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Author Topic: SAS Dogfight Server ("~SAS~Ultrapack~")  (Read 94273 times)

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ivoowh

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Re: SAS Dogfight Server for testing
« Reply #204 on: October 04, 2014, 07:11:15 AM »

Bug Report:
this is the third time for me that this happens: in the mission Darwin Harbor i could not select any homebase. It stated that 'selected homebase has no aircraft available at the moment', for either side.

Update: now i can select a homebase, because other players have selected them as well i see. So maybe the problem only occurs when im the only player on the server, but i still can not really 'FLY'..
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SAS~Skylla

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Re: SAS Dogfight Server for testing
« Reply #205 on: October 04, 2014, 08:01:07 AM »

I received this error on the stats page today at 15.55 CET



Is this an error of my system or a server problem?
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #206 on: October 04, 2014, 08:55:29 AM »

'selected homebase has no aircraft available at the moment'
Start JSGME in your IL-2 1946 UP3 game folder.
Make sure that only "#UP#_Enable_UP3.0" is activated, i.e. moved to the right side.
Nothing else.
Other options like "#UP#_Enable_Hakenkreuz" or "#UP#_Enable_WideScreenSupport" etc. must not be enabled because they will turn your UP3 RC4 game into some kind of UP3 RC1, which causes just the effect you've reported.

I received this error on the stats page today at 15.55 CET
(...)
Is this an error of my system or a server problem?
That's an FBDj error, caused by the apostrophe in the mission name.
FBDj doesn't unescape strings before parsing, that's why (and this is... *cough*... a serious issue in FBDj since those who know about SQL might use this for "something else").
I would love to fix it, but this means I'll have to go through all FBDj sources since that kind of issue is spread across the whole FBDj.
Unfortunately the original author didn't take much care for security concerns.

Best regards - Mike
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #207 on: November 05, 2014, 04:01:48 AM »

Hello, Mike! :)

I want to ask... What if I will request some "own NS hours" at saturday?
E.g., from 9 to 12 (+3 GMT) a.m.?
As I said in NS topic, it won't be soon (although Koty and Gerula may want to fly...),
but what generally do you think about this idea?

PS: "own hours" I meant we just will have map(s) we want, so anyone still could join the server...

Thank for attention! :)
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #208 on: November 05, 2014, 04:33:31 AM »

Hi Koty,

I'm afraid that if too many cooks spoil the broth.
We do have a couple of guys who take care of the missions being offered on the SAS server and the rotation where these missions appear in.
Since the configuration utilities for these missions and the according statistics aren't that easy to handle (FBDj anyone?), those who put hands on them should be as few as possible to avoid bigger confusion and damage to the database. Let alone the require root access to the server...
I hope you're not too disappointed when I say that you should better host those sessions on a coop game hosted by one of your squad, or you'd have to deal with the missions being available.

What we could do is that you send us a couple of missions (3 hours... 3 missions maybe) and if they're working well on the server, I could setup a static schedule where between 9 and 12 these three missions would run for 60 minutes each.

Best regards - Mike
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #209 on: November 05, 2014, 04:39:25 AM »

Quote from: SAS~Storebror
What we could do is that you send us a couple of missions (3 hours... 3 missions maybe) and if they're working well on the server, I could setup a static schedule where between 9 and 12 these three missions would run for 60 minutes each.

Yes, Mike, that is rightly what I meant! :)
Also, you may make this "special missions" run only at Saturday, right?

But, as I said, currently I'm asking "what if".
I will not be able to play before the New Year, so if my guys will wish, I will make direct asking.
Thank you again :)

Best wishes ;)
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #210 on: November 05, 2014, 05:27:56 AM »

Yes we can make these missions run at Saturday only.
FBDj offers a Scheduler where we can setup specific events.
There's no weekly schedule available yet but we can either manually add these missions for every saturday or I'll update FBDj myself.

Best regards - Mike
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #211 on: November 05, 2014, 07:23:57 AM »

That's cool!
Now just waiting for the Koty/Gerula's opinions...
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Koty

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Re: SAS Dogfight Server for testing
« Reply #212 on: November 05, 2014, 08:33:16 AM »

Koty's opinion: "Cool!"

Maybe (just only maybe), I'll take care of some mission. :)
...so, which period would you guys like?
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #213 on: November 05, 2014, 11:32:19 PM »

As for me, I like only 1941-1945 period, but I can fly jets as well, as you know ;)
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Koty

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Re: SAS Dogfight Server for testing
« Reply #214 on: November 06, 2014, 11:15:35 AM »

Then... June 41? ;)

EDIT: Map done, it has some AI's patrouling, but even my lil' PC could run it quite fluently (relatively to my "fluent game", LOL), so if it ran on the server, it might be quite fluent. Targets are primarily red (pounding some grounds), red fighters are to get air superiority (quite what-if, LOL), blue fighters are to defend the ground targets. Map is Kiyv (or whatever you english spell it like..).

Cheers, Koty.

EDIT 2: Will PM an URL with map to Mike tomorrow.
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #215 on: November 07, 2014, 02:42:31 AM »

...Map is Kiyv (or whatever you english spell it like..)...

Kiev, spell like say in russian :D
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