Yesterday's official developer announcement:
Hi Everybody,
February 2nd, 1943 is when the Battle of Stalingrad was over after the surrounded 6th Army capitulated. In the memory of that date we want to share with you at least a part of the plans that our team is currently working at.
Let’s start with what is already complete. On Monday, February 9th we’re going to deploy a small update to the official website. As a result, a new item will appear in the premium account profiles - “Activate modifications” button.
Owners of Premium accounts will be able activate all modifications without unlocking them in Campaign mode. You have a Premium account if you bought Premium edition, or Standard edition plus both additional planes: La-5 and Fw 190 A-3. Activating modifications cannot be reverted so you must make a considerate and thoughtful decision before you click the button. Note that this button doesn’t activate unlockable plane skins which remain obtainable through the Campaign.
What else is coming to BOS this spring? Of course, I’m talking about full mission editor and dedicated server software which will become available to every player. We’ve overcome some temporary difficulties, and now we’re working actively on the user version of FME. It should be ready this spring, in April or May 2015. And as the development goes, Loft and I will be sharing the most interesting details about it with you.
And now a few words about what is coming to BOS within the next few months. Keep in mind, that I’m about to tell just a part of current plan that the team is working at right now. I’m keeping some good news for the next announcement.
We are going to add 2 new versions of the Stalingrad map - summer and autumn maps, and also new campaign chapters telling the history of earlier phases of the Battle in the 3rd quarter of 2015. The maps will be available to all current and future owners of the game in all possible modes. The level design team now includes the author of the Velikie Luki community project map Zeus--. In less than 18 months after he launched the ROF mission editor for the first time, in August 2013, Zeus- with the help of a small team of enthusiasts managed to professionally recreate a huge location without any specific support from us. Well, the new maps are definitely in good hands now with this guy on board.
The progress in making those maps with definitely be shown in the future blog updates. And the nearest ones are going to be devoted to sharing the further IL2BOS plans with you. So, keep in touch.
You can discuss the news in this thread
I'm not happy with this and I will tell you why:
After having completed the offline campaign, I figured that offline the game is more or less "over", nothing new to come.
Even during the campaign all missions were repetitive to some extend, but now it's really "game over" offline.
So I had to try online gameplay and... it sucks.
109 for the world, hail messerschmitt, period.
As a dedicated bomber pilot and occasional ground pounder, i'm dead meat from first second. You attract fighter jockeys like shit does flees and since there's no mission objective in place online, there's nothing to keep the fighter kids from running for the easy kill.
If in contrast you fly as a fighter pilot, you either do it the same way like all do on the online servers, or you are an observer.
The fights go on in "gangbang" style, everyone jumps everyone. I yet have to see any other player than me returning to base. Players are only out for the quick kill, the own life counts nothing. Hell they even bail out when they're winchester instead of rtb.
Not my kind of gameplay, not my cup of tea.
Goodbye BOS for me until something really changes.
Oh and beware... when you start as a new player online and think you could establish your skills on a "fresh meat" server: That's where the old farts hang out and run for the fresh meat, this is what the name comes from.
Better join the "expert" servers where with a little luck you might stay uncaught for a minute or two (read: when no one is prowling your spawn point. read²: never happens).
Now 777 studios adds another level of inequality to it:
Pay to win!If you want to have equal power online, you either have to play the game for 100 hours offline first, or you have to pay to be on the same level like others.
Just for the record: I
am a premium owner. But I'm not of the "haha, you suckers, now I'm over you" kind of player. Screw those.
It's disgusting.
I'm about to ask my dealer for a refund.
Best regards - Mike