@citizen67: Motorhead have stated that his campaign is not compatible with any other DGen campaign. Wich means u need a empty DGen folder so u can install it properly. Rename your actual DGen folder (including Boelcke's campaign and others) for example "DGen2", and put the one of Motorhead instead with the DGen.exe folder that Motorhead provided (renaming your previous one if u wanna keep it).
Actually, I'm using DGen with JSGME (Greaybeard inspired me
): I've no more Dgen, no more DGen.exe, no more DGenMod.ini folders in my main game directory. Create a new folder in your desktop for example, name it according to the campaign (for example "DGen_PTO"), in this folder put the DGen folder from Motorhead(with "mod" or "no mod" conversion), the DGen.exe and DGenMod.ini matching the campaign u wanna load. Put the all "DGen_PTO" stuff in your "JSMGE" folder, and enable it.
@Motorhead: I've actually a lot of problems with your campaigns, some of them not loading, with direct return on main game screen. WindWpn gave me something so the USnavy campaign worked in "CUP" install. (I know your campaign is not designed for this version of the game but I had to try). But the fun: in "CUP", with WindWpn fix, US navy worked, but not IJN for carrier fighters. If i put the same folder via JSGME in a HSFX7.03 install... USnavy isn't working, but IJN does! Lol.
Anyway Motorhead, even if I'm not a specialist, I would be glad to try to help you so this wonderfull campaign works in every part of it (using HSFX for wich it was designed of course, "CUP" tests was curiosity). I would be honored beeing one of your beta tester - and knowing more about DGen program.
By the way: some of your campaign aren't working because of the old ".msg" bug we found in previous versions: the are sitll some ">" or "<" in the text of ur breafings.