[BETA] US Marine Aviation pack (F/A-18C/D, AV-8B+) v3.2 (02/09/2016 International Time)An Add-On for Il-2 1956 by the SAS Modding Community(This main pages contain several information, notices and warning, so please read this carefully before proceed with installing the mod to avoid any future confusion, malfunction and frustration, thank you)F/A - 18 HornetThe McDonnell Douglas (now Boeing) F/A-18 Hornet is a twin-engine supersonic, all-weather carrier-capable multirole combat jet, designed as both a fighter and attack aircraft (F/A designation for Fighter/Attack). Designed by McDonnell Douglas and Northrop, the F/A-18 was derived from the latter's YF-17 in the 1970s for use by the United States Navy and Marine Corps. The Hornet is also used by the air forces of several other nations. The U.S. Navy's Flight Demonstration Squadron, the Blue Angels, has used the Hornet since 1986.AV - 8B Harrier II+The McDonnell Douglas (now Boeing) AV-8B Harrier II is a single-engine ground-attack aircraft that constitutes the second generation of the Harrier Jump Jet family. Capable of vertical or short takeoff and landing (V/STOL), the aircraft was designed in the late 1970s as an Anglo-American development of the British Hawker Siddeley Harrier, the first operational V/STOL aircraft. Named after a bird of prey,[8] it is primarily employed on light attack or multi-role missions, ranging from close air support of ground troops to armed reconnaissance. The AV-8B is used by the United States Marine Corps (USMC), the Spanish Navy, and the Italian Navy. A variant of the AV-8B, the British Aerospace Harrier II, was developed for the British military, while another, the TAV-8B, is a dedicated two-seat trainer.CockpitThis is a 3d cockpit, highly detailed, functional HUD, Radar, DDI, gauges, etc but with limited function due to game engine limitation.
Credit:Texx and Zsoltfireman - Template and textures
Vega - Java and Flight Model
SAS~Jacks - Flight model
Cy6 - java work
CrazyFlak and Red_fox90 - MK-84 bomb
GJE52 - 3d work and texture
Anto - Java work
wasted - Java work
Raptor and Granger - Missiles
Mirrage - Cockpit
Gerd - java work
Gruner - effect work
Storebror - some Java work and dependency cleanup, conversion from HD to SD by default, FM
Western0221 - java work
Benitomuso - java work
Ranwers - 3d work and textures
SAS-Malone - textures
Fly! - Sound
Tom2 - information and testing
S3 - a bit of everything
Notice:1/ The aircraft have a little different flight model compare to any other aircraft currently in IL2, which might require a bit of adaptation including adjusting your own joystick setting.
2/ This mod is coding intensive and required a special mod environment to work with. It is highly recommend that you do not try to install this mod onto your current game. Make a clone of your #SAS folder before making changes. I hold no responsibility in case it does break your game.
You have been warned!.
3/ This mod require editing core game java class in order to work properly. Which mean that adapting the mod to other game version from the one specified below is virtually impossible. However, even if I won't do it, I don't prevent anyone from doing so.
4/ This mod is released under the
DWTFYWWI license.
5/ Limitation:
- Not all instruments and panels are working, due to game engine limitation, some are simulated, and some are left out.
- Damage model is buggy.
6/ Development of this project still continue even after its initial beta release. Your input will help with the project as well. If you have suggestion, please be specific, informative and provide proof in form of document or pictures.
7/ This is a BETA, therefore expect some problems guys, please kindly point them out so we can solve them one by one.
Requirement:You
MUST be running 4.12.2m with SAS Modact 5.3 or later: see this
thread.
You
MUST be running Il-2 1956 The Jet Era v1.33 or later, see this
thread.
You
MUST be running the SAS Engine mod 2.7 or later. Otherwise this pack will NOT work. Available
Here.
You
MUST be running the SAS Utils mod 1.07 or later. Available
Here.
You
MUST be running SAS Engine Patch by Western0221, see this
thread.
You
MUST be using HD, True Color mod, see this
thread.
You
MUST be running Ranwers F-16, see this
thread.
Any attempt to install this mod without complying with these requirements might results in CTD and other malfunctions. I hold no responsibility if something happen when you're trying to install this mod. Installation:For those that are not familiar with installing mods, please read this board before proceeding: https://www.sas1946.com/main/index.php/board,204.0.html1/Please remove all previous patch folders before you apply the new patch
2/Make sure that you download all of the mods folder below and copy them into your mod folder.
air.ini
AV-8B air.AV_8A 1 NOINFO usa01 SUMMER
F-18D air.F_18D 1 NOINFO usa01 SUMMER
F-18C air.F_18C 1 NOINFO usa01 SUMMER
Plane
AV-8B AV-8B, Harrier II Plus, 1993
F-18D F-18D Hornet, Block 29, 1989
F-18C F-18C Hornet, Block 36, 1991
here's the download:!!!!_US_Marine_Aviation_Pack https://www.mediafire.com/download/tge105bdq7dfy52/!!!!_US_Marine_Aviation_Pack.rar!!!!_US_Marine_Aviation_Java_Pack V3.1https://www.mediafire.com/download/0m5wwgsnj08nwj1/%21%21%21%21_US_Marine_Aviation_Java_Pack_upgrade23072015.rarPatch v3.2 for US_Marine_Aviation_Java_Pack by Western 2016-09-02
post #389 hereInstall V3.1 first then copy and paste v3.2 over to apply the patch.#_MordernWeapon https://www.mediafire.com/download/pn34kgg8kfov8ee/#_MordernWeapon.rarLatest Instruction manual (v2.0) :
https://www.mediafire.com/view/nfperf80os341p0/USMC_F-18CD_AV-8B_Manual.pdfSkin for AV-8B:
https://www.mediafire.com/download/o267obuol52q4el/Sharkmouth.zipSkin pack for F-18:
https://www.mediafire.com/download/scnv8cw0i8tgzes/Skins.rarTemplate for F-18 by Zsoltfireman and Texx:
https://www.mediafire.com/download/jup2fpx5f7mxycr/FA-18D.rarLink to the HMS Hermes for Harrier Ops
https://www.sas1946.com/main/index.php/topic,44136.0/topicseen.htmlChange log
V3.1 By Vega
1) Working Fly By Whire code!
2) Lift Code: it simulate lift vs speed, as in other upgraded projects as F-16 or F-4
3) the two versions were differentiated, now we have F-18D block 29, with Ge 400 engines, and F-18C block 36 with powerful GE402 engines and JDAM weapons;
4) Both variants of F-18 now have more loadouts, with new GBU-10 Paveway bombs;
5) Upgrade 3.1 fix the RWR bug and have a little fm modify
V3.2 By Western
* F/A-18 (clearly seen)
- Wingtip AIM-9 following folding wings.
- Fixing Flaps moving visual and its switch operation into historical one.
- Enable to use Elevator Trim in cruise flight.
- Not to so hard Nose-up in automatic taking-off.
- Smoother moving Slats' visual in taking-off.
- Showing correct droptanks remain fuel amounts in cockpit left MFD.
- F/A-18D's rear pilot removes his oxygen mask following front pilot in opening the canopy on the ground.
* F/A-18 (internal codes not seen in missions)
- Move common methods from child classes to the base class.
- Separate Arresting Hook and Refueling codes into each methods from main loop.
* AV-8B+ (clearly seen)
- Easy to level flight in cruise speed , use moving GCenter position instead of auto elevator trim.
- Enable using elevator trim manually in level flight.
- Showing correct droptanks remain fuel amounts in cockpit left MFD.
* AV-8B+ (internal codes not seen in missions)
- Move common methods from child classes to the base class.
- Separate Refueling and Drag Chute, AI Airbrake codes into each method from main loop.
For bugs reports:Re-read this first pages to find glues about your problem. Read the topic to see if someone else have posted the problem and solved or not. If you still have no idea what is wrong, then post your problems giving the following:1/ your mod installation.
2/
If you have a crash, and you want us to help you, you'll definitely have to post your logfile, in code format.
If I don't see a logfile, I won't help you, since I'm not a wizard or fortune teller who can just use a crystal ball and see what's the problem that you have. the logfile tell me exactly what the problem that you have.
If you don't know how to post your logfiles:
https://www.sas1946.com/main/index.php/topic,42857.0.htmlIF you don't know which parts of the log file to post, simply use search function to find these: anything that related to
"F_18" "AV_8" and also this
"java.lang.RuntimeException".
For 30% CTD when loading the PFM, please make sure that you have installed the latest SAS engine mod, as stated above. If you continue to experience this problem, it highly caused by mod conflict, try an install this to a clean configuration and see if you still have the error.
As we cannot support every person that have problems, insufficent bugs reports or simply did not read or follow instruction will be kindly ignored.
For players and beta testers that are able to set this mod up and have it working properly, please help others too. I sincerely thank you.Quick solution for frequently have problems:1/ When I fire a missile game crash: Check if you have all the required mod. Check if you have a countermeasure folder, if yes, please remove it.
2/ Game loaded but I can see the 3d: Check if you have installed HD mod correctly.
3/ Game loaded but I got 100% freeze/ mission loaded failed: null: check if you installed all the required mod correctly. If not confident, redownload and reinstall all the required mod before continue.
Cheers,
Eric