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Author Topic: Weekly progress report  (Read 127759 times)

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Stainless

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Re: Weekly progress report
« Reply #540 on: November 14, 2021, 11:03:46 AM »


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Mission_bug

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Re: Weekly progress report
« Reply #541 on: November 15, 2021, 04:10:41 AM »

This has been a really interesting project to watch come to fruition, I do not understand most of the technicalities but
watching it progress has been awesome. 8)

There seems to be so much to do though I wonder if it is possible for any one individual to ever finish this alone. :o


Take care and be safe.

Wishing you all the very best, Pete. ;D
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Stainless

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Re: Weekly progress report
« Reply #542 on: November 20, 2021, 03:41:28 AM »



Weather boards and pilot / aircraft availability
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Stainless

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Re: Weekly progress report
« Reply #543 on: November 20, 2021, 07:59:54 AM »

Now added cloud cover indicator (in octas)



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Stainless

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Re: Weekly progress report
« Reply #544 on: January 16, 2022, 05:14:13 AM »





Not got a lot of time to work on it at the moment, but some progress
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Stainless

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Re: Weekly progress report
« Reply #545 on: January 22, 2022, 01:05:34 AM »

Some big news this week.

As part of my day job, the chance came up to pitch this game to publishers, big publishers. The sort of people who can throw me a few million to get it off the ground.

And they are interested.

Will see what happens.
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Mission_bug

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Re: Weekly progress report
« Reply #546 on: January 22, 2022, 09:02:02 AM »

Some big news this week.

As part of my day job, the chance came up to pitch this game to publishers, big publishers. The sort of people who can throw me a few million to get it off the ground.

And they are interested.

Will see what happens.



Hope all goes well with that, makes all your hard work and frustration worthwhile. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
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SAS~tsisqua

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Re: Weekly progress report
« Reply #547 on: January 22, 2022, 09:05:39 AM »

Some big news this week.

As part of my day job, the chance came up to pitch this game to publishers, big publishers. The sort of people who can throw me a few million to get it off the ground.

And they are interested.

Will see what happens.

Good Day, Sir!!
  I have been lurking . . . er, uh . . . quietly FOLLOWING your work on this.
If this publisher can help you it would be so awesome! I'm sure you've considered how much being able to hire an actual team could speed up your work. We are all rooting for you!

Bird
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"When you have to kill a man, it costs nothing to be polite." Winston Churchill

Pursuivant

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Re: Weekly progress report
« Reply #548 on: January 23, 2022, 02:55:17 AM »

As part of my day job, the chance came up to pitch this game to publishers, big publishers. The sort of people who can throw me a few million to get it off the ground.

And they are interested.

Best of luck!

While it would be a nightmare from marketing/brand control point of view, a commercial "sandbox sim" where it's easy for fans to make and import mods or even official content from older sims would be a godsend for simmers of all types. Think of all the libraries of mods for MSFS, IL2, etc. and then imagine being able to run them all in a single environment. Infinitely expandable and moddable, with a franchise life measured in decades.
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Stainless

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Re: Weekly progress report
« Reply #549 on: January 23, 2022, 07:36:32 AM »

That is the plan
 8)
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slibenli

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Re: Weekly progress report
« Reply #550 on: January 23, 2022, 08:25:33 AM »

Now that sounds exciting!  8)

Stainless

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Re: Weekly progress report
« Reply #551 on: January 23, 2022, 09:47:44 AM »


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