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Author Topic: USS Iowa Class Battleships Pack v1.1  (Read 30690 times)

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Epervier

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #48 on: November 10, 2014, 01:21:02 PM »

And where are the SFS files. There just 1 download link and it hasn't them.
Just read the first post!  ;)
I do not understand a word of English but I managed to read: (click the pic to DL v1.1)
 :D
En français : c'est comme le Port-Salut... c'est écrit dessus !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #49 on: March 08, 2015, 01:38:32 PM »

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Jerm757

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #50 on: August 21, 2020, 02:36:43 PM »

Hello,

New to Il-2 MODs and such so if I say anything wrong I'm sorry.  I've gotten pretty good at installing ships but this one seems different and I can't get it to work.  I've added the 3do_USS_Iowa_Pack_v1.1 to my SFS_Auto Folder, added the USS_Iowa_Class_BBs to my #SAS folder with the class files, and added the appropriate verbiage to the cheif, ships, and stationary ini files.  Still getting a 70% CTD. 

All the other ships have had a 3do folder in them but this one has me put a 3do folder in the SFS_Auto folder???  I've also read that I need to update an .rc file in previous responses I'm not sure what that is didn't see that in the instrucations.

Any help is appreciated.

Ohh here is the log file I got if that'll help narrow it down.

Code: [Select]
[8:26:44 PM] PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61_1944_45
[8:26:44 PM] java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61_1944_45
[8:26:44 PM] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:107)
[8:26:44 PM] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
[8:26:44 PM] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[8:26:44 PM] at com.maddox.il2.builder.Builder.<init>(Builder.java:3214)
[8:26:44 PM] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[8:26:44 PM] at com.maddox.il2.gui.GUI.create(GUI.java:166)
[8:26:44 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1742)
[8:26:44 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[8:26:44 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[8:26:44 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[8:26:44 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:26:44 PM] Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61_1944_45
[8:26:44 PM] java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61_1944_45
[8:26:44 PM] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:119)
[8:26:44 PM] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
[8:26:44 PM] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[8:26:44 PM] at com.maddox.il2.builder.Builder.<init>(Builder.java:3214)
[8:26:44 PM] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[8:26:44 PM] at com.maddox.il2.gui.GUI.create(GUI.java:166)
[8:26:44 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1742)
[8:26:44 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[8:26:44 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[8:26:44 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[8:26:44 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Aug 21, 2020 8:26:44 PM] -------------- END log session -------------

Jeremy
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Hans-Joachim Marseille

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #51 on: January 09, 2021, 09:42:57 AM »

I have been able to make  a USS IOWA working in BAT-JTW  as well and was wondering how to fix the bug of the ship being too high in the water. If it is fixed by just some adjusting values in the files I would be thankful for advise. Besides that a modern version of her would be awesome for new scenarios.
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KENZO

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #52 on: March 04, 2023, 02:00:57 PM »

In my VP Modpack 14.12.2m+SAS.Mod.Act 5.03 I have exactly the same 70% error and the game crashes :(
I've added the 3do_USS_Iowa_Pack_v1.1 to my SFS_Auto Folder, added the USS_Iowa_Class_BBs to my #SAS folder with the class files, and added the appropriate verbiage to the cheif, ships, and stationary ini files.... and  70% CTD.  Please help!

Hello,

New to Il-2 MODs and such so if I say anything wrong I'm sorry.  I've gotten pretty good at installing ships but this one seems different and I can't get it to work.  I've added the 3do_USS_Iowa_Pack_v1.1 to my SFS_Auto Folder, added the USS_Iowa_Class_BBs to my #SAS folder with the class files, and added the appropriate verbiage to the cheif, ships, and stationary ini files.  Still getting a 70% CTD. 

All the other ships have had a 3do folder in them but this one has me put a 3do folder in the SFS_Auto folder???  I've also read that I need to update an .rc file in previous responses I'm not sure what that is didn't see that in the instrucations.

Any help is appreciated.
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Piotrek1

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #53 on: March 05, 2023, 11:22:22 AM »

Hi KENZO, I'm using the same version of the game as you, everything works as it should, the only thing I did differently from the instructions was to rename the USS_Iowa_Class_BBs folder to SHIPS_USS_Iowa_Class_Pack_v1.1, if you want I'll send you the cheif, ships and stationary files so you can compare entries,

Cześć KENZO, używam tej samej wersji gry co Ty, wszystko działa jak powinno, jedynie co zrobiłem inaczej niż w instrukcji to zmieniłem nazwę folderu USS_Iowa_Class_BBs na SHIPS_USS_Iowa_Class_Pack_v1.1, jeżeli chcesz podeślę Ci pliki cheif, ships i stationary abyś mógł porównać wpisy,






Pozdrawiam,
Piotrek
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KENZO

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #54 on: March 05, 2023, 05:11:33 PM »

Thanks for the answer Piotrek, I did as you suggested and renamed the folder but it didn't help anything, I still have 70% CTD... :/
This Iowa class ships familli is the only ships I couldn't install to my 4.12.2 VP Modpack, cause it's the only one case where .sfs files are used and not a normal ship folder like for other ships.
Which also makes me sad because I can't open .sfs files and modify the skins... :/ One of the reasons why I still prefer to use my old VP over BAT are those .sfs files - which unfortunately I don't know how to modify... :/
If you can, please send your files, we'll see if that helps, and thanks again! :)

Dzięki za odpowiedz Piotrek, zrobiłem tak jak mi podpowiedziales i zmieniłem nazwe folderu ale to nie pomoglo w niczym dalej mam 70% CTD... Ta rodzina okretow klasy Iowa to jedyne okrety jakich nie udalo mi sie zainstalowac do mojego 4.12.2 VP Modpack, i to jedyny przypadek gdzie uzywane sa pliki .sfs a nie normalny folder z okrętem jak inne.
Co mnie tez smuci bo nie moge otworzyc plikow.sfs aby modyfikowac skiny... To jeden z powodow, dla ktorego wole wciaz uzywac swoj stary VP niz BAT, to sa wlasnie plki .sfs, ktorych niestety nie wiem jak modyfikowac...
Jesli mozesz to podeslij swoje pliki, zobaczymy czy cos to pomoze, no i raz jeszcze dzięki! :)

Hi KENZO, I'm using the same version of the game as you, everything works as it should, the only thing I did differently from the instructions was to rename the USS_Iowa_Class_BBs folder to SHIPS_USS_Iowa_Class_Pack_v1.1, if you want I'll send you the cheif, ships and stationary files so you can compare entries,

Cześć KENZO, używam tej samej wersji gry co Ty, wszystko działa jak powinno, jedynie co zrobiłem inaczej niż w instrukcji to zmieniłem nazwę folderu USS_Iowa_Class_BBs na SHIPS_USS_Iowa_Class_Pack_v1.1, jeżeli chcesz podeślę Ci pliki cheif, ships i stationary abyś mógł porównać wpisy,
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Piotrek1

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #55 on: March 06, 2023, 10:54:39 AM »

here are the files mentioned above, from the installed ships besides this package I have only Chapaev from wcat1973
hope you can solve the problem,
Good luck,

oto wyżej wspomniane pliki, z zainstalowanych okrętów oprócz tej paczki mam tylko Chapaeva od wcat1973
mam nadzieję że uda ci się rozwiązać problem,
Powodzenia,

https://drive.google.com/file/d/1SM-q8YVJ_hPTp5JfZzbNvrKSmQrsxxkZ/view?usp=sharing
Pozdrawiam,
Piotrek
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KENZO

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #56 on: March 06, 2023, 12:35:08 PM »

Thanks Piotrek for the files but they sadly didn't help.... The problem is with the Iowa Class folder, even if I rename it, it still causes this 70% CTD, and once I remove it from the #SAS mods folder, the game works fine. My guess is that some other class files must conflict with those from Iowa.

Since my installation of 4.12.2 VP Modpack grow after years of tuning to quite big size (I keep a copy of it on my hard drive and just came back to it after many years of adding various mods, cause I didn't want to start from scratch after so long time spent on tuning it), so probably some other mods are interfering with this Iowa but I can't guessed which one.

But in order not to give up and try other solutions, I just installed fresh clean installs of VP modpack and Iowa showed up on the FMB Ships list and on the map (finally a partial success!), but on the Stationary Ships list they are visible in the preview but I'm not able to add them to the map, so I managed to solve the half of the problem, and I don't know what else I can do to make Iowa work completely? Ehh... This is strange issue for me - if it work fine as Ships why not also as Stationary Ships? This is beyond my knowledge of adding new ships to IL-2...
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Whiskey_Sierra_972

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #57 on: March 06, 2023, 12:42:23 PM »

IIRC Radge used a motherclass for all his ships....maybe you're adding an older version , try to search into his last work and check between those classfiles and the Iowa's ones........
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Piotrek1

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #58 on: March 06, 2023, 12:57:06 PM »

Unfortunately I can't help :( the only thing I can suggest is Total Moder for SFS files and 3do_USS_Iowa_Pack_v1.1 as 7z. :
https://drive.google.com/file/d/1NPkBfS9Fwdvt4dgHT7xp9HWMZP6-NXO_/view?usp=sharing
Total Moder by PAL:
https://www.sas1946.com/main/index.php?topic=63325.0

Best regards,
Piotrek
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Hubberranz

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Re: USS Iowa Class Battleships Pack v1.1
« Reply #59 on: April 04, 2023, 10:21:11 PM »

Thanks Piotrek for the files but they sadly didn't help.... The problem is with the Iowa Class folder, even if I rename it, it still causes this 70% CTD, and once I remove it from the #SAS mods folder, the game works fine. My guess is that some other...
...CTD at 70% stationaries are wrong. You possibly had an other version and older stationaries entries may still be in there.
Review all lines in your stationary.ini for all ships entries. Likewise revise technic.ini for no lingering past entries.
If you suppress all stationaries of this mod and any previous ones temporarily,  you can check if the ships by themselves do work.
Quote
...and Iowa showed up on the FMB Ships list and on the map...but on the Stationary Ships list they are visible in the preview but I'm not able to add them to the map...
Still , static class files conflict are possible; mods are use first, sfs are superseded by mods. However I have experienced class conflict  at times even when loadings are properly ordered. Happens.
I'm Not using VP pack. I use 412.2 SAS5.3 with this "IOWA sfs mod" for a long while.
(..its good policy while testing new mods to go for the stationnaries separately and at the very last after the mods are proven to work first and foremost whitout the stationaries active yet ).
Hope this helps.
PS: ...when removing/replacing a mod, active stationaries pointing to the original mod will CTD the game.
   
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