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Author Topic: SAS Dogfight Server ("~SAS~Ultrapack~")  (Read 91637 times)

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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #264 on: February 04, 2015, 12:14:39 PM »

I'm sorry to say but we still have warping and lag issues on the gameserver.
Apparently the performance has dropped since the last outage, the CPU power and memory transfer rates in particular seem to be way too low.

I'm in contact with the hoster about this issue, let's wait what they say.

Best regards - Mike
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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #265 on: February 07, 2015, 12:31:37 AM »

Dear all,

Just to let you know, our server hoster right now started an upgrade of our server hardware.
To do so, the current harddisk's image has to be transferred to the new hardware which will take approximately 6 hours.
We're planning to be back online at 1:30PM GMT.

Best regards - Mike
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BalDaddy

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #266 on: February 07, 2015, 01:56:14 AM »

Thanks for sorting this old chap!
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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #267 on: February 07, 2015, 06:58:03 AM »

We seem to be missing the targetted schedule, I'm sorry for that.
The hoster promised to keep me updated.
At least the process didn't go bazinga yet, it just takes longer than expected.

Wait and see is all we can do at the moment...

Best regards - Mike
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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #268 on: February 08, 2015, 12:52:06 AM »

We're back online since 15 minutes again.
The transfer proved troublesome and for safety reasons the hoster moved our server to a completely new system this time.
Outage was 24 hours instead of the planned 6 hours but hopefully it's worth it.

Synthetical numbers are promising:

Old SystemNew System

3 times the single threaded CPU power, 7 times the memory transfer rate, 5 times the disk transfer...
Even though at peak times the numbers for the new server may be lower too (to be tested), the numbers on the old system have never ever been even close to these figures so this should give us a  good boost for the coming months.

Best regards - Mike
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Rapace

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #269 on: February 08, 2015, 02:24:42 AM »

Good Morning

- Very good job, thank you again.

good flights

Jacques.
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SAS~Skylla

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #270 on: February 08, 2015, 03:45:37 AM »

awesome :D

Good Work, Mike!
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Ghost129er

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #271 on: February 08, 2015, 04:22:43 AM »

Woot woot! Awesome! Cheers Mike!

Regards,
Rick.
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macgiver

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #272 on: February 21, 2015, 03:37:05 AM »

I was try to connect SAS server at 11:08 AM today, after select base servers message was:"Selected Home Base has no aircraft available at the moment".At SAS_Server Stats: Current Mission-FAC_Pitomnik_d_Nov42_blue,Start Time:21.02.2015 08:43,Est. Time Left: 73 Minutes and nobody was flying.I don't know if this is normal or some bug...
Sorry for my english :-(
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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #273 on: February 21, 2015, 10:41:30 AM »

Just checked the same mission and everything's running fine.
You might have accidentally enabled some additional options in JSGME.
Please make sure you have "#UP#_Enable_UP3.0" enabled and nothing else.
All other options will kill UP3.
See this link: https://www.sas1946.com/main/index.php/topic,44592.0.html
It holds a link to a working widescreen mod for UP3 if you want one.

Best regards - Mike
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macgiver

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #274 on: February 22, 2015, 01:38:18 AM »

I flayed 18 missions last five days without any problem(only problem is my low capacity as pilot ;)),I have clean UP instal only for SAS server,512MB of RAM in the Selector and only #UP#_Enable_UP3.0 in JSGME...
One question: I would like instal "Fixed cowling engine & props" and "RU_reticles" mods,can this make some conflict or problem with SAS server?
Thank you for your job-excellent server.
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SAS~Storebror

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Re: SAS Dogfight Server ("The Flying Ass Clowns")
« Reply #275 on: February 22, 2015, 02:09:14 AM »

"Fixed cowling engine & props"
All files from "3do" folder are okay.
Any other content: Please remove.

"RU_reticles"
No clue, didn't try that yet.

Best regards - Mike
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