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Author Topic: siren mod  (Read 3169 times)

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pierre118

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siren mod
« on: March 03, 2014, 04:33:42 AM »

hi all

      I thought it should be cool to have different sound for the object "siren" with different nation, for example :

germain scramble :





RAF scramble :




(go at 0:53)

US NAVY :



and other if exist

thx
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ljmagnum

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Re: siren mod
« Reply #1 on: August 10, 2015, 03:41:16 PM »

hi pierre

very good question it would be great also a Destroyer siren for ships
i try about 4 weeks to handle this no luck
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Kopfdorfer

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Re: siren mod
« Reply #2 on: August 10, 2015, 04:36:16 PM »

Speaking only for myself , I think this would be an exquisite little mod , and I hope you see it through.

Good luck on finding a few other nationalities sirens as well.

Her is a hand cranked British Siren :

Here is a Japanese Siren :   

Moscow : 

Here's another interesting one : 

Some interesting sounds here , but no identifiers :

Kopfdorfer
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SAS~Malone

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Re: siren mod
« Reply #3 on: August 11, 2015, 12:20:02 AM »

not quite as per the request, but in a similar vein, i would love to have a decent siren sound for the Stuka - the one it ships with both doesn't work correctly, and doesn't sound right, either. imo.

that said - i don't have time to find it now, but there was a siren sound mod made quite some time back already, which used several of the siren sounds mentioned here.
i recommend looking for that. and trying it, before going for a new request like this.  ;)
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Knochenlutscher

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Re: siren mod
« Reply #4 on: August 11, 2015, 04:17:44 PM »

That Mod was from "Triple A" Site, long-long ago, but the Links dissapeared.
Found this Repost
http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=29001&sid=1814724f62d54f3b2cdcd663ac086074
Airraidsiren
...
We had this Mod here too, not that long ago, residing in the SoundFX corner,
but only the Thunderbolt Mod is left.

Cheers Gentlemen
Tobias
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Knochenlutscher

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Re: siren mod
« Reply #5 on: September 16, 2015, 12:07:41 PM »

I tried IL-2, Clod and Battlefield 2 Mod FH2 to compare the Stuka dive sound.
Well, the FH2 version get's best audible feauture, but it must be the old FH-1(BF-42 MOD) Soundfile.

Ingame, outside the Cockpit, i.e. in a trench it is awesome.
Playing as Brits I hate these Stukas, as they are very effective.
Fh-2 Sound is a simple Stuka dive file, now what the game does it adds
an increasing and decreasing sound effect on all (dive-like aircraft) files,
and I think that is the key to realistic Stuka sounds.
BF2 Sounds are far more complex and the result a simple mix from
ambience and material files. BF2 also handles increasing/decreasing of sounds
perfectly. Birds, Distant Battle, rifle loading, ambience.
We can have the best audible file in our IL-2, but this file system
is contrary to the dive sound as it is permanent and also bound to
an engine type, but also there's a secondary soundfile interferring.
Gettting a better Soundfile in IL-2 doesn't help, as here this secondary soundfile
 next to it.
The result is nothing close, but the core of a real Stuka Sound,
like put a weirdo filter on it, but missing the first and last parts, that make it up.

What could work is make it independent from the engine,
eliminate or investigate this secondary soundfile source (begins when lowering
brake, is permanent across the dive unless brakes are back),
what's it all about that produces this electronic sound, but we can't get better?
apply surplus effects (however you call that) to get sth. increase/decrease
and a few other sound fx, roughness etc.

Start dive break sound lowering
slowly increasing Stuka siren
Full Stuka Siren
fast decrease Stuka siren
closing divebreak sound

The core full Stuka sound should be divebreak distortion/free,
the rest can be weavered together, to melt it to sth. audible.

I tried the omnious FH-2 file that get's me cool Stuka dive sounds,
but applied to IL-2 it is worser than the original audio file.

Showcase:
Didn't found proper pure Stuka Sound from FH-2, all videos are in the Pit
or with terrible music, or even lacking the Stuka Dive Sound Mod from FH-1.
If we could get sth. like this, that would be the killer, as you can think,
we have better Cockpit sounds than FH-2.
Best I have...


This is the Forgotten Hope 0.7 Stuka Dive Sound Mod File
Credits: DICE/Forgotten Hope Team/Toddel & K98...
https://www.mediafire.com/download/yuv1alxgycogbta/stukadive.wav
The ingame sound is perfect, I'm no audio expert to recall what changes are needed
to bring this file to such bloom.
But for those interested I share here.
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Atoka220

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Re: siren mod
« Reply #6 on: September 18, 2015, 05:38:47 AM »

Really good request. I also tought about addig siren models to the games for some more realistic feeling. And it could be destrucible (if possible).
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Atoka220

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Re: siren mod
« Reply #7 on: November 07, 2021, 07:14:58 AM »

Wanting to make a similar request I found this topic and I see I already commented lol

But still, Is it possible?
If I'd know, I'd also do it myself with some help. All I need is just the stock ground siren object, and make some more that use different sounds linked to them

For example:
Code: [Select]
sirenDE
sirenGB
sirenRU
sirenUS
sirenAIRFIELD

OR

sirenCARTER
sirenE57
sirenELECTRIC
sirenMANUAL
etc.

Probably not as interesting it is, but that little variety could add a lot to custom missions
And considering the amount of content BAT has for example, it would be just another little puzzle that adds a bit of feeling and realism

It would be also best to have different 3d models but i'm probably just asking for too much cause I'm dumb for 3d editing and importing (and lack any experience and space for a software) lol
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