Hello guys, first of Dreamk, yes the java has the necessary text that you mention as the original java was for the TB-3 versions.
Normally I have no problem getting the gunners pits working for most of the aircraft I try, they are usually in the wrong place and require editing to hide various things but in this instance it is puzzling.
As you guys point out the model GIO uploaded had the folders set for the aircraft you mention but I removed them and used ones from a extracted install in the hope that it would not use anything else that I may not have in my test install.
As Kant points out the original gunner pit was a assembly of various planes and their heir files, all too baffling for me and the aircraft gave issues in the load screen.
In the heir of the AEG there are various entries for turrets and pilots and I tried messing with those and did actually get a single gun firing from the nose in one instance Dreamk, and have tried various changes to some of the text in the CF_D0 regarding hooks.
Sadly I do not have the experience you guys do so I am struggling to identify just which items Gio set up that I do not need now I have a dedicated java file set up for the AEG.
Maybe Gio or one of you could upload a version of the AEG that was just a standard model not assembled to work from the aircraft originally intended in DBW 1916, I may have more success that way.
Failing that I could send one or more of you the model as it stands and you could make the necessary changes to that, I could then hopefully get the rest sorted out later.
Other than that the option is to upload it without any gunner pits as with the Straaken or I just keep fiddling with it untill I can finallly figure out just what makes it all tick.
Thank you very much for the help and replies so far all of you, they are greatly appreciated.
Wishing you all the very best, Pete.