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Author Topic: New Armor Pack  (Read 51762 times)

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max_thehitman

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Re: New Armor Pack v3.2
« Reply #60 on: June 20, 2014, 11:53:06 PM »

THANK YOU RADGE!
I like the new tanks!

all we need now is the "Landkreuzer P. 1000 Ratte" and we can win the war!  :D LMAO

If you enjoy tanks as much as I do, please take a look at this website and ALL the pages in it.

Great 3d-Models  ;)

http://kswong8d.blogspot.pt/2012_04_01_archive.html



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foxhound

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Re: New Armor Pack v3.2
« Reply #61 on: June 23, 2014, 08:37:07 AM »

THANK YOU RADGE!
I like the new tanks!

all we need now is the "Landkreuzer P. 1000 Ratte" and we can win the war!  :D LMAO

If you enjoy tanks as much as I do, please take a look at this website and ALL the pages in it.

Great 3d-Models  ;)

http://kswong8d.blogspot.pt/2012_04_01_archive.html

that thing is so enormous, that im 100% sure that it couldnt even move :D
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The Radge

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Re: New Armor Pack v3.2
« Reply #62 on: June 23, 2014, 09:37:26 AM »

If only I were a 3D modeller and had enough time :D
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max_thehitman

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Re: New Armor Pack v3.2
« Reply #63 on: July 04, 2014, 12:08:27 AM »

The Radge, I need a little help here.
I am trying to install your new tanks (Radge_Armor_v3) but I am getting a game crash at 70%, but I do believe I have all the lines in the correct place.

I had your first 3 SPG and the IS-1 tank working ok before from last month post.
This is what my error log says...

Code: [Select]
....
[5:59:57] PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100
[5:59:57] java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100
[5:59:57] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:87)
[5:59:57] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[5:59:57] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
[5:59:57] at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
[5:59:57] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[5:59:57] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[5:59:57] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1845)
[5:59:57] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[5:59:57] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[5:59:57] at com.maddox.il2.game.Main.exec(Main.java:420)
[5:59:57] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:59:57] Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100
[5:59:57] java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100
[5:59:57] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
[5:59:57] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[5:59:57] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
[5:59:57] at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
[5:59:57] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[5:59:57] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[5:59:57] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1845)
[5:59:57] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[5:59:57] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[5:59:57] at com.maddox.il2.game.Main.exec(Main.java:420)
[5:59:57] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[04.07.2014 5:59:57] -------------- END log session -------------


How can I fix this
property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100

in your folder you have a few pages to add new lines...
- Add chief
- Add stationary
- Add technics (which I do believe is Technics.ini)
- a file with Russian letters _Technics (????) I never seen lines like this in my game files-- Where do I write this one? (Look below)
- Add_technics (I do believe this is the correct technics.ru file)

for example, the file with Russian letters and tehnics for one entry...

 1-T34_100      1x\u0422-34-100
 2-T34_100      2x\u0422-34-100
 3-T34_100      3x\u0422-34-100
 4-T34_100      4x\u0422-34-100
 T34_100_Cpy      \u0420\u043E\u0442\u0430 \u0422-34-100

I am installing this in the DBW-4.10 game version.
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The Radge

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Re: New Armor Pack v3.2
« Reply #64 on: July 04, 2014, 12:17:10 AM »

Hi, Max! Usually It is about technics.ini.
Try to delete all entries of technics that can be about my vehicles and put there only "v3 entry"
If won't help, check the 3do ;)
But really it is not about 3do :)
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max_thehitman

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Re: New Armor Pack v3.2
« Reply #65 on: July 04, 2014, 12:22:42 AM »

Hi, Max! Usually It is about technics.ini.
Try to delete all entries of technics that can be about my vehicles and put there only "v3 entry"
If won't help, check the 3do ;)
But really it is not about 3do :)

Delete which technics ?
Technics.ru or Technics.ini ?
This sounds strange  :P  ;D Just write a "v3 entry" ?

------------------------------------

Your technics,ini line for the tank T34_100 is...

Quote
[T34_100]
Description      USSR's tank T-34 with D5T gun
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer      3do/Tanks/T-34-100/Summer/hier.him
MeshWinter      3do/Tanks/T-34-100/Winter/hier.him
MeshDesert      3do/Tanks/T-34-100/Desert/hier.him

// Panzer
PanzerSubtype      4
PanzerBodyFront      0.045
PanzerBodyBack      0.040
PanzerBodySide      0.045
PanzerBodyTop      0.020
PanzerHead      0.090
PanzerHeadTop      0.020

// Weapon
Gun         CannonB34
NumShells      100
AttackMaxDistance   1700
AttackMaxRadius      1700
AttackMaxHeight      1700
HeadYawHalfRange   180
GunMinPitch      -5
GunStdPitch      0
GunMaxPitch      +22
HeadMaxYawSpeed      46
GunMaxPitchSpeed   39.375
DelayAfterShoot      15
ChainfireTime      0
FastTargetsAngleError   8

// Moving
SoundMove      models.Tank
StayWhenFire      1
SpeedAverage      15
SpeedMax      54
SpeedBack      20
RotSpeedMax      36
RotInvisAng      36
BestSpace      12
AfterCollisionDist   5.1
CommandInterval      1.6
StayInterval      1.5

Now I am lost.
Cant find the problem.

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The Radge

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Re: New Armor Pack v3.2
« Reply #66 on: July 04, 2014, 12:27:31 AM »

Hi, Max! Usually It is about technics.ini.
Try to delete all entries of technics that can be about my vehicles and put there only "v3 entry"
If won't help, check the 3do ;)
But really it is not about 3do :)

Delete which technics ?
Technics.ru or Technics.ini ?
This sounds strange  :P  ;D Just write a "v3 entry" ?

Of course I meant technics.ini... :D
I meant not to delete the file, but the entries for those vehicles that are from my pack
and put there that entry that I gave in the v3 download ;)
Got? :D
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max_thehitman

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Re: New Armor Pack v3.2
« Reply #67 on: July 04, 2014, 12:47:37 AM »


I am trying to install your pack V3, but it is not explained well when there are 3 different technics files to
add new lines and there is only 2 technics files in the game to use.

I am sorry Radge,
you can only place 2 technic files in the game - Technics.ini and Technics.ru


I already wasted one and half hours on this and I could have been painting these tanks with new skins  :(
I will have to delete all tank files
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The Radge

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Re: New Armor Pack v3.2
« Reply #68 on: July 04, 2014, 01:20:52 AM »

Sorry, Max...
I will soon post version 4, where, I think, everything will be easy to get.
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max_thehitman

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Re: New Armor Pack v3.2
« Reply #69 on: July 04, 2014, 01:45:12 AM »


No problem Radge, its ok. I will try again when I have more time.  :-\ Perhaps its one little line out of place, or something
which I cannot find at this moment.
I have now deleted the tanks and only kept your first 4 tanks posted.
My game is working again. Which is good news.  ;D
If it does not work, I cannot paint skins.

Tomorrow I will try again with these new tanks of yours.
 If many people are using them, then I must also use them!
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The Radge

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Re: New Armor Pack v3.2
« Reply #70 on: July 04, 2014, 02:17:51 AM »

If you will make a lot of new cool skins, I will give them new slots ;)
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SAS~Malone

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Re: New Armor Pack v3.2
« Reply #71 on: July 04, 2014, 02:31:42 AM »

max, i believe the error may be due to a wrong instruction - i had the same 70% crash at some point.
i think one of the instructions is wrong, but i'll have to go and look through it again.
iirc, the chief.ini entry asks to place entries under [Vehicles] movetype VEHICLE, when it should in fact be under [Armor] movetype VEHICLE
other than this, it's possible you put the technics entries in the wrong place in the technics file, which is quite easy to do.
btw, all files i mention are ini files, i am not concerned with .properties file entries in the least.
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