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Author Topic: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)  (Read 99577 times)

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Aviar

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #12 on: May 18, 2014, 12:08:13 AM »

Thanks for the quick reply. I forgot to ask about skins. I like to make my own but I can't find the skin folder for the F-4. Is there a template I can download for this beautiful bird?

Aviar
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steph12

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #13 on: May 18, 2014, 01:33:31 AM »

Thanks a LOT western (and all involved of course)! That mod is a flying wonder!
I have chivers of excitment at looking all those instruments moving!
It's aliiiiiiive (I mean the cockpit of course)
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J.j.

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #14 on: May 18, 2014, 01:46:31 AM »

Wow! The cockpit seems very nice!
But maybe I need some help with this question:
Currently I've made for myself a custom install with nearly all il2 mods related to the Vietnam War, based on 4.10m + DBW 1.71+ JetWar 1.33.
Recently I've seen a lot of Vietnam war era mods working only in 4.12.2m.  On what mod version can we install them  I guess not on HSFX? What mod version other than HSFX support 4.12.2m? Is is possible to install 4.12.2m over DBW 1.71?
Thanks for any answers you can provide, and thanks ofr this welcome addition to the F4 Phantom mod!
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Tofolo

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #15 on: May 18, 2014, 05:21:46 AM »

Thanks Western and all involved, this made my day, what a gorgeous cockpit we have now!!

However, for a strange reason, Flares aren't working anymore (nor with the Su-25)

This is what I get with the F-4E:
Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'NoseF_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Nose_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Nose_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Z_HUD_AH1'
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Z_Radarmissile'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_D0'
warning: no files : music/inflight
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'
WARNING: object '3do/arms/Piropatron/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/arms/Piropatron/mono.sim
ObjState.finalize: Object of com.maddox.il2.objects.weapons.RocketFlare NOT destroyed
INTERNAL ERROR: Can't open file '3do/arms/Piropatron/mono.sim'

~~EDIT~~
Solved by moving the Piropatron folder from the old F-4 install (3do/arms/)

BTW, this version has also solved the Default_P4 loadout bug, it's brilliant!! ;D
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western0221

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #16 on: May 18, 2014, 05:58:43 AM »

Hello, CC_Tofolo and thanks for your feedback!

That's my packing mistake.
I lost that files you show.

Now I repost 1st post with flare patch.
Please download and install it.
(CC_Tofolo doesn't need it because of you have got it now!)
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BravoFxTrt

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #17 on: May 18, 2014, 07:04:28 AM »

Has any one tried Westerns Sample/test Mission for ILS TACAN?
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Tofolo

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #18 on: May 18, 2014, 08:35:15 AM »

The ILS system with the TACAN is marvelous, but I ain't no expert on that matters, so let me ask if it's normal not to see the course indicated (in the numerical display, not the needles, they work correctly), i.e. I see the distance to the beacon but not the course of the Landing beacons.

I hope this feature can be exported to other existing planes (apart from the Su and the Phantom).

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cperleberg

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #19 on: May 18, 2014, 10:32:20 AM »

Pretty awesome, guys. Great job. And the missiles are now selectable!
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Royzewic

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #20 on: May 18, 2014, 11:02:01 AM »

but how can i select them? i dont have any additional control possibilites. Please help me out
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CALINHO

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #21 on: May 18, 2014, 12:05:35 PM »

Now the phantom is amazing!

Is hard to make late sidewinder models: AIM-9E, G, H, J?
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snachito

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #22 on: May 18, 2014, 12:06:43 PM »

Wow! The cockpit seems very nice!
But maybe I need some help with this question:
Currently I've made for myself a custom install with nearly all il2 mods related to the Vietnam War, based on 4.10m + DBW 1.71+ JetWar 1.33.
Recently I've seen a lot of Vietnam war era mods working only in 4.12.2m.  On what mod version can we install them  I guess not on HSFX? What mod version other than HSFX support 4.12.2m? Is is possible to install 4.12.2m over DBW 1.71?
Thanks for any answers you can provide, and thanks ofr this welcome addition to the F4 Phantom mod!
JJ try Modact 5.3 with 4.12.2!  I have an HSFX 7.2 with 4.12.2 install and also  a Modact 5.3 with 4.12.2 but soon there will be a DBW 2 for 4.12 we just need to be patient!!
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snachito

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #23 on: May 18, 2014, 12:11:12 PM »

but how can i select them? i dont have any additional control possibilites. Please help me out

Royz are you talking about selecting the missles? If that's what you are acting you have to bind the keys in the controls in the select missile/rocket to choose what type of missile you want to fire.
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