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Author Topic: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter  (Read 96092 times)

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wolf44

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #252 on: December 17, 2021, 01:11:55 AM »

Hello! I has tried,nothing happen just CTD at 70% loading. I tried last year too, the map was loaded in FMB but I couldn't save anything on the map. If I succeed, I'll shout.  :D

wolf44
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kwm_spit973

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #253 on: December 17, 2021, 02:56:41 AM »

ok, look at the file: log.lst at the root of the directory there are the written errors. It can help
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mandrill

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #254 on: January 08, 2022, 08:26:02 AM »

Hello! I has tried,nothing happen just CTD at 70% loading. I tried last year too, the map was loaded in FMB but I couldn't save anything on the map. If I succeed, I'll shout.  :D

wolf44
That is usually because you are missing one or more static objects. I cannot think of any other explanation.
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Epervier

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #255 on: January 08, 2022, 10:01:53 AM »

Hello! I has tried,nothing happen just CTD at 70% loading. I tried last year too, the map was loaded in FMB but I couldn't save anything on the map. If I succeed, I'll shout.
That is usually because you are missing one or more static objects. I cannot think of any other explanation.
CTD 70% !
If stationary objects were missing I would agree with you.
But static objects... no.
However, when he could not save the mission in the FMB, I agree with you!
So... no LOG... no help !
And for missing static objects, there is a tool to find out : universal_static.ini_checker_v1.3 !
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wolf44

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #256 on: January 09, 2022, 10:48:16 AM »

Hello! I has tried,nothing happen just CTD at 70% loading. I tried last year too, the map was loaded in FMB but I couldn't save anything on the map. If I succeed, I'll shout.
That is usually because you are missing one or more static objects. I cannot think of any other explanation.
CTD 70% !
If stationary objects were missing I would agree with you.
But static objects... no.
However, when he could not save the mission in the FMB, I agree with you!
So... no LOG... no help !
And for missing static objects, there is a tool to find out : universal_static.ini_checker_v1.3 !

Hello,Epervier!I installed - universal_static.ini_checker_v1.3! - to check anyway if I have errors with static.ini. Now it has nothing to do with La_Chute map. So he showed me problems with doubled objects, an example:
Double object (34) => (732): buildings.House $ OilPipes_00Connect
Which one to delete?
At missing_3do, do I add what it shows me missing?
And at Irregular_entries, what should I do? It shows me, among other things: Irregular entry towards object 145:; [buildings.House $ Hangar_Briq2]
I really don't know what to do. I need some advice.
Thank you very much!
wolf44
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Flying H

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #257 on: January 09, 2022, 01:06:02 PM »

Maybe post a log too, read howto here https://www.sas1946.com/main/index.php/topic,49972.0.html
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"LEOPARD"

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #258 on: January 11, 2022, 03:47:36 AM »

Good day! Have anyone tried to load this map in BAT? Crashes only at 3%
Many thanks.
I'm using graphics extender.
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Flying H

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #259 on: January 11, 2022, 08:35:22 AM »

@LEOPARD, read the post above yours to get help!
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"LEOPARD"

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #260 on: January 11, 2022, 09:16:54 AM »

Ok thanks!
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M0SCA

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #261 on: June 04, 2024, 10:41:39 PM »

Map won't open...  ::(
Game Version 4.12.2m + SAS Mod activator 5.3
Code: [Select]
Missing objects in your static.ini:

buildings.House$General_Service
buildings.House$Hangar_beton_vieux
buildings.House$Hangar_rouille
buildings.House$Hangar_beton_PF
buildings.House$Cuve-Gr
buildings.House$Hangar_Briq2
buildings.House$Abri_boisG
buildings.House$Hangar_Briq-V
buildings.House$110Hangar1Open
buildings.House$RAF_Barrack2
buildings.House$Alveole-triple
buildings.House$Luft_Hangar
buildings.House$RAF_petrolshed
buildings.House$109Hangar1
buildings.House$Hangar_bois_gros
buildings.House$generic_HQ
buildings.House$Hangar_RAF1tons
buildings.Plate$Wag_Asphalt4Turn
buildings.Plate$Wag_Asphalt4Runway
buildings.Plate$RoadPlate1sk_Road
buildings.House$TourContr-beton2
buildings.House$RAF_low_barrack
buildings.House$RAF_Ops_2
buildings.House$RAF_Ops_1
buildings.House$Civilian_Hangar
buildings.Plate$RoadPlate1sk_RailTurn15
buildings.Plate$RoadPlate1sk_Rail
buildings.Plate$RoadPlate5sk_RailShort
buildings.Plate$RoadPlate5sk_RailSwitchCurved_L
buildings.Plate$RoadPlate5sk_RailLevelCrossing
buildings.House$wizernes1
buildings.House$wizernes2
buildings.Plate$bitumenearthGroundTaxi
buildings.Plate$bitumenearthGroundTaxiEnd
buildings.Plate$bitumenearthGroundTurn
buildings.House$garage
buildings.Plate$bitumenearthGroundRunway
buildings.Plate$BlankFieldPlate
buildings.House$TourContr-beton-camo
buildings.House$Hangar_RAF3tons
buildings.Plate$bitumenearthGroundRunwayEnd
buildings.House$Hangar_briq1
buildings.House$Crater250M
buildings.House$Crater500M
buildings.House$Crater100x6
buildings.House$eperlecques1
buildings.House$V-2_V-2_Pad_black
buildings.House$Blister_Open
buildings.House$Blenheim_Pen
buildings.House$RAF_E_Blast_Pen
buildings.House$RAF_H_Barrack1
buildings.House$RAF_officers_mess
buildings.House$46Abri_1
buildings.Plate$RoadPlate1sk_RoadShort
buildings.Plate$RoadPlate1sk_RoadTurn45
buildings.House$RAF_watch_met
buildings.House$Bessonneau
buildings.House$QG-GrB
buildings.House$RAF_Barrack1
buildings.House$RAF_T_Barrack
buildings.House$General_Service_Shed_Camo
buildings.Plate$bitumenearthGroundParkingSide
buildings.House$RAF_kenley_tower
buildings.Plate$RoadPlate2sk_RoadTurn30
buildings.House$jersey_hangar
buildings.House$jetty6
buildings.House$breakwater1_BarragesS
buildings.House$jetty5
buildings.House$jetty3
buildings.House$jetty2
buildings.House$General_Service_Camo
buildings.House$RAF_guardhouse
buildings.House$Factory_04_MohneS
buildings.House$jetty4
buildings.House$Hangar_briq_bois
buildings.Plate$RoadPlate3Highway
buildings.Plate$RoadPlate3HighwayTurn45
buildings.Plate$RoadPlate4Highway_T
buildings.Plate$RoadPlate4HighwayTurn15
buildings.Plate$RoadPlate3HighwayTurn30
buildings.House$RAF_MT_Shed
buildings.Plate$RoadPlate4HighwayShort
buildings.Plate$RoadPlate11Highway_Y
buildings.Plate$RoadPlate4Highway_X
buildings.House$SEblock2
buildings.House$SEblock1
buildings.House$SEblock3
buildings.Plate$RoadPlate2sk_Highway
buildings.Plate$RoadPlate10Path
buildings.Plate$RoadPlate10PathShort
buildings.House$RadarTower_Transmiter1
buildings.House$RadarTower_Transmiter2
buildings.Plate$RoadPlate2sk_HighwayTurn45
buildings.House$Stock-SkiV1
buildings.Plate$RoadPlate3sk_Highway_T
buildings.Plate$Wag_Asphalt5RunwayEnd
buildings.Plate$Wag_Asphalt4ParkingCorner
buildings.Plate$Hafenplatte01RunwayEnd
buildings.Plate$Hafenplatte01Turn
buildings.Plate$RoadPlate1sk_HighwayTurn30
buildings.House$RadioTowerS
buildings.Plate$RoadPlate11sk_Highway_Y
buildings.House$Cuve-horiz
buildings.Plate$RoadPlate2sk_Road_T
buildings.Plate$RoadPlate11sk_Road_Y
buildings.Plate$RoadPlate6sk_RoadCorner
buildings.Plate$RoadPlate2sk_RoadTurn15
buildings.House$PC-Camo
buildings.House$QG-Gr
buildings.House$Hangar_Besson
buildings.Plate$Hafenplatte01ParkingCorner
buildings.Plate$Wag_AsphaltRunwayEnd
buildings.Plate$Hafenplatte01Runway
buildings.Plate$AsphaltTaxi
buildings.Plate$Wag_AsphaltParkingCorner
buildings.Plate$Wag_AsphaltTaxi
buildings.Plate$RoadPlate1sk_HighwayShort
buildings.Plate$RoadPlate3sk_HighwayTurn15
buildings.Plate$Wag_AsphaltRunway
buildings.Plate$TarmacRunway
buildings.Plate$AsphaltTurn
buildings.House$Type_J
buildings.House$wooden_hut
buildings.House$TypeC_1934_Shed
buildings.House$AHangar_Uvert
buildings.House$ukvillage2
buildings.House$ukvillage5
buildings.House$Nissen_hut
buildings.Plate$RoadPlate3sk_Highway_X
buildings.House$garageB
buildings.House$RAF_store_hut
buildings.House$earth_2
buildings.House$large_warehouse
buildings.House$Voie-Ferree
buildings.House$Hangar_camoufA1
buildings.House$Murs_RemagenS
buildings.House$tol_bastion_RemagenS
buildings.House$tol_round_RemagenS
buildings.House$TobrukR-brun_RemagenS
buildings.House$Remagen_Bridge_Long_End1S
buildings.House$Crater500
buildings.House$Rock_Ludendorff_RemagenS
buildings.House$VehicleOpelBlitz36s_remagen
buildings.House$Remagen_Bridge_Long_Mid1S
buildings.House$VehicleM1Green_remagen
buildings.House$HorsePalomino_Remagen
buildings.House$cart_003_Remagen
buildings.House$BUNK-Fmax
buildings.House$blauckaus_Ludendorff_RemagenS
buildings.House$Wasserturm1
buildings.House$Remagen_Bridge_Short_rightS
buildings.House$box_001
buildings.House$46GRBoxload
buildings.House$RussiaKievHangar_Lrge2
buildings.House$RAF_watch_fort
buildings.House$Hangar_UcamoA
buildings.House$Baraq-U+
buildings.House$Baraq-PisteA
buildings.House$Hangar_Ubleu
buildings.Plate$Wag_Asphalt3HardstandLarge
buildings.Plate$Wag_Asphalt2Taxi
buildings.Plate$Wag_Asphalt2Turn
buildings.Plate$Wag_Asphalt3ParkingCorner
buildings.House$RAF_mainstores
buildings.Plate$Wag_Asphalt2ParkingCorner
buildings.Plate$Wag_Asphalt2Runway
buildings.House$RAF_dispersalhut
buildings.House$RAF_H_Barrack2
buildings.Plate$bitumenearthGroundParkingCorner
buildings.House$Alveole-Briq
buildings.House$Hangar_camoufB2
buildings.Plate$bitumenearthGroundParking
buildings.House$RussiaKievHangar_Lrge3
buildings.Plate$RoadPlate10PathTurn
buildings.Plate$Nos_Beton6_Taxi_Short
buildings.Plate$Nos_Beton6_Taxi
buildings.House$RAF_Blast_Pen
buildings.Plate$Nos_Beton6_Turn
buildings.House$TourContr-beton3
buildings.House$RAF_armoury
buildings.Plate$Wag_Asphalt4RunwayEnd
buildings.House$QG-GrCamo
buildings.House$RAF_workshop
buildings.House$TypeA_large
buildings.House$Spitfire_Pen
buildings.House$Tour-obs-metal
buildings.House$RAF_firingbutt
buildings.House$RAF_water_tower
buildings.House$TypeL-beton
buildings.House$Baraq-Usanit
buildings.House$TourContr+briq
buildings.House$T2
buildings.House$Kaimauer_01_BarragesS
buildings.House$Rock_ederS
buildings.House$Baraq-PisteC
buildings.House$Rock_mohneS
buildings.House$General_Service_Shed
buildings.House$NTL_Jetty2
buildings.House$Mur-betonV1
buildings.House$NTL_Jetty1
buildings.House$NTL_Jetty3
buildings.House$ederdam1
buildings.House$ederdam2
buildings.House$Luft_Wooden_Hangar
buildings.House$mohnedam3
buildings.House$mohnedam2
buildings.House$mohnedam1
buildings.House$Atocha
buildings.House$Baraq-U
buildings.House$SEblockgovernment
buildings.House$SEchurch02
buildings.Plate$Wag_AsphaltTurn
buildings.Plate$Wag_Asphalt3RunwayEnd
buildings.House$TourContr+camo
buildings.Plate$Wag_Asphalt4Taxi
buildings.House$atelierB
buildings.House$Atelier-GrB
buildings.House$Prufstand_basS
buildings.House$SEchurch03
buildings.House$Prufstand_hautS
buildings.House$Bunker-geant
buildings.House$RAF_boiler_house
buildings.Plate$RoadPlate9sk_Rail_X
buildings.House$V2_rampe
buildings.House$twin_shelter
buildings.House$Bunker46-BIGcamo
buildings.House$Bunker-geantV2
buildings.House$Fi-103_rampe
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Frankiek

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #262 on: June 07, 2024, 03:42:28 AM »

Mosca If map is not opening most likely you are also  missing some textures (log will tell you)
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M0SCA

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Re: LA CHUTE - The Fall - WF big map - Germany - Summer & Winter
« Reply #263 on: June 07, 2024, 09:21:40 PM »

install 'Boomer's objects pack'
Boomer's objects pack was installed, but not sure if correctly.  ]dontknow[
P.S. SFS files are at SFSAUTO folder.



And make sure to check the doubled objects after installation with 'Universal_static.ini_checker'

Where do you think that log come from? ;)


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