i'm still having the frustrating problem atm with VisualMOD, but as here, i am not enjoying recently only having issues to sort out, as opposed to just having things work as intended.
with the previous version, prior to adding the Ordnance Cam update version, i could cycle through all ground actors and chiefs, but not any ships.
with the latest version, the problem is now even stranger, and worse...
no matter how high i edit my MaxActors setting in the conf, even on a map i built myself, which i know has less than 500 actor objects on the map, it keeps telling me there is more than that many actors, and won't list them.
i've currently got it set at 5000 actors for my Coral Islands map, for example, with one single player aircraft, and one single ground vehicle as a reference, but it refuses to cycle the camera, or even list the actors, simply saying there is more than 5000 actors - lol
the only way that this is remotely possible is if it's counting every single tree on the map as an actor, for example...
of course, yet again, this seems to only be me with this problem.
i think by now you must be long since tired of my continual issues, and i can understand that.
still, it leaves me with a semi-functional mod, which is not ideal, either.
i've now toned down the conf.ini setting slightly, as 5000 is just ridiculous, so it looks like this:
PAL3DMaxMenuActors=4096
here is the message i keep getting, even though i know for a fact that there are nowhere near this amount of actors.
i don't see any message regarding this in the error log, either.....
sorry for the continual issues, i have no idea why this is happening....