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Author Topic: Jugs Reloaded: A P-47 Pack  (Read 78028 times)

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SAS~Malone

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Re: Jugs Reloaded: A P-47 Pack
« Reply #96 on: July 24, 2014, 12:21:20 AM »

Thanks for this mod pack, it work well except for D and D-27 version. Both have a "vertical" canopy. I use a DBW version. Someone have a solution? Thanks

Ivan, you must have a conflicting mod, mate - be it a cockpit, pilot or some other mod...
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Griffon_301

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Re: Jugs Reloaded: A P-47 Pack
« Reply #97 on: July 25, 2014, 02:46:27 PM »

ehm, use the compatibility mod from the high rez pits for the Jugs :)
this one here: https://www.sas1946.com/main/index.php/topic,31007.msg328411.html#msg328411

helped cure this problem in my install as well...(and I use Freddy´s pit for the bubbletop Jugs)
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Ivan-le-Rouge

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Re: Jugs Reloaded: A P-47 Pack
« Reply #98 on: August 02, 2014, 12:48:06 PM »

Problem solved thanks for help!
I have add a "0" on the folder's name and its work well.
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blujay291

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Re: Jugs Reloaded: A P-47 Pack
« Reply #99 on: March 02, 2015, 07:52:22 PM »

Hi guys I'm new to mods and would really love to get the jugs installed. I'm running a 4.12 HSFX 7.0.3 install. In the readme one of the first steps is to drop the jugs contents into your SAS folder? I do not have a SAS folder in my main game directory, am I missing something here. Any help would be appreciated!
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SAS~Storebror

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Re: Jugs Reloaded: A P-47 Pack
« Reply #100 on: March 02, 2015, 10:52:42 PM »

Sorry, that should read "MODS" folder for HSFX.
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blujay291

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Re: Jugs Reloaded: A P-47 Pack
« Reply #101 on: March 11, 2015, 06:23:05 AM »

Hi I have something odd with the p-47 not sure if its a graphic problem on my end. At certain distances other ai p-47 from this awesome pack have transparent wings. Once they get close enough the textures suddenly render. I'm using a gtx 570 ti with pretty standard nvidia cintrol panel settings and it happens with no other aircraft.
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Griffon_301

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Re: Jugs Reloaded: A P-47 Pack
« Reply #102 on: April 28, 2015, 12:34:46 PM »

EDIT: may I ask which classfiles define the loadouts for the D-30 and D-40 Jugs?

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BravoFxTrt

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Re: Jugs Reloaded: A P-47 Pack
« Reply #103 on: June 17, 2015, 03:42:05 PM »

Works in 4.13, along with SAS Utility Mod.

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Whiskey_Sierra_972

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Re: Jugs Reloaded: A P-47 Pack
« Reply #104 on: June 23, 2015, 03:11:26 PM »

Hi!

Apologize for the out of era request....

I add this wonderful mod at my 409 installation (SAS 2.3) (Added the 409 LH stub , the commons utils , the main folder and the 411 addons) and when one of the planes is destroyed or simply exit a mission the game CTD and the log report a missing chunk anout this: zturbormp1a....

Any clue about?
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cgagan

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Re: Jugs Reloaded: A P-47 Pack
« Reply #105 on: June 23, 2015, 03:46:40 PM »

Many thanks for the tip Guy! 8)
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BravoFxTrt

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Re: Jugs Reloaded: A P-47 Pack
« Reply #106 on: June 23, 2015, 05:37:00 PM »

Your welcome Costas.
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SAS~Storebror

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Re: Jugs Reloaded: A P-47 Pack
« Reply #107 on: June 24, 2015, 02:05:33 AM »

when one of the planes is destroyed or simply exit a mission the game CTD and the log report a missing chunk anout this: zturbormp1a....

Any clue about?
The only clue is that this log entry is not related to the CTD.
You'll likely need some kind of "instant log" mod for 4.09 to get the full log output, no clue whether such kind of mod exists.

Best regards - Mike
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