is there an all.ini entry for this map or is there another map you need to get this one to work?
Hoss
This by now is a default map, for MA 5.3 and getting DBW 1.71 maps into, see here:
https://www.sas1946.com/main/index.php?topic=35419.0
~S~
Tom
Don't much have any use for MA 5.3, AG-51 uses HSFX 7.0.2 and I'm not seeing a "Crete" map in the all.ini, that's why I asked if there was another map needed, or if the Crete part was part of some other bigger map.
In the Med section of the map pack in HSFX there is no map just named Crete.
and "vkg_Crete vkg_Crete/load.ini" is not in the all.ini Tried the Hi_Rez version load.ini and it won't load......
Thanks
Hoss
See Uufflakke's last reply. That's the all.ini.
For objects, you can always try the trick or better: Method mentioned in the thread I linked, posts #10 and reply 53 respectively give a summary on how to get all objects (and map files) from DBW into ModAct 5.3.
As for the objects, that same method, Boomer's object pack plus his static ini, should work in HSFX 7--but since that is not an install I fly, whatever you do, back up your static ini and install.
TBH I find it strange that HSFX misses some objects, the Desert or MTO houses e.g. should be default by now.
Another reason could be e.g. a cloudfile missing /these rest in "_Tex".
Or a tree file, albeit this map uses a by now default tree AFAIK.