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Author Topic: Community Universal Patch C.U.P.  (Read 515506 times)

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andqui

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Re: Community Universal Patch C.U.P.
« Reply #744 on: March 13, 2015, 10:23:12 PM »

Why have the air.ini entries for the Ju-87's been changed? This breaks compatibility for a lot of missions.

These are commented out:

Code: [Select]
//Ju-87D-3          air.JU_87D3 2                                 g01   SUMMER
//Ju-87D-5          air.JU_87D5 2                         NOINFO  g01   SUMMER
//Ju-87G-1          air.JU_87G1 2                                 g01   WINTER

While these are in their place:

Code: [Select]
Ju-87D-3          air.JU_87D3j 2                                g01   SUMMER
Ju-87D-5          air.JU_87D5j 2                                g01   SUMMER
Ju-87G-1          air.JU_87G1j 2                                g01   WINTER
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davido53

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Re: Community Universal Patch C.U.P.
« Reply #745 on: March 13, 2015, 11:00:24 PM »

davido53
Take a look at the post on page 63  #747
It fixed Tiger's sounds for me.
Absolutly great now. Make the hair on the back of your neck stand on end   :)
Rod

I'll try it, thank you sir!
==========
Well, I tried it but it didn't work for me. Do you activate Tiger's Flyby sounds in JGSME? That's what I did, but no joy.
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kingsley

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Re: Community Universal Patch C.U.P.
« Reply #746 on: March 14, 2015, 12:05:51 AM »

Hairog
Yes CUP can be a challange But I do know you have read the first post and the manual on how to install. Now there was a few tricks to fix a few minor problems like post 222 and a few more and also in your config in the mods section put in WepEffects=0  this is for the waw portion of the CUP. Just take your time and read through the posts and the rest of the answers are there
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creature

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Re: Community Universal Patch C.U.P.
« Reply #747 on: March 14, 2015, 02:44:12 AM »

Quote
Well, I tried it but it didn't work for me. Do you activate Tiger's Flyby sounds in JGSME? That's what I did, but no joy. 

Nooooooooo:))

Davido:

Not sure what you got going on there, but I would check a few things before you go any further.

1.  Did you start out with a clean install of 1946 412 + Modact 5.3 ONLY??
2.  Did you just install CUP or do you have other stuff installed.  Highly recommend you have nothing else (mods, HSFX, TFM, etc...)
3.  Read the full first post of this thread before you start over.  Won't take long if you have everything downloaded
4.  Tigers Sound Mod is incorperated into the World At War Module only!! and there is no activation on JSGME.
5.  After you have read the "entire" first post + the fixs' that are listed at the bottom of the first post, start the sim with out ANY of
     of the JSGMEs mods activated, and go from there.
     
Don't be insulted by me stressing to read the entire first post.  I have to do it several times myself :)

Good Luck,

C
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

Whiskey_Sierra_972

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Re: Community Universal Patch C.U.P.
« Reply #748 on: March 14, 2015, 02:45:23 AM »

Why have the air.ini entries for the Ju-87's been changed? This breaks compatibility for a lot of missions.
...

Because they choice to use the EM modified....IIRC in this way they should be able to allow normal usage but maybe you have trouble not with planes but with their loadouts (in the J version IIRC was upgraded)....

Since them should be indipendent and compatible simply change the entries in this way:

Ju-87D-3          air.JU_87D3 2                                 g01   SUMMER
Ju-87D-5          air.JU_87D5 2                     NOINFO  g01   SUMMER
Ju-87G-1          air.JU_87G1 2                                 g01   WINTER

and

Ju-87D-3J          air.JU_87D3j 2                                g01   SUMMER
Ju-87D-5J          air.JU_87D5j 2                                g01   SUMMER
Ju-87G-1J          air.JU_87G1j 2                                g01   WINTER
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Whiskey_Sierra_972

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Re: Community Universal Patch C.U.P.
« Reply #749 on: March 14, 2015, 02:46:46 AM »

Holy words!

Yes CUP can be a challange But I do know you have read the first post and the manual on how to install. Now there was a few tricks to fix a few minor problems like post 222 and a few more and also in your config in the mods section put in WepEffects=0  this is for the waw portion of the CUP. Just take your time and read through the posts and the rest of the answers are there

..... (name deleted by WS972 because this is true for everyone!!)
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tone12

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Re: Community Universal Patch C.U.P.
« Reply #750 on: March 14, 2015, 04:39:19 AM »

Congrats on finally getting this thing released.

I just wanna confirm ive installed everything correctly.

Unmodded 12.2m with modact 5.3

Extracted all 9 sas files to main folder
Extracted all 4 dawn of war files + skins
Extracted all 7 world at war files
Extracted all 4 the jet age files + expansion module 4

I assume this is all I need to do? I loaded it up without any issues.

I loaded up dawn of war but I cant find any missions.  Does this mod come with any missions/campaigns?
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fightingirish

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Re: Community Universal Patch C.U.P.
« Reply #751 on: March 14, 2015, 05:00:35 AM »

Just wanted to post my appreciation to the modders, developers and guys who have taken the time to put together this fantastic mod and provide the support and advice thereafter.

For me, CUP has made IL-2 like a brand new game, with features I'd never seen or tried before......my daughter was wondering why I was laughing at the computer today, she didn't quite understand when I replied 'the sound of a Spitfire flying past in my flight sim!'

Just to reiterate what has been said previously, a little patience and perseverance goes a long way, there is great advice and answers to the bits and pieces which are being ironed out in the mod.......just take the time to read through the post.

Thanks again guys and best wishes, you've made a middle-aged man very happy. :)
Here's to many more years of Il-2 fun.
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SAS~Tom2

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Re: Community Universal Patch C.U.P.
« Reply #752 on: March 14, 2015, 05:34:57 AM »

Not sure! ..if something similar has been posted before, but this cured the ugly water in C.U.P for me:

Readme inside!

 ;)
https://www.mediafire.com/download/2obd4c4ud10d14h/C.U.P._vswater+bug.rar


 


Tom
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wtornado

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Re: Community Universal Patch C.U.P.
« Reply #753 on: March 14, 2015, 05:45:24 AM »

Downlaoded everything but still not really get what's the difference to UP 3.0RC, DBW, HSFX, TFM etc.

A bit puzzling to understand from here  :-[

Greetings from Germany
I love your work! Thanks so much!!
 


The biggest difference is in online play.

For example you can put 20 planes in a online coop with HSFX or UP 3 RC4
and have lots of ground objects and get them to engage each other simutaniously
without any lag or studder.

CUP studders or screen freezes for minutes at a time if you have the same amount
of ground objects and planes offline using the exact same mission as UP 3 and HSFX.

I recommend you lower the amount of all objects and script you plane flights so they come
in as waves with time intervals until they are shotdown and out of the fighting.
 8 aircraft engaging seems to be ok. NOT 20!

CUP is a high quality offline emergence of player(pilot) and plane on gorgeous maps with an infinite
amount of plane setups and scenarios.

 
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jerryb

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Re: Community Universal Patch C.U.P.
« Reply #754 on: March 14, 2015, 07:39:02 AM »

Hi again, OK so Dawn of flight seems to be OK I can fly aircraft in quick mission but there does not appear to be the WW1 maps, they are in the full mission builder but not the quick.  World at War was crashing at 70%, cured that thanks to the info on page 1, but it freezes if I try to go into quick mission builder and only some of the single missions load.  I'm downloading The Jet age as I post.  Thanks.  PS, did the log file thing but it only seems to say about loading from alternative file which I assume is correct.
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ol' Navy

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Re: Community Universal Patch C.U.P.
« Reply #755 on: March 14, 2015, 07:40:10 AM »

...put in WepEffects=0  this is for the waw portion of the CUP.

Hey Kingsley, do I have a WepEffects to change to 0 as you suggested?  Man, it is getting really hard to get my 72 yr old eyes with trifocals to see that little print even though lately I got a bigger monitor after my old one crapped out.  I do have "Effects=1" but I can't find "WepEffects".  So I am kinda thinking I don't have it.  Any advice is really appreciated.  Thank you.
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