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Author Topic: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)  (Read 99579 times)

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western0221

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #240 on: November 02, 2015, 02:11:39 AM »

New "3D update on 02nd/Nov./2015" is 1st post.

In Installing it.....
Delete 3do folder in "_00_F-4 Phantom II" before copy new 3do folder.
After it, copy new 3do folder into "_00_F-4 Phantom II" folder.
It has new TER and MER 3D models and decreasing install size and fps dropping.

Whole pack update needs more time to collaborate Vega's update, I have proceeded on another different way from his.
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Yaroslav

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #241 on: November 02, 2015, 09:15:58 AM »

Thanks!!! Awesome physics models!
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Mopat

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #242 on: November 21, 2015, 05:35:06 AM »

You are right, Western! After installing Vega's pack ver 1.2, the F-4s central droptank are tilted horizontally 90 degree. All F-4 variants, other ordenance in central hardpoint seems ok! Thx for the 1.4 ver Phantoms!
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SAS~Tom2

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #243 on: November 21, 2015, 07:36:41 AM »

Thanks!!! Awesome physics models!

Really? I find them unflyable. Roll rates to low, structural ripp off at excessive Gs possible. Just my opinion, but that is sad since I love the F-4s and especially their 3D models. :P
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SAS~Tom2

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #244 on: November 21, 2015, 07:40:03 AM »

Correcting my own rant.. they're not completely awful, but the Gs possible are much too high.
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dpimborough

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #245 on: December 04, 2015, 01:02:31 PM »

I mistook something.

Here is the Beta patch of 30/Dec/2014 containing stationary aircrafts.

https://www.mediafire.com/download/s40xnxhe1cbn9kc/F-4_Phantom_II_ver1.41_patch_Beta20141230.7z


Adding
- AAM station's status reflects missile's Lock-on
- show direction numbers when ILS/TACAN/NDB are selected
- change AoA meter and indexer scaling
- retouch AoA indexer texture
- Stationary Plane for B/D/E/J (stationary.ini and technics.ini are written in Readme)

I added the stationery and technics data but the game CTD at 70% it loads fine when I remove them

Question should the stationary entries end in 1 not two (Allies?)

And the technics data seem to be missing
PanzerType  Car
PanzerSubtype  4

Sorry I'm not an expert so I'm just asking  :)

=== stationary.ini ===
F_4B              vehicles.planes.F_4Estatic$F_4B                2
F_4D              vehicles.planes.F_4Estatic$F_4D                2
F_4E              vehicles.planes.F_4Estatic$F_4E                2
F_4J              vehicles.planes.F_4Estatic$F_4J                2


=== technics.ini ===
[F_4B]
Description    F_4B
Icon           Plane
Class          air.F_4B
PanzerBodyFront      0.004
Explode              WagonMetal

[F_4D]
Description    F_4D
Icon           Plane
Class          air.F_4D
PanzerBodyFront      0.004
Explode              WagonMetal

[F_4E]
Description    F_4E
Icon           Plane
Class          air.F_4E
PanzerBodyFront      0.004
Explode              WagonMetal

[F_4J]
Description    F_4J
Icon           Plane
Class          air.F_4J
PanzerBodyFront      0.004
Explode              WagonMetal
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western0221

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #246 on: December 04, 2015, 01:14:11 PM »

And the technics data seem to be missing
PanzerType  Car
PanzerSubtype  4

Not missing.
Those 2 lines are not needed.
See stock planes like [P_40M] or [P_47D22].  ;)
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dpimborough

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #247 on: December 04, 2015, 02:12:14 PM »

And the technics data seem to be missing
PanzerType  Car
PanzerSubtype  4

Not missing.
Those 2 lines are not needed.
See stock planes like [P_40M] or [P_47D22].  ;)

Thanks for the clarification :)

Any ideas why the game would crash when I add stationery and technics for the phantoms?
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SalvationIsNigh8492

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #248 on: June 24, 2019, 08:36:00 PM »

To snachito:

something mistaken in installing SAS Engine MOD 2.7 patch western
Thank you Western I went back and saw my mistake!! These Phantoms ARE AWESOME!!!
What was the mistake because I am having the same issue?
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Chungus

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #249 on: October 30, 2022, 09:53:30 PM »

Added this mod, game loads into the menu fine, can select the aircraft (in quick mission) and choose weapons, however, after push pushing fly it loads to 100%, black screen, then crash. Can fly any other aircraft but when you leave the mission, it crashes as well. not sure why this is happening?

code if this helps

https://pastebin.com/XihUHEFZ
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dsawan

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #250 on: October 29, 2023, 07:24:17 PM »

Would it be possible in future to do the F-4 K and M versions for the RAF and RN as well as F for West Germany? Maybe in future update?

https://en.wikipedia.org/wiki/McDonnell_Douglas_F-4_Phantom_II_in_UK_service
https://en.wikipedia.org/wiki/McDonnell_Douglas_F-4_Phantom_II_non-U.S._operators
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Wing Walker

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #251 on: October 19, 2024, 01:07:43 PM »

Is anyone incorporating the newer Nightfighters mod into Jets like the F-4 to have a functioning radar?
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