Okay , more progress.
I have changed the mod tool to export directly into GuruEngine, which is what I am calling the game engine I am writing for this game.
You have a new menu ...
Clicking on "Export to Guru" will prompt you for a destination directory, then bring up this dialog.
Clicking on the checkboxes on the left will add basic flight controls automatically. These can be tweaked later in the game object editor.
You can also add CVTAnimatorComponents. These use the same parameters as you use in Java (just with a sign change on the angle, so -85 in IL2 == 85 in Guru )
You can add as many of these as you want. The "Variable" string can be anything though some are pre-defined like GearPosition, RudderPosition, etc.
Then just click on continue and it's done.
Works very well for most aircraft.
Though it has shown us some big problems in my lighting system. I am at a lost why, but look at the rudder. It's black. Like the normals are wrong...... agghh
Now going to add a AngleAnimatorComponent and a TranslateAnimatorComponent for things like cockpits.