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Author Topic: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m  (Read 20759 times)

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Epervier

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #48 on: August 11, 2022, 12:28:34 PM »

This Mod is 8 years old without having had any problems!
In 2014 there was no HD and personally I always did the textures in LowRes!
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Frankiek

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #49 on: August 12, 2022, 06:43:47 AM »

What do think about this just plain 409 with modact 2.3 and no mods except DiFFM, Instantlog, CERTAI, and widescreen.:

sFMDir = ju-88a-4late
s1 = flightmodels/ju-88p-1.fmd
s = FlightModels/Ju-88P-1.fmd:Ju-88A-4Late
m_lastFMFile = ju88c2_fm
getting fm file ju-88a-4late
com.maddox.il2.objects.SUMMER
java.lang.ClassNotFoundException: com.maddox.il2.objects.SUMMER
   at com.maddox.rts.LDR.loadClass(LDR.java:27)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClassInternal(Unknown Source)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:300)
   at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:279)
   at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:1306)
   at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1378)
   at com.maddox.il2.gui.GUI.create(GUI.java:158)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:419)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Vasya

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #50 on: August 12, 2022, 08:28:28 AM »

Ju-88A-4_Torp does not work in patch 4.09 - there are no cockpit classes in the mod folder.
Is it possible to download these classes for patch 4.09 somewhere?
Thanks for the mod!
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Vasya

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #51 on: August 12, 2022, 08:31:54 AM »

What do think about this just plain 409 with modact 2.3 and no mods except DiFFM, Instantlog, CERTAI, and widescreen.:
sFMDir = ju-88a-4late
....................
DiFFM 4.09 for the MODS folder
https://drive.google.com/file/d/1Ejq2Q1aqULaGT66zVhbYuF-xEvJIS3cd/view?usp=sharing
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Knochenlutscher

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #52 on: August 12, 2022, 08:55:59 AM »

Frankiek,

Slice up this Ju88 Pack into it's pieces, that's the only way to track the faulty class.
That's how I mod my custom BAT: When I trace a Mod Multi Slot Pack faulty,
it's mostlikely some corrupt class, hard to track.

By slicing it up, i.e. having each Slot, you track the glitch better.
Installing fixing this large Pack, is sth. I would spare myself. You loose
overall sight too soon. Make it simple.

Dump of your Mod Game Base:
Java and 3-D Files

Resolve all classes from this Mod


look up their codes. Maybe you find pieces of Java not utterly needed.
You must decide yourself, trusting your instincts.
Trial and Error is the way.
Sometimes you trace potential Errors on the run. (Paintscheme Java, ...)
If not start slicing, take each Slot out and start adding, Slot after Slot, one by one.

Fixing 1 Slot is easier. The Log is more precise.
If you're 100% sure the first Slot must be working and still throws errors.
There's sth. in the current code that's different to your Mod Game base code. That is my experience.
To cross check, take a similar Slot and use their Cockpit, remember to check
Slot dpendencies in Cockpit and Motherclass. Sometimes a Cockpit has a specific Slot call.
That way, by using a 100% method, you can apply for every other Part as well.
That's the basics of fixing such nasty Buggers.

It eases up Bughunting. By slicing up the Slots, you learn about them, what parts they used.
Then ask yourself can that work, see if it works.
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Frankiek

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #53 on: August 12, 2022, 04:18:15 PM »

Thank you for the suggestion and indeed I have two suspects here that are the Ju-884 late and 5 late. There is something in them that conflicts with my UP-2 install. I tried them on my test clean 409 install with just the modactivator and they work without problem but so it is definitely linked to other planes that I have I will continue my search. Thank again
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Frankiek

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #54 on: December 28, 2023, 03:15:27 PM »

Just by accident investigating  on the reason why in my Ju-88A-1 I couldn't access the bombarder position getting reflectWorldToInstruments error I finally found that I had the wrong version of class 2B96725CD58C832C as soon as I swapped that file with the one from a new download the crash of the late A-4 and A-5 was cured
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Epervier

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #55 on: December 28, 2023, 03:33:21 PM »

For those who are wondering...
2B96725CD58C832C ===> com/maddox/il2/objects/air/CockpitJU_88A1_Bombardier Class
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Frankiek

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Re: Ju-88A-1/A-4 late/A-5/A-5 late/A-6/P-1/C-1/C-2 - v1.1m
« Reply #56 on: December 28, 2023, 04:14:56 PM »

Indeed and the wrong version was coming from the folder "-If Monitor 16:9" actually this class is the only one that differs from the default in the main folder so when I paste the files from the 16:9 folder to the main as I am using this type of monitor I got the error
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