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Author Topic: New Armor Pack  (Read 51763 times)

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SAS~Malone

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Re: New Armor Pack v3.2
« Reply #72 on: July 04, 2014, 02:38:48 AM »

@ max, if you don't figure it out, drop me a PM, mate, i will try and guide you through the entries as i have them working fine  ;)
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wingflyr

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Re: New Armor Pack v3.2
« Reply #73 on: July 04, 2014, 07:12:27 AM »

Hey guys the stock tanks and all others new tanks remade with new classfiles for all versions.
The folders all have desert winter and summer skins, important the technic ini file points to them. I with western have inplimented all my previous and new tanks into all versions esp 412.2 for up comming DBW2.
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SAS~Malone

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Re: New Armor Pack v3.2
« Reply #74 on: July 04, 2014, 07:44:49 AM »

great news, mate, cheers! :D
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The Radge

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Re: New Armor Pack v3.2
« Reply #75 on: July 04, 2014, 08:02:51 AM »

Hey guys the stock tanks and all others new tanks remade with new classfiles for all versions.
The folders all have desert winter and summer skins, important the technic ini file points to them. I with western have inplimented all my previous and new tanks into all versions esp 412.2 for up comming DBW2.

That is cool, mate! If you use the vehicles from Armor Pack, I'm not against :)
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wingflyr

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Re: New Armor Pack v3.2
« Reply #76 on: July 04, 2014, 11:25:18 AM »

Hey guys the stock tanks and all others new tanks remade with new classfiles for all versions.
The folders all have desert winter and summer skins, important the technic ini file points to them. I with western have inplimented all my previous and new tanks into all versions esp 412.2 for up comming DBW2.

That is cool, mate! If you use the vehicles from Armor Pack, I'm not against :)

Just downloaded and installed very nice additions mate, I may forward them to Monty to put in TFM packs along with mine if that alright. Cheers and awesome work.
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The Radge

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Re: New Armor Pack v3.2
« Reply #77 on: July 04, 2014, 11:37:45 AM »

Hey guys the stock tanks and all others new tanks remade with new classfiles for all versions.
The folders all have desert winter and summer skins, important the technic ini file points to them. I with western have inplimented all my previous and new tanks into all versions esp 412.2 for up comming DBW2.

That is cool, mate! If you use the vehicles from Armor Pack, I'm not against :)

Just downloaded and installed very nice additions mate, I may forward them to Monty to put in TFM packs along with mine if that alright. Cheers and awesome work.

Of course it is alright to put to any packs ;)
Thank you! :)
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The Radge

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Re: New Armor Pack v4.0
« Reply #78 on: July 06, 2014, 02:28:29 AM »

Ok, I have released the version 4.0 of this pack, see the first page.
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ten010

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Re: New Armor Pack v4.0
« Reply #79 on: July 06, 2014, 04:53:59 AM »

Ok, I have released the version 4.0 of this pack, see the first page.
Thank you for the wonderful mod.  :)
However, is the file "_add_chief.ini" in V4.0 an old version?
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Whiskey_Sierra_972

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Re: New Armor Pack v4.0
« Reply #80 on: July 06, 2014, 04:57:43 AM »

Yes it don't have new objects , only a better installation and classfiles organization...

Thanks Radge for this update!
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The Radge

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Re: New Armor Pack v4.0
« Reply #81 on: July 06, 2014, 05:06:48 AM »

Thank you for the wonderful mod.  :)
However, is the file "_add_chief.ini" in V4.0 an old version?
It contains v3.0+3.1+3.2 entries, yep, no new was added in 4.0 :)

You are always welcome, mates ;)
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max_thehitman

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Re: New Armor Pack v4.0
« Reply #82 on: July 06, 2014, 05:30:31 AM »

AH! Good news!  :) Thank you.
I will test with your new "ini lines" if I can put everything working good in my game.
These are really beautiful models I wish to use and paint.

Thank you Radge

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ok, I just installed the new package once again, and
I have bad news for me.  :(
I still get a 70% game crash.
I cannot understand what is wrong.
I am using game version 4.10, so maybe it does not work in the 4.10 game version.
My logfile keeps saying...

Code: [Select]
...
PlMisChief: class 'com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100' not found.
[14:05:39] java.lang.ClassNotFoundException: com.maddox.il2.objects.vehicles.tanks.RadgeRus1Tank$T34_100
[14:05:39] at com.maddox.rts.LDR.loadClass(LDR.java:27)
[14:05:39] at java.lang.ClassLoader.loadClass(Unknown Source)
[14:05:39] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[14:05:39] at java.lang.Class.forName0(Native Method)
[14:05:39] at java.lang.Class.forName(Unknown Source)
[14:05:39] at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:34)
[14:05:39] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:84)
[14:05:39] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[14:05:39] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
[14:05:39] at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
[14:05:39] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[14:05:39] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1845)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[14:05:39] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[14:05:39] at com.maddox.il2.game.Main.exec(Main.java:420)
[14:05:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:05:39] Failure
[14:05:39] java.lang.RuntimeException: Failure
[14:05:39] at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:38)
[14:05:39] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:84)
[14:05:39] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[14:05:39] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
[14:05:39] at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
[14:05:39] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[14:05:39] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1845)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[14:05:39] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[14:05:39] at com.maddox.il2.game.Main.exec(Main.java:420)
[14:05:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:05:39] Main begin: java.lang.RuntimeException: Failure
[14:05:39] java.lang.RuntimeException: java.lang.RuntimeException: Failure
[14:05:39] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
[14:05:39] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[14:05:39] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
[14:05:39] at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
[14:05:39] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[14:05:39] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1845)
[14:05:39] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[14:05:39] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[14:05:39] at com.maddox.il2.game.Main.exec(Main.java:420)
[14:05:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[06.07.2014 14:05:39] -------------- END log session -------------

 I have to delete everything again until I can find a solution to this problem.
The more time I waste with trying to install these new tanks, I cannot do other work in painting new things for the IL2+mods.
I will return later

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The Radge

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Re: New Armor Pack v4.0
« Reply #83 on: July 06, 2014, 09:56:13 AM »

In your log I see this

Quote
...RadgeRus1...

It means that you didn't correctly install the 4.0 version :(
Because in v4.0 all things like this (also RadgeArmor2) are replaced with NewArmorPack.
Max, please, re-read the instructions.
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