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Author Topic: Tu-95 Bear v2 upd. 13.06.16  (Read 97429 times)

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western0221

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Re: Tu-95 Bear v2
« Reply #132 on: August 18, 2015, 06:12:11 PM »

This Tu-95 Mod V2 has Kh-20 ASM loadout.
It's function is historical, but 3D visual model is NOT Kh-20's one.... but JetEra-stock KS-1's one.
That's my mistake in making new loadouts and ordnances.

Last month I began to modelize correct Kh-20 3D , I had done about a half of my work, but my PC for 3D works was broken and all the 3D projects became stopping. New Kh-20 3D is floating unfinished.

I think I'll get a new PC in November and I'll be able to finish new Kh-20 model soon (1 week or sooner).
Please wait it for 3 months.
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KingTiger503

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Re: Tu-95 Bear v2
« Reply #133 on: August 19, 2015, 08:23:56 AM »

This Tu-95 Mod V2 has Kh-20 ASM loadout.
It's function is historical, but 3D visual model is NOT Kh-20's one.... but JetEra-stock KS-1's one.
That's my mistake in making new loadouts and ordnances.

Last month I began to modelize correct Kh-20 3D , I had done about a half of my work, but my PC for 3D works was broken and all the 3D projects became stopping. New Kh-20 3D is floating unfinished.

I think I'll get a new PC in November and I'll be able to finish new Kh-20 model soon (1 week or sooner).
Please wait it for 3 months.

KS-1 Anti-Ship Missile, It can Target only enemy Ships, it Does not have a Ground Targets Head on.
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My Greatest and Best Regards KT503

western0221

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Re: Tu-95 Bear v2
« Reply #134 on: October 13, 2015, 11:06:27 AM »

I recover my PC slowly and now I finish 3D of true Kh-20 anti-ship missile.

Here is Beta for asking a skinner to draw its skin! NOT public release.
p://www.mediafire.com/download/nhy..yra9i..c/Tu95_Kh20_pat..51013Beta.7z

And old version had wrong explosion value (1/1000) in my mistake.
Today's version is correct.

If someone can help us in skinning, please tell me here or by PM.




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steven197106

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Re: Tu-95 Bear v2
« Reply #135 on: October 13, 2015, 11:15:14 AM »

Nice work western0221 :D
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Ont_R

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Re: Tu-95 Bear v2
« Reply #136 on: October 13, 2015, 01:15:53 PM »

Pm sent ;)
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western0221

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Re: Tu-95 Bear v2
« Reply #137 on: October 13, 2015, 03:29:35 PM »

Pm sent ;)

Thanks Ont_R!
I ask you and reply your PM with some materials.
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Ont_R

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Re: Tu-95 Bear v2
« Reply #138 on: October 13, 2015, 03:58:15 PM »

You're very welcome Western0221 and thanks for the materials,  ;)

Cheers,
Ont_R
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steven197106

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Re: Tu-95 Bear v2
« Reply #139 on: November 15, 2015, 02:24:35 AM »

finished the skinning ;)
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western0221

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Re: Tu-95 Bear v2
« Reply #140 on: November 15, 2015, 11:08:50 PM »

I've received some skins (new Kh-20 and Kh-15, PylonKh55) from Ont_R.

I'm wondering which way I'll release an update....
only ready materials (Kh-20 3D and skin, Kh-15 and PylonKh55 skins) or more small update about FM and animation Java codes.
If I'll try new Java codes, it needs 3 or 4 weeks with enough testing.

Or I can do something more with 3D edit on aircraft its own like K version nose radar external 3D visual.
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Koty

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Re: Tu-95 Bear v2
« Reply #141 on: November 15, 2015, 11:33:00 PM »

K would be nice with bennitomuso's radar... just saying :)
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mishapilot

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Re: Tu-95 Bear v2
« Reply #142 on: November 18, 2015, 12:33:23 AM »

Any chances to adopt latest version for DBW 4.10, at least armament? :-[ :)
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Jim_diGris

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Re: Tu-95 Bear v2
« Reply #143 on: November 18, 2015, 05:51:49 PM »

^^^ yes please
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