First of all, thanks for this TFM-412 pack this is really a very interesting pack since my favourite IL2 1946 Mod pack is DBW but DBW only works as version 4.10 and not as the latest 4.12.2 version. So TFM kinda addresses this issue and also seems to bring even more extra stuff compared with DBW.
However as others already pointed out I'm also having problems with some campaigns when playing with TFM-412. Namely I found problems when playing the following campaigns with TFM-412:
- USMC Midway DCG campaign: When playing this campaign with TFM-412 most planes starting on Midway airfield start on the water and thus none are properly aligned with the runway. I don't know if this problem also occurs when playing with other services (USN and IJN). Playing this campaign with other installs such as Stock, ModAct (without TFM) or DBW doesn't have this problem and plays properly.
- DCG Carrier Operations 1941-45 V1.3 for DBW by Lonestar67 - Midway USN Dive-Bomber Subcampaign: When playing this campaign with TFM-412 (curiously also in Midway) this campaign becomes unplayable because of big Stutters which constant occurs when playing missions from this campaign with TFM-412. Those Stutters seem to happen when playing missions where Japanese Carrier Group is present. When playing this campaign with DBW I don't have any problem and FPS are always high even with battles over big carriers groups with lots or aircraft in the air at the same time.
- DCG Carrier Operations 1941-45 V1.3 for DBW by Lonestar67 - Coral Sea USN Dive-Bomber Subcampaign: This is IMO a minor problem since it can be easily fixed by opening DCG and editing squadrons but nevertheless annoying or even comical. When playing this campaign with TFM-412 sometimes it spawns a squadron with F9 Panther Jet fighters. If instead of F9 Panthers it were F-14s I would say that I was in the middle a scene from The Final Countdown movie