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Author Topic: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)  (Read 52724 times)

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Kelso

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #120 on: April 12, 2023, 02:46:58 AM »

This is already done by the author. In directory Ki-48-II(ja), Ki-48-II(Multi1) there are three subdirectories: I_summer, KAMIKAZE_summer, summer for different variants of this aircraft. Only a separate subdirectory for version II is missing.
Final version 1.22.
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Frankiek

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #121 on: April 12, 2023, 02:49:38 AM »

this mod has already three different default skins folders I_Summer, KAMIKAZE_Summer and Summer it shouldn't be to difficult to implement additional  conditional default skins 
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leforban

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #122 on: April 12, 2023, 05:21:11 AM »

 :o Thanks very much for all your answers but...
filling the subfolders I_summer, KAMIKAZE_summer with new default skin made with the cache folder don't work...
Only the one called summer or pacific  work...
The result is you get for one map (ex:new guinea) the same default skin for the 4 variants of the ki-48...
Le Forban

Maybe there's another way around  ....
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Kelso

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #123 on: April 12, 2023, 06:15:04 AM »

Select player's country: Japan. Everything works fine for me.
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taly01

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #124 on: July 16, 2023, 01:01:04 AM »

I am getting this weird no texture on tailplane any one else?



A corrupted download????
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taly01

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #125 on: July 25, 2023, 07:11:39 AM »

I had made an update for Ki48 4.13 but it seems to work in 4.12, as the only difference is bombsight for player use.

This Ki48 update
+aligns all gunsights and pilot sight for divebomber
+uses standard Nakajima engine names for compatibility
+Ki48 flight model tuned, drag, flight surface moments, air brake and response
+heavy bomb loads added
+bombardier sight adjustments work better and no jumping reticle
***UPDATED BELOW THREAD***

INSTALL
+ extract these files into the folder \ki-48_PACKfor4.13 or \ki-48PACKV1.22 for4.12 and overwrite if asked
+ add new bomb loads to \i18n\weapon.properties
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Piotrek1

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #126 on: July 25, 2023, 10:46:32 AM »

Hi taly01,
Thanks for doing this fix 8), I'm glad someone is still interested in tweaking existing mods, besides load of heavy bombs is always welcome :).
I tried to overwrite the patch over existing 00_Ki-48_v1.22_for_4_12 folder in my Vp mdpck unfortunately I got 20%CTD,
log content below:
Code: [Select]
[1:18:03 PM] Spawn.get( com.maddox.il2.objects.air.KI_48_I ): com/maddox/il2/objects/air/Scheme1BomberType90Mk1
[1:18:03 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/Scheme1BomberType90Mk1
[1:18:03 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[1:18:03 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[1:18:03 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[1:18:03 PM] at java.lang.Class.forName0(Native Method)
[1:18:03 PM] at java.lang.Class.forName(Unknown Source)
[1:18:03 PM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[1:18:03 PM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[1:18:03 PM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
[1:18:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[1:18:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[1:18:03 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[1:18:03 PM] at com.maddox.il2.game.Main.exec(Main.java:405)
[1:18:03 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[1:18:03 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/Scheme1BomberType90Mk1
[1:18:03 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[1:18:03 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:18:03 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[1:18:03 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[1:18:03 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[1:18:03 PM] at java.lang.Class.forName0(Native Method)
[1:18:03 PM] at java.lang.Class.forName(Unknown Source)
[1:18:03 PM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[1:18:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[1:18:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[1:18:03 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[1:18:03 PM] at com.maddox.il2.game.Main.exec(Main.java:405)
[1:18:03 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

btw, :-[ I know it's probably a lot of work but if you would be interested in adding drop tanks and bombs (250kg) to the Ki-45 below is the table:


Best regards,
Piotrek
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Frankiek

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #127 on: July 25, 2023, 03:53:03 PM »

You had a 20% crash due to a problem with the class being loaded (20% always indicates a class problem) and is clear from your log
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/Scheme1BomberType90Mk1 apparently in the version of the game you are using you are missing this class Scheme1BomberType90Mk1
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Piotrek1

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #128 on: July 26, 2023, 09:25:56 AM »

Thank you for the clarification 8) ]thumleft[, how could I source this particular class ?

Best regards,
Piotrek
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Frankiek

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #129 on: July 26, 2023, 09:49:55 AM »

Well that is a bit of a problem as this mod is designed for 4.13 while VPmodpack is based on 4.12.2. The missing class is coming from 4.13 and not sure that it will work in VP Pack. In any case I have attached the missing class below you can try to add it to the Ki-48 folder together with the other hashed classes and see if it works. Game won't explode but not sure it won't CTD again.
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Piotrek1

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #130 on: July 26, 2023, 10:01:27 AM »

Thank you, I'll try and let you know.
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Piotrek1

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Re: Kawasaki Ki-48 Light Bomber ”LILY” PACK V1.22 (2015/04/14)
« Reply #131 on: July 26, 2023, 10:35:35 AM »

Thank you for your help Frankiek, unfortunately even after adding this class stil I get a 20% CTD.

Best regards,
Piotrek
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