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Author Topic: TFM-412 The Next Level  (Read 1140616 times)

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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #84 on: March 30, 2014, 05:43:39 PM »

the up3 rc. torrent on UP site is dead........... no click able link
Its OK, maybe not as clear as it could be...

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CWMV

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Re: TFM-412 The Next Level
« Reply #85 on: March 30, 2014, 05:55:12 PM »

I sure would like to know the exterior difference between the A5 and A6. The actual 3d
having worked on a number of these aircraft with Claymore myself.
Biggest tell is that the A6 in this 4.12 pack had mgff cannon barrels, but the gunfire effect is placed correctly for the much longer 151/20 that it should have.
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BravoFxTrt

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Re: TFM-412 The Next Level
« Reply #86 on: March 30, 2014, 06:18:33 PM »

When DBW2 is released, we can all go back to using Claymore's Original FW's.

TFM_4.12 works on top of DBW2, but Im still testing that fact, so far only a few bad problems, so yall be patient and Bigger and better things are going to come our way. TFM 4.12 is just the beginning of a new IL2 Wonder.
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Plowshare

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Re: TFM-412 The Next Level
« Reply #87 on: March 30, 2014, 06:48:18 PM »

Just a quick one:

I've been installing the pack in the jsgme folder and, in a couple of the packs (the first one I can't remember, the second one is the #TFM412-15_Tiger33)  I get this message:

The file name(s) would be too long for the destination folder. You can shorten the file name and try again, or try a location that has a shorter path.

It then gives the name of the file. In order to continue I just "Skipped" the file.

How can I fix this?

Bob
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tbauchot

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Re: TFM-412 The Next Level
« Reply #88 on: March 31, 2014, 02:56:34 AM »


Hello Monty, thank you very much for this brilliant work.
It only remains for me to refine the installation with the patch "Korea".
Everything seems to work fine, however I have problems with loading the "Crimea" map in the QMB and FMB...
I get this error message:
Le chargement de la mission a échoué :
Landscape'crimea/load.ini' loading error.
I have all the SFS UP files specified in the root of the game and the file sas_maps_01.sfs
in the SFS-Auto Folder.
The maps Crimea Winter & Crimea Mud works well.
Have you a solution to fix this problem?

Best regards, Thierry.
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chupag72

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Re: TFM-412 The Next Level
« Reply #89 on: March 31, 2014, 04:15:22 AM »

Playing videos and recordings that have when installing games are played not correctly or the game crashes when playing a track . The game freezes when playing track with ships.
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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #90 on: March 31, 2014, 05:52:08 AM »


Hello Monty, thank you very much for this brilliant work.
It only remains for me to refine the installation with the patch "Korea".
Everything seems to work fine, however I have problems with loading the "Crimea" map in the QMB and FMB...
I get this error message:
Le chargement de la mission a échoué :
Landscape'crimea/load.ini' loading error.
I have all the SFS UP files specified in the root of the game and the file sas_maps_01.sfs
in the SFS-Auto Folder.
The maps Crimea Winter & Crimea Mud works well.
Have you a solution to fix this problem?

Best regards, Thierry.

Hi Thierry

Yes there is a solution.  In this case you have to bear in mind that modding from 410 to 412 entails many subtle changes. 

In addition to enabling maps through the SFS files, many other maps were enabled from objects and textures I had compiled in New-TFM for 410.  This was a good compromise for TFM-412 except in the case of the Crimea map.  Here is the fix:

Go to #SAS/MAPMODS/MAPS/Crimea and simply delete the folder 'Crimea'.  The map is now fully functional.

Thanks for the assist there, this fix is now at the end of the post on page one.

I know most of you will understand:  It is GREAT to get you all involved.  Yes there are few things to iron out, but this is a huge boost to 412 and I appreciate everyone who is pro-active, positive and helpful.  Even so, after compiling and uploading thousands of new files; the fixes are in single figures.  8)


Simon(SAS~Monty27)
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SAS~Gerax

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Re: TFM-412 The Next Level
« Reply #91 on: March 31, 2014, 06:39:35 AM »

Playing videos and recordings that have when installing games are played not correctly or the game crashes when playing a track.

so it comes when patching/modding the game. Its a old story and AFAIK
we can do nothing about. And never could. :-X
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chupag72

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Re: TFM-412 The Next Level
« Reply #92 on: March 31, 2014, 06:48:02 AM »

Playing videos and recordings that have when installing games are played not correctly or the game crashes when playing a track.

so it comes when patching/modding the game. Its a old story and AFAIK
we can do nothing about. And never could. :-X

Thanks for the reply
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Plowshare

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Re: TFM-412 The Next Level
« Reply #93 on: March 31, 2014, 08:14:14 AM »

It took some digging but here's the first file I've found that triggered this message: The file name(s) would be too long for the destination folder. You can shorten the file name and try again, or try a location that has a shorter path.

It's in this path:
#TFM412-09_Coldwar\#SAS\00_czk_F-80_shooting stars_V4   20 sept 2012 (all-in-one)\new alternative mapping for F80C nose\back up old mapping\Blister1_D0.msh

When I try to place this file manually in the folder in the game I get the message above. I tried shortening it and I could place the file. However, when I then tried to rename file back to what it was supposed to be, it limited me to Blister1_D.msh - without the "0".

There are six more files telling me the same thing from #TFM412-15_Tiger33 regarding various Spitfires.

How can I fix this?

Bob
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ozy1

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Re: TFM-412 The Next Level
« Reply #94 on: March 31, 2014, 09:49:13 AM »

Greetings from Croatia
I dont understand if i did something wrong during install of the TFM-412,i am running 4.12.2m with  sas 5.3 and up3rc4 i had enabled sas mods in the jsgme when i was enabeling the tfm mods in it.So what i did is i have run the every single file from winrar and unpacked them in my sas folder then enabled them with jsgme and soon as i was enabeling second file ther was a message the this file allready contains files that they might not work and i click continue and that was for some 10or12 files off 17 that i downloaded.I can start the game but is showing normally up start screen i can see the planes listed or the other maps all in all i cant see improvments.What have i done wrong?please help
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bergkamp

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Re: TFM-412 The Next Level
« Reply #95 on: March 31, 2014, 09:55:47 AM »

Plow, not sure if I'm understanding your problem correctly
Code: [Select]
#TFM412-09_Coldwar\#SAS\00_czk_F-80_shooting stars_V4   20 sept 2012 (all-in-one)\new alternative mapping for F80C nose\back up old mapping\Blister1_D0.msh, so I hope this helps. Do not move the folder "new alternative mapping for F80C nose". Just leave it in there with the 3do, cod and classfiles. It is there for reference/preference purposes only.

If you open the alternative mapping folder, you will see 6 MSH files and a backup folder. If you wish, copy the MSH files to subfolder 3do/plane/P80-C. (I believe these files make subtle changes to the look of the F80-C nose). The backup folder I mentioned, contains the backup MSH files you have just overwritten. Just to be certain, make another folder and copy the originals, just to be safe). Check in QMB to see if you notice or prefer the changes.

Hope this helps.

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