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Author Topic: Avro Lancaster Mk III v.3.2 - with collated updates and fixes  (Read 284498 times)

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kwm_spit973

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #336 on: November 15, 2013, 11:47:02 AM »

Bonjour, Si quelqu'un peut-traduire, au cas ou Google raconte des anneries.

- Lancaster 4.12.2m - HSFX 7.0.1 - Expert Mode
- Activable par JSGME


J'ai installé la version Lancaster V.2.7 de  RANWERS - La V3 j'ai des problèmes
https://www.sas1946.com/main/index.php/topic,4359.0.html

Ensuite j'ai placé par dessus le nouveau modele 3D de RANWERS
https://www.sas1946.com/main/index.php/topic,35288.0.html

Déja plus de problème de textures rose ou vert lfuo.




Ensuite j'ai placé le correctif Lancaster_fix de BIRDMAN
https://www.sas1946.com/main/index.php/topic,35288.0.html

et la problème, Le lancaster n'est pas disponible, cela vient de chez moi c'est sur, mais je bloque.




Si quelqu'un à une idée ? j'ai du loupé quelque chose, avec mon Anglais de google !

INTERNAL ERROR: Can't open file '3DO/Plane/Lancaster/Pilot3_D0.msh'
[16:55:12] WARNING: object '3DO/Plane/Lancaster/Pilot3_D0.msh' of class 'SkinTL' not loaded
[16:55:12] INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Lancaster/Pilot3_D0.msh
[16:55:12] WARNING: object '3DO/Plane/Lancaster/hier.him' of class 'HIM' not loaded
[16:55:12] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Lancaster/hier.him
[16:55:12] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Lancaster/hier.him
[16:55:12] java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Lancaster/hier.him
[16:55:12] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[16:55:12] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[16:55:12] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[16:55:12] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)

Merci

Translate Google  :(


- Lancaster 4.12.2m - HSFX 7.0.1 - Expert Mode
- Activate by JSGME

I installed the Lancaster V.2.7 version RANWERS - V3 I have problems
https://www.sas1946.com/main/index.php/topic, 4359.0.html

Picture 1 - Plane ok


Then I placed over the new 3D model of RANWERS
https://www.sas1946.com/main/index.php/topic, 35288.0.html

already more trouble pink or neon green textures.


Then I placed the patch Lancaster_fix BIRDMAN
https://www.sas1946.com/main/index.php/topic, 35288.0.html

and the problem The lancaster is not available, it comes from me, it's on, but I'm stuck.

Picture 2

If someone has an idea? I have missed something with my English google!

Tank you.
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Epervier

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #337 on: November 15, 2013, 03:08:36 PM »

Quote
INTERNAL ERROR: Can't open file '3DO/Plane/Lancaster/Pilot3_D0.msh'
[16:55:12] WARNING: object '3DO/Plane/Lancaster/Pilot3_D0.msh' of class 'SkinTL' not loaded
[16:55:12] INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Lancaster/Pilot3_D0.msh
D'après ce que je vois il y a un pb avec le tga appelé par le fichier mat lui-même appelé par le mesh du pilote3...
Il y a peut-être un dossier "textures" manquant contenant ce fichier tga...
Avec de la chance le fichier mesh pilote3 est lisible avec le BlocNotes... il contiendra le nom du fichier mat... lui-même lisible dans blocnotes...
Ouf ! j'aurais pas écrit tout ça en Britonnien... ;)
 
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kwm_spit973

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #338 on: November 15, 2013, 07:20:52 PM »

 ;) Bonjour Epervier, et oui le fichier était manquant, je relancé l'archive c'est bon.

Mais cette version 3d, pose problème il y a 2 TGA HD, j'ai du placer les anciens fichiers 1024, et la c'est bon mais....

le même avion vue de dessus et dessous au même instant. Il y a un problème de textures et 3D un moteur est sur l'aile, l'autre version tourne c'est déjà.

je vais continuer a décortiquer les msg, la réponse est surement la. Car même mon pilote perso est refusé en erreur cause 3D





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Epervier

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #339 on: November 16, 2013, 03:21:16 AM »

le même avion vue de dessus et dessous au même instant. Il y a un problème de textures et 3D un moteur est sur l'aile, l'autre version tourne c'est déjà.
Si tu avais l'ancienne version du Lancaster... es-tu certain d'avoir effacé tous les résidus ?
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kwm_spit973

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #340 on: November 16, 2013, 06:11:48 AM »

tu me mets, le doute j'avais cru comprendre in inglish qu'il fallait dézipper le pack 3D sur l'ancien répertoire 3DO. je vais revoir tout ça.
Merci

EDIT :

Voila, je n'ai placé que le 3DO de 3D, et a coup de fichier log.lst, j'ai corrigé les erreurs. les fichiers manquants étant pris sur la version de base.



Par contre dans les 2 version, impossible d'avoir la TallBoy ?

bien déclaré dans weapons.ru - et le dossier Tallboy est bien dans celui de Arms.



Reste ses erreurs - GearC99_D0 bien présent

Pour les autres introuvable dans toutes les archives

Code: [Select]
WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Lancpit/Blank.tga'
[14:54:30] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC99_D0'
[14:54:30] java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key HC4000
[14:54:31] ERROR file: File users/SPIT/Icons not found
[14:54:31] Mission: Quick/Bessarabia/BessarabiaRedNoneN00.mis is Playing
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Wiper1'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'XLampFuel1'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'XLampFuel2'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'STRELKA_FUEL5'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'STRELKA_FUEL6'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'STRELKA_FUEL7'
[14:54:31] INTERNAL ERROR: HierMesh: Can't find chunk 'STRELKA_FUEL8'

**** Google

Here, I have placed the 3DO 3D, and shot log.lst file, I corrected the errors. missing files being made ??on the basic version.

By cons in version 2, you can not have TallBoy?

well said in weapons.ru - and Tallboy file is in one of Arms.



Rest mistakes - well this GearC99_D0

For other found in all archives

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Epervier

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #341 on: November 16, 2013, 01:03:12 PM »

Toutes les alarmes "Chunk" tu peux oublier !
C'est pas grave ! C'est juste le code qui n'a pas été nettoyé. ;)
Pour la Talboy c'est un "Mod" en plus pour les Class et 3D de la bête. Donc si tu ne l'as pas quelque part...  :-X
Et je ne peux pas te donner le nom des Class car je ne suis pas sur le bon ordi. :-X
Demain... je pourrai. Si tu ne l'as toujours pas je te l'enverrai.
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kwm_spit973

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #342 on: November 16, 2013, 02:00:46 PM »

Ha super merci, non je ne l'ai ou ne trouve pas
donc je laisse tomber pour le moment, je pète les plombs  ;)

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BravoFxTrt

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #343 on: January 21, 2014, 09:07:49 AM »

Found it, Thanks.
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Rambouk

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #344 on: January 21, 2014, 10:08:57 AM »

much better as far as i can tell just copied and pasted over old one and seems ok to me even flaps are better.
Only thing was old skins as said don't fit.
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Dr. Evil

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #345 on: January 28, 2014, 07:11:14 PM »

whats the .air?
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Whiskey_Sierra_972

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #346 on: January 29, 2014, 02:18:49 AM »

whats the .air?

It's where you can find the .planes or where they usually fly....

:)

Joke apart is the file where all the game planes are listed for loading!

Usually you can find it only after enabled the game for mods installation with a mod activator pack....

See the help section for further information!
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btasm

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Re: Avro Lancaster Mk III v.3.2 - with collated updates and fixes
« Reply #347 on: January 29, 2014, 06:41:47 AM »

I'm a bit confused about this 3d model. I have a standard DBW 1.71 install with (for want of a better term) a "stock" DBW Lancaster. Some questions:

1.How is this model different from the "stock" DBW aircraft?

2. How are the folders installed? I don't have a Lancaster folder in my #DBW folder so I don't have any concept as to where these folders go and/or whether they should overwrite other folders somewhere (since there are no other folders present to overwrite).

3. Do I need to install the Ranwers Lancaster beta first? If so, how is that installed? I've looked at that model and it's not a complete aircraft so I assume the folders must overwrite other folders, but how?

Also, a related question. The "stock" Lancaster has a functioning bombsight but the "Toggle Sight Mode (Auto)" command doesn't work (and yes I've mapped a key to that command). Same is true for the Mosquito B MkXVI. Am I doing something wrong or is this simply a glitch in the model(s)?

Any input would be great



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