:31:14] at com.maddox.il2.game.Main.exec(Main.java:437)
[13:31:14] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:31:14] java.lang.ClassCastException: com.maddox.il2.objects.air.Me_262_HGIV
[13:31:14] at com.maddox.il2.objects.air.CockpitME_262HGII$Interpolater.tick(CockpitME_262HGII.java:74)
[13:31:14] at com.maddox.il2.engine.Interpolators.tick

Note, No cockpit Inside. Frezze, Does anyone Fix it. at the Modact 4.10.1 Thanks.
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SAS~Tom2

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #104 on: April 06, 2015, 08:20:39 AM »

Check my reply per pm and read also the 1st post and get the last link, if not used: ;)

https://www.sas1946.com/main/index.php/topic,39454.0.html

Chrs

Thorst.
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Mad026

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #105 on: April 06, 2015, 10:00:39 AM »

the last link cockpit fix is only for 4.12 as I know...
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nadvgia

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #106 on: October 15, 2016, 01:56:33 PM »

There is a issue with the gunsight :


I'm getting this issue with Radge's patch...I *think* I've installed it right...

I had the same issue too, also after adding the patch mentioned in the first post. What was happening was this:



 o_O

This issue makes really hard to aim so i toke the liberty to look up on how to fix it, the anwser was inside the "hierHGIV" file.

Code: [Select]
Mesh Body;
Parent _ROOT_
Attaching 1 0 0 0 1 0 0 0 1 -4.20164 0 0.4375


Below is link for the fix, just replace the existing file  :)
https://www.mediafire.com/file/bohy083s08uwuht/hierHGIV.him
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max_thehitman

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Re: Messerschmitt Me 262 HG.IV - 1946
« Reply #107 on: October 16, 2016, 01:20:03 AM »


Thank you very much for the nice fix !  8)


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