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Author Topic: msh Binary format  (Read 112132 times)

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Stainless

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Re: msh Binary format
« Reply #252 on: May 22, 2014, 01:46:33 PM »

Got cockpits working.

Love the f4

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Stainless

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Re: msh Binary format
« Reply #253 on: May 22, 2014, 03:11:36 PM »

Just had some very bad news.

I was waiting on a big deal to come in, but just got an email saying that Warner brothers have pulled out  :(

I'm now going to have to search for work FAST before I run out of money.

Just when you think you are moving forward life kicks you in the balls.

Don't know how much time I will have to work on this now.

Sorry guys.
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nzmigman

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Re: msh Binary format
« Reply #254 on: May 22, 2014, 06:25:14 PM »

Sorry to hear this..really.

Warner Bros came to this country and Government changed employment law just so they could make more money. Its time we do to them what they do to us and give them a wide berth...publish direct to the internet...like the music industry

Hope you find something soon. Your program is awesome
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hello

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Re: msh Binary format
« Reply #255 on: May 23, 2014, 12:10:19 AM »

Crap, life throws a curve ball once more. Real shame, you were really focused and on a roll but I am sure a talented programmer like you should find work in no time.
All the best looking for a new job
Mark

PS. Perhaps you can still find the time to upload the latest version?
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Stainless

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Re: msh Binary format
« Reply #256 on: May 23, 2014, 01:29:21 AM »

Of course

I will still be about to do some work, just can't promise the same level of support as you have been enjoying (more like me going on holiday again)
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Stainless

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Re: msh Binary format
« Reply #257 on: May 23, 2014, 02:26:38 AM »

New version up.

A lot of minor bug fixes to load problem meshes
New tga handler now handles 8 bit files so no more invalid textures
New camera mode button, toggles between normal and cockpit mode

Cockpit mode searches the mesh for a hook "CAMERA" and positions the eye there. The left and right click behaviour is also changed. Left now rotates the view direction , and right moves the eye.

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SAS~Malone

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Re: msh Binary format
« Reply #258 on: May 23, 2014, 04:38:55 AM »

new version up - where? i don't see it, mate :D
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Stainless

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Re: msh Binary format
« Reply #259 on: May 23, 2014, 06:44:36 AM »

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SAS~Malone

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Re: msh Binary format
« Reply #260 on: May 24, 2014, 12:46:36 AM »

oops - chrome is sending off all sorts of malicious file warnings with this latest one.
never had an issue with the earlier version, but i'm a bit unsettled by the alarm bells being ringed now....
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Stainless

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Re: msh Binary format
« Reply #261 on: May 24, 2014, 02:47:12 AM »

Man this is not my week.  >:(

I've scanned my machine and the file, no viruses.

I've verified my site with Google, scanned it, no security issues.

Yet I cannot download the file.

Google says I can request a malware review, but that requires google to flag the file as malware, which it hasn't.

Not sure what to do.

I'll try making some changes to the app and recompile, then repackage, then upload, then download, and see what happens.
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Stainless

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Re: msh Binary format
« Reply #262 on: May 24, 2014, 03:10:19 AM »

Well that didn't work.

In your download directory you should have a file called something like Unconfirmed 542352.crdownload

Rename that to test.zip

Virus scan it (just to prove my virus scanner works)

Then use it.

Chrome is pissing me off
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Stainless

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Re: msh Binary format
« Reply #263 on: May 24, 2014, 03:31:43 AM »

I've put up a rar file instead of a zip, and that doesn't get blocked
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