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Author Topic: Map of the Province of Silesia  (Read 30323 times)

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Uzin

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Re: Map of the Province of Silesia
« Reply #36 on: November 11, 2014, 03:54:16 PM »

Hi, Seppel,
may I d/l these marvellous carts of airfields, please ?
It would be nice to have also other Luftwaffe airfields in Poland during 39-44.
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Seppel

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Re: Map of the Province of Silesia
« Reply #37 on: November 11, 2014, 04:34:25 PM »

Hi
Thanks Alaska_Man!!
I hope I won't disappoint you...

-> Uzin:
Just rightclick on the picture and save it.
Please note: This are plans basing on the airfields shown in MY map!
That's no image of the real facilities...(naja, these first airfields bases on real plans..so in some way..:) )
But there will follow plans that only refers to my airfields.
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Seppel

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Re: Map of the Province of Silesia
« Reply #38 on: November 13, 2014, 08:42:10 AM »


Something like this?




Well, I think I found a compromise.
I installed spawn positions, taxi and runways, but no Runaway points.
So you'll be able to install a homebase for players that will be hidden for the enemy (not to see in inflight map).
But AI planes won't be able to use it...
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Ass Eagle

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Re: Map of the Province of Silesia
« Reply #39 on: November 13, 2014, 11:06:03 AM »

Hi! Great looking map so far! I really like it. But, wasn't the scene with the ME262 parked along the road southeast of Munich? Not that there's anything wrong with the work you did. :)
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Seppel

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Re: Map of the Province of Silesia
« Reply #40 on: November 13, 2014, 11:46:41 AM »

I don't know about the origin of the picture.
But i'm quiet sure, that the motorway in Silesia was used as an auxiliary runwy too, cause there were some aircraft productions in the area.
As some guys asked/suggested to instll such a feature I was only trying to "recreate" the picture to present it. :)

Thanks for your critics! :)
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Seppel

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Re: Map of the Province of Silesia
« Reply #41 on: November 13, 2014, 03:28:17 PM »

-
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The_Alaska_Man

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Re: Map of the Province of Silesia
« Reply #42 on: November 13, 2014, 06:48:22 PM »

I'm so amazed, after all that work my Silesia map is going puplic. :)
...

Hello Seppel, congratulations on the release. I added this map to my 4.12 and the game loads up fine, but when I select it my FMB, the game freezes and im forced to Alt-tab to quit the game, and ideas?

The only error I found

Code: [Select]
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[1:33:56 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[1:33:56 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[1:33:56 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[1:33:56 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[1:33:59 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[1:33:59 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[1:33:59 AM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[1:33:59 AM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[1:33:59 AM] INTERNAL ERROR: Texture required
[1:33:59 AM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[1:34:18 AM] Plane: Parameter [Mig_15]:<Class> not found
[1:34:18 AM] Can't set property
[1:34:18 AM] java.lang.RuntimeException: Can't set property
[1:34:18 AM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.getS(PlaneGeneric.java:1117)
[1:34:18 AM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.LoadPlaneProperties(PlaneGeneric.java:1143)
[1:34:18 AM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.<init>(PlaneGeneric.java:1192)
[1:34:18 AM] at com.maddox.il2.objects.vehicles.planes.JetEraStatic.<clinit>(JetEraStatic.java:186)
[1:34:18 AM] at java.lang.Class.forName0(Native Method)
[1:34:18 AM] at java.lang.Class.forName(Unknown Source)
[1:34:18 AM] at com.maddox.rts.Spawn.get_WithSoftClass
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Seppel

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Re: Map of the Province of Silesia
« Reply #43 on: November 14, 2014, 07:32:11 AM »

..uhmmm....jaaa...so...well...WHAT?!

I don't unserstand a word. What is this?
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Fresco23

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Re: Map of the Province of Silesia
« Reply #44 on: November 14, 2014, 12:08:07 PM »

Something like this?

Well, I think I found a compromise.
I installed spawn positions, taxi and runways, but no Runaway points.
So you'll be able to install a homebase for players that will be hidden for the enemy (not to see in inflight map).
But AI planes won't be able to use it...

That's excellent! Thanks for the work, this map is looking awesome!
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Seppel

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Re: Map of the Province of Silesia
« Reply #45 on: November 14, 2014, 01:47:32 PM »

Thanks fresco!

I think it's in AI14...turn spawn points visible. They are big enough for at least FW-200.
I forogt, there were also two float plane "airfields" in the two reservoirs!
Maybe not thaaat historical, but as you can't see them, they won't harm...
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.

Ass Eagle

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Re: Map of the Province of Silesia
« Reply #46 on: November 14, 2014, 05:07:28 PM »



Thanks for your critics! :)
Oh I'm not criticizing, I love what you did for your map! If your on Facebook, look for Theo Nau, He flew that area with JG 77,  his memory is as sharp as a razor blade and he can tell you everything about the area if you decide to do v2.?

Again, great map :)
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Seppel

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Re: Map of the Province of Silesia
« Reply #47 on: November 14, 2014, 05:22:42 PM »

Maybe a translation Problem?
In Germany "Kritik" can be both - pos. or neg. I took yours positive!! :)

----
Can anybody help AlaskaMan.
Mmh..try to start map with LandscapeDetail on "Ecellent"..if it work's it is a texture Problem..I think.
Where is Uzin when you need him?? :D
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Kleinigkeiten machen die Vollkommenheit aus, aber Vollkommenheit ist keine Kleinigkeit.
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