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Author Topic: Community Universal Patch C.U.P.  (Read 515150 times)

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SAS~Monty27

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Re: Community Universal Patch C.U.P.
« Reply #108 on: March 04, 2015, 06:34:09 PM »

Oh bollocks! ...should have been in WAW Pt-06 but the new link did not overwrite properly.  Here is a full example of the latest #WAW with all features working properly ands JCats-Arms where it should be.

Please consider this file part of the standard WAW install, with Expansions to follow listed separately.

Just drop it in after WAW-Pt-06 and overwrite.

C.U.P.- Module 03 - World At War Pt07.rar
https://www.mediafire.com/?e1xnedfslq3axaq


*************

of course but it's past my bedtime in Blighty and I've got work in am. I will try and post tomorrow. In essence I sourced the files from an earlier vehicle pack mod in the 3do/Cars/OpelBlitz6700A and related variant folders, then popped them into the right directory structure for inserting into the #waw folder.
I'm logged off and on the iPad now, will sort in the am.


P9
   



I have fixed this by creating a small JGSME file that adds the relevant missing "damage64.tga" and  "Damage.mat" files for the opel blitz family of trucks - works like a dream now - it is only these files I believe that are causing the problem (for me at least).

will you share this with us?  ;)

I haven't had this issue, but minor differences can creep in when collating such a large amount of material and uploading or it may have been lurking for some time.  Honestly, you need eyes in your arse sometimes!.  If you can post a link we can quickly evaluate and include the fix, probably using the new Part-07 again as it is quite small.  Look forward to it, feel free to PM me please.

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mig66

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Re: Community Universal Patch C.U.P.
« Reply #109 on: March 04, 2015, 07:01:49 PM »

havin' 60%CTD for WAW, can anybody help please?
no problem with DOF or JTW.

must be a defect rar file

or you have edited the air.ini in WAW?:

"java.lang.RuntimeException: PlMisAir(GUIQuick):
class 'air.KI_44_IIKO' not found"

anyway, check your download files for the size
of each file, see the attached pic.  ;)

guys - Monty or Gerax - please can you double check WAW part 04 download for me?
after second download i got a bigger file than first time but still small so i done it again (3rd time) - both files were 910658KB only (should be 925085) and i got 60% CTD again as i reinstaled new file anyway (including last patch 07 - thx monty):
Code: [Select]
gui/game/buttons'
FM called 'FlightModels/P-51B.fmd' is being loaded from Alternative File: 'gui/game/buttons'
Main begin: PlMisAir(GUIQuick): class 'air.P_51B_5' not found
java.lang.RuntimeException: PlMisAir(GUIQuick): class 'air.P_51B_5' not found
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2807)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3954)
at com.maddox.il2.gui.GUI.create(GUI.java:160)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Mar 5, 2015 1:54:24 AM] -------------- END log session -------------
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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #110 on: March 04, 2015, 07:08:39 PM »

I just doublechecked and, yes, there is something wrong with the sizes
(and so the files).  ??? Don't know what atm. What puzzles me is that you are the only one reporting this 60% ctd. Seems you (not your fault) and maybe others (maybe they simply have not tried WAW yet) are missing some files for the planes in question. With my files I have no CTD. Anyway, we have to wait for Simon to solve this.
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Typhoon Ib

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Re: Community Universal Patch C.U.P.
« Reply #111 on: March 04, 2015, 07:17:13 PM »

B-25 J-22

:(
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Radoye

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Re: Community Universal Patch C.U.P.
« Reply #112 on: March 04, 2015, 07:22:09 PM »

torrent link?
+1

I have very limited computer time and would rather not use it to manually download dozens of files, but i do have unlimited internet and am able to leave my machine on for days on end. So if there would be an option to download this as a torrent i could seed this for others for quite a while. :)
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stugumby

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Re: Community Universal Patch C.U.P.
« Reply #113 on: March 04, 2015, 07:36:46 PM »

Just downloaded and installed just the map pack module, i now get a new entry for the selector, ive selected sas mod act and have no new maps. Do i need to copy into my existing mods folder the maps folder . in jsgme there is only 1 cup entry, it is for sky colors. any help greatly appreciated. currently reading the cup manual as well.
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dietz

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Re: Community Universal Patch C.U.P.
« Reply #114 on: March 04, 2015, 09:07:20 PM »

wonderful! Have really looked forward to this-I want to make this the Il-2 version!
Have installed everything one at a time on a SAS5.3 virgin copy and it opens perfectly but I have one problemand that is every map fails to load regardless of whether its single mission , quick mission or campaign.The only thing I can think of is that I inadvertantly downloaded a corrupt patch in the first series of downloads.Would that evidence itself in this way? Should I try downloading everything again or perhaps you have a less extreme idea?
Thanks again for all this hard work! ;)
( Please move this post if it should be posted elsewhere... :-\\)
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Bf-110

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Re: Community Universal Patch C.U.P.
« Reply #115 on: March 04, 2015, 09:28:45 PM »

Whaaaaat??? Is it live already??? That got me with my pants down!
Will download tomorrow!

BTW,need to ask,do I need to install it over a copy of the game or may I install directly over the unmodded one without risking to lose it? Yes,may sound dumb,but might save me some work.
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Forager

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Re: Community Universal Patch C.U.P.
« Reply #116 on: March 04, 2015, 10:16:17 PM »

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OberstDanjeje

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Re: Community Universal Patch C.U.P.
« Reply #117 on: March 05, 2015, 12:42:28 AM »

What a wonderful BIG pack!!!!!
I don't play IL2 anymore but this CUP make me eager to fly again ;)
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Sakura_Matou

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Re: Community Universal Patch C.U.P.
« Reply #118 on: March 05, 2015, 12:55:30 AM »

Ok Monty thanks for the response.

I Just thought imo it would make sense for ww2 and Korea to be combined at least. I guess I just need to figure out if it is possible to move some of the Korea era AC to WaW if it is even possible.

Anyways once again thanks for the mod packs and all the hard work.
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Peachy9

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Re: Community Universal Patch C.U.P.
« Reply #119 on: March 05, 2015, 01:21:44 AM »

Monty and SAS~Gerax, please see attached link - it was in fact the "damage64.tga" , "Damage.mat" and "base.mat" files that were missing - I have added them into this file for use in JGSME - I no longer get any errors in log.txt relating to Opel Blitz and my framerates are back to normal when columns are being destroyed. I am wondering whether this occurs because vehicles are being called for in old stock tracks and missions  that don't exist in the new installation - in FMB in my HSFX 7 install there are at least 4 types of standard Opel Blitz 6700A and the same number of fuel 6700As and a radio and ambulance vehicle (I assume there are Summer, Winter, Desert and Grey variants). We seem to only have Grey now. I am not really fussed as they all look the same when destroyed :-) but in the interests of compatibility may be worth getting some of these back in?

This was also reported in TFM 4.12 by a couple of people. I tested it with Blackdeath track. Off to work now but just my chance to say thanks - this must have been a huge undertaking for you all.

https://www.mediafire.com/download/lc613uc5pjyx443/#WAW_opelblitzfixlight.7z


of course but it's past my bedtime in Blighty and I've got work in am. I will try and post tomorrow. In essence I sourced the files from an earlier vehicle pack mod in the 3do/Cars/OpelBlitz6700A and related variant folders, then popped them into the right directory structure for inserting into the #waw folder.
I'm logged off and on the iPad now, will sort in the am.

P9
   
I have fixed this by creating a small JGSME file that adds the relevant missing "damage64.tga" and  "Damage.mat" files for the opel blitz family of trucks - works like a dream now - it is only these files I believe that are causing the problem (for me at least).
will you share this with us?  ;)
I haven't had this issue, but minor differences can creep in when collating such a large amount of material and uploading or it may have been lurking for some time.  Honestly, you need eyes in your arse sometimes!.  If you can post a link we can quickly evaluate and include the fix, probably using the new Part-07 again as it is quite small.  Look forward to it, feel free to PM me please.
[/quote]
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