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Author Topic: Community Universal Patch C.U.P.  (Read 524429 times)

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tooslow

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Re: Community Universal Patch C.U.P.
« Reply #1404 on: May 06, 2015, 10:58:52 PM »

I recently downloaded and added WAW_1st adder and 2nd adder and everything was fine. However when I added 3rd adder the program stopped at 70%. On the basis that problems can be resolved by reinstalling WAW, I deleted the existing WAW from CUP and reininstalled it, only to have the same problem. As I reinstalled WAW I was asked several times if I wanted to replace certain files with similar ones that suggested to me that my 'deletions' had not been complete.

I can still get DOF and JTW so the whole program isn't fouled up.

I'm not sure how to add my log for this latest attempt to fly WAW.

Any help welcomed!

The adders don't work unless you have WAW - part 8 is installed.  I recently tested a complete re-download and test of the adders, everything seemed to work for me.   See:

 https://www.sas1946.com/main/index.php/topic,45858.24.html
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Moezilla

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Re: Community Universal Patch C.U.P.
« Reply #1405 on: May 07, 2015, 07:16:47 AM »

Is there really a map called "Rabaul_beta"?  I can't seem to find it in the folder mentioned.  When I try to bring it up in FMB I get crashed back to the desktop.  Any advice for one of us old and dumb ones?  Thanks.

There is/was such a map but it's not in CUP Module 1, the map Rabaul_44 is included. The JSGME add-on called CUP_TB_Skies adds a load.ini for Rabaul_Beta but the map can't load without the rest of the files. If you check the all.ini at #WAW\MAPMODS\Maps\ then you will find:
Code: [Select]
Rabaul_44                       Rabaul_1944/load.ini
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Gremlin4

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Re: Community Universal Patch C.U.P.
« Reply #1406 on: May 07, 2015, 07:45:34 AM »

Further to my message yesterday, I believed in the statement under the initial installation instructions - "ONLY THE INDIVIDUAL MOD FOLDERS NEED TO BE REPLACED...IN THE TIME OF SCREW-UP". I have since removed all reference in the sim to WAW and re-installed to include WAW 08 and it 'nearly' all works. The QMB locks up and the program will not move on but Pilot Career, Single Missions and FMB all work fine - I'm not going to lose any sleep about not being able to access QMB. Everything still works in DOF and JTW. I will wait before re-installing the 'add-ons'
Thanks for all your helpful comments.
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Moezilla

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Re: Community Universal Patch C.U.P.
« Reply #1407 on: May 07, 2015, 10:43:03 AM »

Gremlin4,

Don't forget to delete the last.quick in the Quicks folder if you change module (DOF to WAW/JTW) or remove some planes from your air.ini that you were testing in QMB.
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henkypenky

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Re: Community Universal Patch C.U.P.
« Reply #1408 on: May 07, 2015, 01:13:24 PM »

Hi, Moezilla's answer 1433 solved my problem; changing the line Rabaul_beta/load.ini into Rabaul_1944/load.ini did it. Although I must say that its very confusing to have a folder named Rabaul_beta and a starting line Rabaul_1944. But, as it works...
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tartenmuche

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Re: Community Universal Patch C.U.P.
« Reply #1409 on: May 07, 2015, 02:06:37 PM »

Good evening everybody,
could somebody tell me where I have to put the "PacificBlue.tga" in order to have the "La Chute" map working?
Beforehand thank you.
 
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chupag72

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Re: Community Universal Patch C.U.P.
« Reply #1410 on: May 07, 2015, 03:22:50 PM »

Map of Rabaul is not loaded in the editor.
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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #1411 on: May 07, 2015, 05:48:05 PM »

have a look 3 posts (Reply #1436) above and try.
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Draken

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Re: Community Universal Patch C.U.P.
« Reply #1412 on: May 07, 2015, 11:07:36 PM »

The front wheels of the F-18 stationnary plane do not stand on the ground .
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BravoFxTrt

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Re: Community Universal Patch C.U.P.
« Reply #1413 on: May 08, 2015, 04:22:51 PM »

Has any one tried Freddys Bf-109-E3 Pit in CUP yet?

Im seeing External view no Canopy, in internal view the Canopy is there... ???
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BravoFxTrt

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Re: Community Universal Patch C.U.P.
« Reply #1414 on: May 08, 2015, 04:36:37 PM »

HaHa, fixed it by using the HSFX 7.0 Mod, yyaaayyyy!!!
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ol' Navy

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Re: Community Universal Patch C.U.P.
« Reply #1415 on: May 08, 2015, 07:02:33 PM »

Referring to reply #1436, that worked for me also.  Just wanted to let all know that were interested.  Thanks.
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