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Author Topic: Stalingrad summer - retextured, retowned, revillaged  (Read 67033 times)

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Gaston

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #12 on: May 24, 2014, 12:08:42 PM »

It looks really beautiful, thanks !

I just have one question : does it need the HiRez mod to work, or not (I hope not...) ?
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cyberolas

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #13 on: May 24, 2014, 12:16:27 PM »

Thank you everybody, my boys! I recommend to fly it with Cloudytype=3 in mis file, even if this map don´t need it so urgently. I use QMB missions rewritted from winter Stalingrad, so I could see some needing for editation - Rundfungs tower is there in the middle of Voroponovo airfield (wrong) and so one. So - could somebody created QMB missions for summer Stalingrad? ...or Have we got it?...I don´t know...:)
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cyberolas

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #14 on: May 24, 2014, 12:18:08 PM »

No no, you don´t need any mod for good working. I hope that I didn´t use any "forgotten" object from some mod pack...
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max_thehitman

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #15 on: May 24, 2014, 12:28:13 PM »


I have seen thousands of photos from WW2 Stalingrad, and I have to admit, this map
comes incredibly close to the real place.

Beautiful work Cyberolas! Its a masterpiece!  8)

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SAS~Tom2

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #16 on: May 24, 2014, 12:45:46 PM »

Yeah baby! :)
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steven197106

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #17 on: May 24, 2014, 01:05:03 PM »

Simply breathtaking , Team  Daidalos should use your maps. ;D
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cyberolas

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #18 on: May 24, 2014, 01:12:27 PM »

No no ;D, Daidalos have their claims, very stricts and I absolutely respect them...thank you.
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Oknevas

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #19 on: May 24, 2014, 01:15:41 PM »

Installed the map. If I say that he was delighted, it will mean nothing to say. Textures - excellent. The picture is very realistic. Congratulations to the end of a long work.




Now we can move on the map with cars, and as you do winter map, it would be advisable to make a blur of road sections on the map heights. Open two layers map_T & map_h and pick out on the layer map_T all roads, produce blur in 3 pxl on layer map_h. This is not a reproach, but only wish. Thank you for a lovely map
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hadji4

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #20 on: May 24, 2014, 02:23:41 PM »

Thank you very much !!!
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Uufflakke

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #21 on: May 24, 2014, 04:19:43 PM »

So - could somebody created QMB missions for summer Stalingrad? ...or Have we got it?...I don´t know...:)

We already have quick missions for summer Stalingrad included in QuickQMBPro.   :)
No need to create new ones.
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SAS~Bombsaway

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #22 on: May 24, 2014, 04:24:53 PM »

Yes but they need to be reworked. I've been enjoying this map all day and noticed on the old qmb missions, there is smoke placed where buildings used to be but now are gone so you will need to edit the missions.

Thank you very much Cy for the map. You are a texture master. :) Great work as always. :)
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acred99

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Re: Stalingrad summer - retextured, retowned, revillaged
« Reply #23 on: May 24, 2014, 06:00:54 PM »

You are the best map maker, love your work. !
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