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Author Topic: Community Universal Patch C.U.P.  (Read 525284 times)

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hadji4

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Re: Community Universal Patch C.U.P.
« Reply #1440 on: May 20, 2015, 02:38:08 AM »

A set of arms is not registered in the class of aircraft. This most often occurs when the mode the aircraft used in the mission, written in the early version of the game or the game uses the mode plane is different from the one used when creating mission. Corrected simply: the Georgian mission to the full editor is a link, or the plane of the desired type (in this case, Yu-87D3) stands click on it and press the "object" tab "Properties". In the "weapons" will be written "default". Click the window and choose from the drop down list the appropriate option arms (eg 1xSC-500 + 4xSC-50), save the mission. These manipulations need to be done with all types of aircraft for which swears log. so I suggested to Aviaskins thank you for your help
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Hunter

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Re: Community Universal Patch C.U.P.
« Reply #1441 on: May 20, 2015, 10:42:47 AM »

HaHa, fixed it by using the HSFX 7.0 Mod, yyaaayyyy!!!
Someone help me ? How to install HSFX 7.02 on CUP ?
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barber

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Re: Community Universal Patch C.U.P.
« Reply #1442 on: May 20, 2015, 10:52:11 AM »

Hi all!

I could not find answer to this problem, so I must ask if anybody has the samekind of problem as me.
In C.U.P. WAW mod I have added some planes to it, for instance: MC.202AS/CB serie XII,HE46C-1,HE46C-2,
SB-2M103Skis,SB-2Mi00ASkis,Blenheim SarjaI,FW-190A-1.
The problem is that flying under 200m, the speed of the aircraft seems to increase and if trying to land,
you have to do it with half the speed to succeed. On normal speed it is impossible to control the aircraft
and you mostly brake the aircraft. Otherwise the aircraft fly and work ok!
All the original WAW planes work ok when landing. Hoping some kind of solution to this because, when flying
you must land too!!

Cheers
Barber
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BIOSURGE

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Re: Community Universal Patch C.U.P.
« Reply #1443 on: May 20, 2015, 10:13:06 PM »

I have been flying and fighting in the sim for some time now. I can truly and thankfully add that the sim is really well thought out and fortunately has very few bugs in it. I am really interested in the fact that modders and interested parties from all walks of life, religion, political background, and ethnic background and various countries, have gotten together and produced a very complete sim. I wish our world governments would do the same and work for a common goal for all of us to strive for. it is almost impossible for any government working together for a common good. Here is a shining example of how our world should be. All working together for a common goal and common interests. I am so very happy to be able to live in the time of change and technology that has brought so many of us together peacefully and with friendship and from the world over.
I am just a hairs breadth away from 60 yrs old, and I know my days here are slowly coming to a close. But when I go I will have the satisfaction of knowing that a least some of us are working together for all of us.

Thank you for all your hard work and making this sim the best in the world, and for making my life one of peace and happiness due to all your hard work and dedication to the flight sim.

Joe Biosurge
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JOE WOLFGANG MOZART "BIOSURGE"

muzashi1963

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Re: Community Universal Patch C.U.P.
« Reply #1444 on: May 20, 2015, 11:14:55 PM »

'Tis truly ironic that a Sim, based on some of man's most turbulent times, can bring together such a diverse group of people to work and play together, as you say Joe.

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decipher

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Re: Community Universal Patch C.U.P.
« Reply #1445 on: May 22, 2015, 06:28:17 PM »

getting the hang of FMB, almost finished my first full Pack of Dogfight QMB missions for WaW. using a lot of the great Mods that CUP incorporates :)

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Draken

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Re: Community Universal Patch C.U.P.
« Reply #1446 on: May 24, 2015, 12:38:00 AM »

There is an issue in the FMB .
When I create a base for a dogfight mission , I can choose aircraft types avalaible on this base ( this is OK ) , but then , if I check " activate aircraft limitations " ,  only default loadout is avalaible when playing the mission ...
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nyali

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Re: Community Universal Patch C.U.P.
« Reply #1447 on: May 24, 2015, 07:11:49 AM »

Draken - like the older versions of il2 , if you select aircraft limitations you have to also specify the weapon loadouts available
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Draken

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Re: Community Universal Patch C.U.P.
« Reply #1448 on: May 24, 2015, 10:32:41 AM »

Thanks , I did it .
But even if I specify all loadouts avalaible , there is only default loadaout avalaible when playing the mission .
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FNRennier

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Re: Community Universal Patch C.U.P.
« Reply #1449 on: May 24, 2015, 11:06:19 AM »

Hello, my aircraft the "FFR-41MR RAM-AIR" does not appear in my CUP
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=FN=Rennier

Robbie1234

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Re: Community Universal Patch C.U.P.
« Reply #1450 on: May 24, 2015, 04:07:39 PM »

Hey gents, got CUP world at war up and running fine. Apart from the fact AI aircraft seem to nose dive into the ground alot more frequently. Now if this was a kamikaze mission i would be impressed, however it seems to happen all the time which can get a little frustrating in missions, especially when i flew for about 40 mins in an f4f , only to find out the aircraft i was meant to shoot down dived into the ocean. Any help would be apreciated. Thanks :)
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Draken

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Re: Community Universal Patch C.U.P.
« Reply #1451 on: May 24, 2015, 06:15:18 PM »

I suggest that you play online against human players  :)
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