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Author Topic: USS Bon Homme Richard CVA-31  (Read 45110 times)

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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #84 on: March 29, 2015, 04:07:26 AM »


ready to take on aircraft

Very few additions to Bon Homme Richard lately (I keep saying I'm about to stop and then I add something else, it's addictive). All normals have been checked, unwanted vertices deleted, quads converted to triangles.

I've been delayed for quite some time trying to get catapults to work in 4.12.2m; I can trap in 4.12.2m though. I can get catapults to work when BHR is substituted in western's Essex SCB125s in DBW. The jet blast deflectors are designed to only work in 4.12.2m however, and haven't been tested by me. I thought the problem was because of 294ABC86A89FAEB4 in #SAS/XTD/ but I've recently seen a note from SAS-Storebror saying that angled deck carriers won't work with the 2.7 SAS Engine Mod so I'm not sure what to do.

I've tried modifying deck parking hooks with limited success. All I can manage to do is move some aircraft further aft so they taxi further for takeoff. I'll have to leave the parking as it is ie. two abreast and lined down deck.

Thanks for the video Clint; I can't believe you flew from F-4 cockpit. I think we should consider a thread dedicated to videos and stills of carrier landings - but let's wait for BHR release first.

Are a couple of you guys willing to check out BHR in 4.12.2m before I release her? I would especially like to see if someone could get the JBDs working. Give me a PM.
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Clint Watters

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Re: USS Bon Homme Richard CVA-31
« Reply #85 on: April 01, 2015, 12:06:16 PM »

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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #86 on: April 01, 2015, 04:06:17 PM »

Nice one Clint, I think that F-86 cockpit is the best one around, but please use the BHR skin for the F-4 next time (and the A-4 if we're allowed it).

I've fixed the weird camera jump around the JBDs (my mistaken assumption they needed collision boxes). Catapults are finally working on my PC after two months installing, fiddling and configuring - and I still don't know why they wouldn't work. So I've now aligned the catapults more accurately and I'm tweaking some other features. Continue to enjoy the beta.
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SAS~GJE52

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Re: USS Bon Homme Richard CVA-31
« Reply #87 on: April 01, 2015, 04:59:15 PM »

Quote
(and the A-4 if we're allowed it).
.. that all depends on which one you mean of course.

G;
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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

karla

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Re: USS Bon Homme Richard CVA-31
« Reply #88 on: April 05, 2015, 05:31:56 AM »


steaming at 33 knots, starboard elevator lowered

Catapults are working in my setup at last after about two months of different configurations. I still don't know why they started to work - but I'm just pleased that they do. No steam effects though but I know that the effects have worked for beta testers. The jet blast deflectors only slide back and don't rotate upwards and hopefully should be sorted by western0221 soon.

I stopped making changes to aircraft parking because I've probably reached the limit of my ability. I've tried re-orientating the parking hooks box without success but at least I've managed to park the aircraft further astern where I prefer them.

Texture rendering is still a problem, though just a minor irritation. So, apart from JBDs, that's about it. I'll keep kicking the tyres for a week or so, then release.
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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #89 on: April 12, 2015, 02:04:30 PM »


crew ready to serve

I thought that, with the usual high wind-over-deck, the crew ought to respond - so they now lean into it.

Otherwise, very little work on BHR recently. I have to wait a short while for western to be available to assist with JBDs, then she's ready for release.

A check over the aims of the project (post #4) shows that virtually all desired features have now been added, plus some extra ones.
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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #90 on: April 20, 2015, 02:12:26 PM »


under way replenishment

It seems such a long time that we've 'been at sea', I thought that Bon Homme Richard would benefit from a topping up. I created an additional option where you can create an unreplen scenario. I'm sure there are larger, more purposeful looking tankers around but I have none installed at present.

I see that an anniversary of BHR launch is coming soon and we'll see what we can do.

Otherwise, I'm attempting deck landings in an F-4 ... again ... and again ... and again ...
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duffys tavern

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Re: USS Bon Homme Richard CVA-31
« Reply #91 on: April 20, 2015, 04:50:42 PM »

I was a boatswain's mate on the Oriskany and I remember underway replenishment. Scary stuff at night.
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Hunter

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Re: USS Bon Homme Richard CVA-31
« Reply #92 on: April 21, 2015, 07:10:48 AM »

Possible landing in the night on this beauty ?
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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #93 on: April 21, 2015, 01:39:19 PM »

@duffys tavern: thanks for the info (I guess you've already got my Big O, Bonnie Dick will be even better).

@hunter: Night operations were considered some time ago. I may develop a version for BHR which will consist of modified LightParams in the .mat files. This is my preferred method because, as far as I know, no-one has yet managed to bolt the proper IL-2 lights to moving ships. But -

I will create night operations only once I have personally taken off accurately, done formal circuits and landed consistently, in fair weather and foul. I really mean to practice until I acquire a skill where I can trap with very few bolters. Then, I will increase the level of difficulty by flying from within cockpit of an F-4 in poor visibility, with a crosswind. It is likely to be a long time away, a very long time.
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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #94 on: April 24, 2015, 03:15:13 PM »


aircraft parked ready for others landing

I've made an alternative forward parking space to add further interest to the carrier. I've also improved the deck arrestor sheaves; they show up too much in this shot so I'll subdue them a little more.

The minor rendering defect shows up in the middle of the Skyhawks, on the port elevator and especially on the JBDs. It shows on my PC and some others but at least two people haven't noticed the problem on their setups.
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karla

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Re: USS Bon Homme Richard CVA-31
« Reply #95 on: April 29, 2015, 02:04:45 PM »


Happy Birthday

71 years to the day Bon Homme Richard was launched at the New York Navy Yard. I couldn't let it pass without a little celebration.

Some people will be pleased to see that we now have the option of deck lighting for those not-exactly-VFR-conditions.

We still have to wait for the JBDs to be fixed before release. On the positive side, it gives me more time to add one or two more features.
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