Thanks for your efforts Boyan, the images and guides will be used.
A little work has just gone in to improving hull and flight deck textures. I thought it best to list (mainly for my own use) what I aim to achieve over the next few months. I'll report progress from time to time.
1 modify safety netting
2 additional crew (consult Rawners)
3 reduce size; more detail
4 larger champher; more detail
5 rotating radar
6 more mast and radar detail
7 enhance stack
8 deeper shadows
9 much more detail; texture and 3D additions
10 thicker whips
11 more detailed additions
12 study and modify
13 FLOLS if possible
14 review scale and detail
15 flight deck static equipment; vehicles, trollies
16 enhance and modify
17 more detail and 3D
18 additional 3D
19 increase vertices
Plus -
jet blast screens
extra waves
re-orientate radar
elevator up/down option
change hues
improved textures
better weathering
doors randomise
eliminate surplus vertices
hull verticals
square water pipes
mission with task force disposition
review collision boxes
always triangulate; eliminate unwanted vertices
simple single model release