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Author Topic: SAS Dogfight Server ("~SAS~Ultrapack~")  (Read 91597 times)

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Phoenix

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #336 on: April 09, 2020, 01:28:22 PM »

All missions remain as they are now.
And the group of Co-Op players continues to kill bots.
I ask only one small modification: I go for the AI-team and fly on the same aircraft against you  ;)
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SAS~Ghost129er

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #337 on: April 09, 2020, 01:55:54 PM »

All missions remain as they are now.
And the group of Co-Op players continues to kill bots.
I ask only one small modification: I go for the AI-team and fly on the same aircraft against you  ;)

Oh yes we're going to totally change about 200 missions just for you, your majesy.

Give us about, a year and it should be done? Sound gucchi?
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Phoenix

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #338 on: April 09, 2020, 02:19:13 PM »

Oh yes we're going to totally change about 200 missions just for you, your majesy.
No
I myself can make this small modification to the missions, unless of course the problem is this, slave  8)
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SAS~Ghost129er

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #339 on: April 09, 2020, 03:40:09 PM »

No master you cannot touch. Only see.  :o :-[
Remember people - feeding trolls is a punishable offence and to only be handeled by experirnced trolls themselves. Do not attempt to try this online!
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SAS~Storebror

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #340 on: April 10, 2020, 12:26:37 AM »

I go for the AI-team and fly on the same aircraft against you
Understood and denied.

]cheers[
Mike
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SAS~Skylla

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #341 on: April 10, 2020, 03:06:35 AM »

You seem to not understand the very concept of our server. Mike already did his best to bring the point across, but ... here we are  :-|

Now, as I already was bare-faced enough to create some of the just-not-good-enough coop missions earlier, I will once again step across my boundaries and reply to your brand new concept for our server:

All missions remain as they are now.
And the group of Co-Op players continues to kill bots.
I ask only one small modification: I go for the AI-team and fly on the same aircraft against you

That first sentence is just not true. Apparently you don't know much about mission building. Coop missions depend very much on the concept of the mission builder for said mission, and the AI usually follows it. Players usually don't, either because they don't know said concept (in your case: this!) or because they don't want to, or even both.
In any case, the mission will be not as much fun to fly ...

... because you forget one very important point. I will put here again in bold font so it cannot be missed:
We do not find our fun in being stalked across the whole map by some individual, always on the side with superior numbers and probably also always in the best fighter available. We actually ban people for doing this on our BoX-server. We're no masochists, after all ...

I could now evaluate what we like to do instead, but you don't seem open for it, so I'd rather not waste my time with it.

Don't get me wrong, there's nothing bad in you not liking our way of business. That's ok, do it your way. We do it our way here, and this server is not some kind of public service. It is something we provide for like minded individuals, offliners flying online. If you don't like that, you are free to not use it.

We will not change it for you.

I hope that got the point across now.

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Gubi

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #342 on: April 11, 2020, 07:25:52 AM »

Well put Skylla.  Look, here's the thing:  In UP3 we have the MDS.  Although we call our missions "Coop", they are actually designed as "Dogfight" missions, using the MDS features...but we only make up one side.  We use the 4.13 AI (yes...only in UP3 patch packs...indeed...) as the opposition.  We do have true "Dogfight" missions, using the MDS features, in the library.  Anyone familiar with the search and request functions of the server can learn to request a dogfight mission, if so desired.  We have elected not to include them in the standard rotation.  Cheers and prost
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SAS~Storebror

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #343 on: August 17, 2020, 11:39:46 AM »

We've passed the 20.000 missions mark (only missions with players on 'em count) on saturday.
https://www.sas1946.rocks/up3test/missions.php

Cheers and Prost!

]cheers[
Mike
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Gubi

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #344 on: August 17, 2020, 12:03:14 PM »

Prost
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SAS~Storebror

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #345 on: March 28, 2021, 03:11:55 AM »

Something that went largely unnoticed is the fact that we've passed the 22.222 missions with players mark last week:
https://www.sas1946.rocks/up3test/missions.php

]cheers[
Mike
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gerula

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #346 on: May 08, 2021, 03:49:12 PM »




Something i noticed on the Normandy map, mission invasion of Normandy.
top left corner of the picture....non stop explosions.....
same thing on the Pacific islands map, where the crescent moon island is located between the main islands..

I hope this makes sense...i c an explain more Sunday
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KingTiger503

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Re: SAS Dogfight Server ("~SAS~Ultrapack~")
« Reply #347 on: May 08, 2021, 09:21:03 PM »

Same here, Something is not Right,

Best Regards KT503
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My Greatest and Best Regards KT503
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