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Author Topic: TFM-412 The Next Level  (Read 1140936 times)

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moepkid

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Re: TFM-412 The Next Level
« Reply #2124 on: January 28, 2015, 11:08:21 AM »

To entertain you while we wait I have these videos from the recently finished


wow!!! really nice, can i ask you a question?

where did you get those hd settings? i mean, the cockpit and such looks so amazing :0
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SAS~Gerax

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Re: TFM-412 The Next Level
« Reply #2125 on: January 28, 2015, 11:10:48 AM »

moepkid, please, do not make full quotes of posts just above.
For now I deleted all the vids links in the quote in your post.
Next time make this by yourself please. Thank you.
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moepkid

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Re: TFM-412 The Next Level
« Reply #2126 on: January 28, 2015, 11:38:26 AM »

moepkid, please, do not make full quotes of posts just above.
For now I deleted all the vids links in the quote in your post.
Next time make this by yourself please. Thank you.

sorry, didn't know it was a problem so i will watch out next time :).
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Aviar

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Re: TFM-412 The Next Level
« Reply #2127 on: January 28, 2015, 12:44:46 PM »

moepkid,

Those videos were not from IL-2.

Aviar
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spartan18a

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Re: TFM-412 The Next Level
« Reply #2128 on: January 28, 2015, 12:51:03 PM »

Moepkid, It the Cliffs of Dover, CLOD  ;). I really like all sims, Il2, CLOD and  now also learning ROF  :P

However, there was a mod for the 109E1-3 and the Dewoi.... with excellent graphics too in the Il2. But I donĀ“t remember the link ... It was done by a French Squadron, I believe.
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moepkid

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Re: TFM-412 The Next Level
« Reply #2129 on: January 28, 2015, 01:20:27 PM »

aahh, i have that game :) i didn't play it yet because i wanted the amount of choice that 1946 has
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DD_BadAim

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Re: TFM-412 The Next Level
« Reply #2130 on: January 28, 2015, 01:44:02 PM »

Thanks for the heads up UD! As excited as I am about CFM, I certainly would rather wait a bit for a more polished product. Who am I to complain if these guys want to do more work to give me a better product for free? I'm sure my wife won't mind putting off the inevitable couple weeks of not seeing me. (or maybe she will :/) :)
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creature

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Re: TFM-412 The Next Level
« Reply #2131 on: January 28, 2015, 02:19:13 PM »

Just throwing this out there to kill some time:))

Any word on whether or not Tigers sound mod will be able to work in CFM?

C
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spartan18a

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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #2133 on: January 29, 2015, 06:05:56 AM »

Just throwing this out there to kill some time:))

Any word on whether or not Tigers sound mod will be able to work in CFM?

C
Not atm creature -  sadly, the java code is just too old for 412 and breaks everything else and itself.  Only if it is updated for the 412 environment will we get those lovely flybys back again.  I think Bruno could do it and I believe Mick and Chris are talking to him about this.  Right now though, you know as much as me...
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Mopat

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Re: TFM-412 The Next Level
« Reply #2134 on: January 29, 2015, 06:43:53 AM »

Guys, a simple question-somewhat boring possible, but...
...But after a succesfull install of all parts and extras, possible to delete the parts from SFS auto folder? Because everything are in the SAS folder, air.ini etc are modified, 3do models added, maps seems to be OK...Deleting some parts from SFS-AUTO folder are added some free space(tens of gigabytes... ;D)
Of course, all 38 part and "extras" are saved in zipped, 7z format in a safe folder elsewhere...
THX
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moepkid

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