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Author Topic: F104 - A Franken  (Read 37210 times)

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BravoFxTrt

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Re: F104 - A Franken
« Reply #12 on: February 19, 2014, 01:16:44 PM »

Yeah, thats weird how some maps work with some planes and not with others.
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MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

Blazing

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Re: F104 - A Franken
« Reply #13 on: February 19, 2014, 06:33:00 PM »

oh good only 2 errors then well 1 really. Thanks for the update on skins Bison_M I'll update it to the 1st post.

Bison_M and I are planning some new weapon load outs let us know what more we can add.

And I have also made a small tweak to the stall / spin it will be with the next update.



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Blazing

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Re: F104 - A Franken
« Reply #14 on: February 19, 2014, 07:14:05 PM »

update random air brake error fixed only flaps left to fix



*** 5 mins later ***

Update 2 Flaps now working.

********
update link on first post. It also has working tail hook.
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Fresco23

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Re: F104 - A Franken
« Reply #15 on: February 19, 2014, 11:11:06 PM »

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cogito, ergo sum armatus

Fresco23

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Re: F104 - A Franken
« Reply #16 on: February 19, 2014, 11:19:01 PM »

Thanks for the update blazing!

Bison_M and I are planning some new weapon load outs let us know what more we can add.

If you are seriously taking suggestions...

I hope for 2 more fuel tank configurations:

2 tanks:    2 at wing tips
4 tanks:    2 at tips, and two on wing pylons









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Fresco23

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Re: F104 - A Franken
« Reply #17 on: February 20, 2014, 02:15:56 AM »

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MarvinT

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Re: F104 - A Franken
« Reply #18 on: March 08, 2014, 05:27:19 AM »

 Hello... I like this mod. Problems: weapons don't show ,sound only worked with L159G sound mod, sound cuts out with 80% throttle applied. I am using 4.12, with 5.3 Mod activator. All other Jets/weapons/sounds work including Daisy cutter bombs in the F-100D. Your work is appreciated.
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Blazing

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Re: F104 - A Franken
« Reply #19 on: March 08, 2014, 10:56:29 PM »

Yea I know about the sound thing not sure about that one, I know it has to do with slot code as before I increased the FM when it was slower there noise at 100%.

As For the weapon I Don't know why they wouldn't show, have you tried to play the loadout and it works or is doesn't show at all in the mission and loadout screen, I'm using 4.10.1 Dark Blue work and it work 100% for me not sure about 4.12
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Fresco23

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Re: F104 - A Franken
« Reply #20 on: March 08, 2014, 11:36:39 PM »

Works for me in 4.12.2
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cogito, ergo sum armatus

flightdok74

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Re: F104 - A Franken
« Reply #21 on: March 10, 2014, 02:20:10 PM »

It works in my 4.12.2 with Modact 5.31,but only with default loadout.........when I change to bombs or any Aim loadouts , I get a Mission load "Null"......any ideas?.......... :(.........I have the L-139 and 159 working.........
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FNRennier

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Re: F104 - A Franken
« Reply #22 on: March 11, 2014, 02:22:11 PM »

Congratulations for the excellent mod!
Has no armaments?
I installed, I added the line in air.ini
But no weapons ???
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=FN=Rennier

Artiglio

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Re: F104 - A Franken
« Reply #23 on: March 11, 2014, 05:06:03 PM »

The sting Italian is coming... ;D

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