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Author Topic: TFM-412 The Next Level  (Read 1140479 times)

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Korrigan

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Re: TFM-412 The Next Level
« Reply #1908 on: January 08, 2015, 12:34:04 AM »


 ;)
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Barkhorn1x

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Re: TFM-412 The Next Level
« Reply #1909 on: January 08, 2015, 08:45:05 AM »

Considering it took me 7 hours to rebuild a clean TFM-412 to prepare for this install - that's 60 times faster!  - No cats were involved in the production of this feature...;D ;D ;D ;D

Amazing progress here!!!  8)
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dietz

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Re: TFM-412 The Next Level
« Reply #1910 on: January 08, 2015, 10:14:02 AM »

Considering it took me 7 hours to rebuild a clean TFM-412 to prepare for this install - that's 60 times faster!  - No cats were involved in the production of this feature...;D ;D ;D ;D

As you can see from a few posts back I went through a complete new clean  install & check on each patch & it took at least a day and a half ( I went to bed after getting to #27)& finished the next day.I cannot tell you how much i look forward this new & improved full Monty! Many many thanks!
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redshirt78

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Re: TFM-412 The Next Level
« Reply #1911 on: January 08, 2015, 02:23:17 PM »

I noticed something else...not sure where this fits in.

My heavy bombers will only drop once and fly around again for another pass.  Am I missing something here?  I noticed while playing a fighter career for the US Army.  Japan bombers would be loaded with 15 small 50k bombs (or do I have that in reverse?)  and they will make a crap load of passes.  They don't carpet bomb.  I did load the new QMB which allows me to change loadouts and planes in career mode (not that I ever do it). 

Not that I ever noticed it before, usually I just mess around on a QM and I'm done.  I didn't know if the new QMB Pro had something to do with this or something else.  Any ideas?
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jpten

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Re: TFM-412 The Next Level
« Reply #1912 on: January 08, 2015, 02:40:50 PM »

I promised my wife i would take her out to dinner tonight and i only have a few minutes so i do not have time to check the details but i seem to recall that to get a complete AI bomb drop depends on how you set the attack.  I beleive that if you just use a BOMB way point only the lead plane or multiple passes result. if you use the target object  (green i think) and set a target they tend to all drop.
  I could be turned around on that but search the forum or try those combinations.  The answer is there somewhere in how to set the target.
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creature

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Re: TFM-412 The Next Level
« Reply #1913 on: January 08, 2015, 07:09:46 PM »

Monty:

I am almost speechless.  Just the effort you put into the PDF is above and beyond anyone can ask of you.  Someday someone is going to recognize your commitment to your craft and I hope you benefit greatly.  I know all of us here that are members of the SAS forum are extremely grateful to you and all the other modders of your caliber.

Sincerely
Creature
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #1914 on: January 08, 2015, 07:39:37 PM »

www.youtube.com/embed/w0ffwDYo00Q
 ;)
This is the most entertaining part of this thread!  :) :) :) :) :) :) :) :)

Although it does feel like you have had us under surveillance!
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creature

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Re: TFM-412 The Next Level
« Reply #1915 on: January 08, 2015, 08:24:34 PM »

 :D :DNeeded that!! Long week ;D ;D
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

redshirt78

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Re: TFM-412 The Next Level
« Reply #1916 on: January 08, 2015, 08:39:29 PM »

I promised my wife i would take her out to dinner tonight and i only have a few minutes so i do not have time to check the details but i seem to recall that to get a complete AI bomb drop depends on how you set the attack.  I beleive that if you just use a BOMB way point only the lead plane or multiple passes result. if you use the target object  (green i think) and set a target they tend to all drop.
  I could be turned around on that but search the forum or try those combinations.  The answer is there somewhere in how to set the target.

I think I know what you mean.  If you specify a target in FMB for a bomber to attack, then it will conduct precision bombing runs.  If you set a waypoint for attack and do not specify  target then the bombers will just drop all their bombs and follow their waypoints.  I just don't know how to handle this in a campaign.
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pikke

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Re: TFM-412 The Next Level
« Reply #1917 on: January 09, 2015, 04:18:00 AM »

 hello

On a fresh install, with mod #TFM412-16_Map-Pack-2, i have error "xx\load.ini" on each map

an idea

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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #1918 on: January 09, 2015, 06:45:04 AM »

hello

On a fresh install, with mod #TFM412-16_Map-Pack-2, i have error "xx\load.ini" on each map

an idea

QMB or FMB?
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pikke

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Re: TFM-412 The Next Level
« Reply #1919 on: January 09, 2015, 07:05:34 AM »

QMB

NO TEST WITH FMB
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