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Author Topic: Community Universal Patch C.U.P.  (Read 516134 times)

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dpeters95

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Re: Community Universal Patch C.U.P.
« Reply #792 on: March 14, 2015, 07:57:15 PM »

For anyone interested I posted a mission I created using UQMG in CUP/WAW with 24x109s vs. 132xB-17s.  CUP/WAW modifications and enhanced stuff really makes a difference.  If you are interested you can download it at https://www.sas1946.com/main/index.php/topic,45162.0.html

UD/dzz

UD, thank you for your efforts but you must have a MUCH better computer than me.  I have a 3GHz CPU, 8 GB Ram, and a GTX 760 video card and I am getting a whopping 1 FPS!!!  I may just have to go in and get rid of a few hundred airplanes!  ;)
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Sir Rod

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Re: Community Universal Patch C.U.P.
« Reply #793 on: March 14, 2015, 08:19:57 PM »

Not a complaint or a bug 
but is there a way to remove the leather bond edge of the in flight Map.
Just to make it a little  less intrusive on the screen.
Appreciate any thoughts
Rod
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dpeters95

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Re: Community Universal Patch C.U.P.
« Reply #794 on: March 14, 2015, 09:11:52 PM »

Not a complaint or a bug 
but is there a way to remove the leather bond edge of the in flight Map.

Get "PAL-MiniMapV2.5-4121" and put it in the jsgmemods folder.  That will do it!  It also gives you more visual map options.
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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #795 on: March 14, 2015, 09:24:19 PM »

to add, the link where to find this mini Map mod:
https://www.sas1946.com/main/index.php/topic,36726.0.html

and ... I would recommand to install this into and using via jsgme
only when you know exactly what you are doing, wich paths to set.
Otherwise install this mod directly into your CUPs module folders.
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Hairog

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Re: Community Universal Patch C.U.P.
« Reply #796 on: March 14, 2015, 09:40:57 PM »

Thanks Kingsley for the response. I'll keep plugging away I guess for a few more times than I'm out. I don't intend to donate my whole weekend to this update no matter how good it is.

Thanks again.
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Sir Rod

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Re: Community Universal Patch C.U.P.
« Reply #797 on: March 14, 2015, 10:11:31 PM »

Thanks Depeters95 and SAS~Gerax for the link
Much appreciated.
Rod.

Update,
First tried to drop this into the JSGME folder and activate there but it did not change the map surround.
So tried to place it directly into the #WAW and #JTW folders but it did not function there either?
Am I not doing something right?
Rod

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creature

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Re: Community Universal Patch C.U.P.
« Reply #798 on: March 14, 2015, 10:19:39 PM »

Hey guys:

Just a quick note.  I know it's frustrating when trying to get a new mod working, believe me, I get there too.  But we have to remember the time we ( my fellow downloaders of CUP) put into getting this to work correctly on our rigs, is no where near the amount of time Monty and his team have put into creating this "FREE" mod.  So when you feel like you have to reach for the Prozac, just take a break and try again later.  There are many people who watch this board waiting for a solution, and many of them are self conscience about posting a question fearing it may be a stupid one (the only stupid questions are the ones never asked).  This is in no way SAS fault, it's just the nature of ANY forum and human nature for those that know very little about computers.  Trust me this is what I did years ago, and if I didn't see a solution to my problem, I just lived with it.

So please keep at it.  The sooner you resolve your issue, the more likely the same resolution has been solved for someone else.

OK, I'm off my soap box now:)))

C
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

UberDemon

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Re: Community Universal Patch C.U.P.
« Reply #799 on: March 14, 2015, 10:26:06 PM »

For anyone interested I posted a mission I created using UQMG in CUP/WAW with 24x109s vs. 132xB-17s.  CUP/WAW modifications and enhanced stuff really makes a difference.  If you are interested you can download it at https://www.sas1946.com/main/index.php/topic,45162.0.html

UD/dzz

UD, thank you for your efforts but you must have a MUCH better computer than me.  I have a 3GHz CPU, 8 GB Ram, and a GTX 760 video card and I am getting a whopping 1 FPS!!!  I may just have to go in and get rid of a few hundred airplanes!  ;)

dpeters,

I have an AMD 2.7G w/ 8GB RAM and an AMD Radeon HD 6700 w/ 1GB RAM DDR5, and it works OK... but off course, every time I point to the ground, it drops fps because it is Berlin, downtown...  the best solution is to shoot as many B-17s as possible to drop the fps...  Seriously, I have a batch file that kills all superfluous processes before I run IL-2, and I also make sure that no Logging is going on.  The number of mods you have may also influence it.  When things get too choppy, decrease your time to 1/4 of time until it is smooth then gradually get back to normal time.

UD/dzz
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

tn_prvteye

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Re: Community Universal Patch C.U.P.
« Reply #800 on: March 14, 2015, 11:37:04 PM »

My FOV keeps defaulting back when I change views.  I have to choose "Wide" every time I re-enter the cockpit.  Can't get it to stick.  Posted earlier, but alot has happened since then.   :)  Not terribly important, I know, but it's still bugging me as to why this is happening.
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SAS~Monty27

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Re: Community Universal Patch C.U.P.
« Reply #801 on: March 15, 2015, 12:38:03 AM »

Congrats on finally getting this thing released.

I just wanna confirm ive installed everything correctly.

Unmodded 12.2m with modact 5.3

Extracted all 9 sas files to main folder
Extracted all 4 dawn of war files + skins
Extracted all 7 world at war files
Extracted all 4 the jet age files + expansion module 4

I assume this is all I need to do? I loaded it up without any issues.

I loaded up dawn of war but I cant find any missions.  Does this mod come with any missions/campaigns?

Well FMB is all working my friend, that's what its for!  I just got a Sunday off after a very busy week and have started to put together a whole load of new mission sets and campaigns, starting with WWI.  My efforts will be released soon.
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Saburo

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Re: Community Universal Patch C.U.P.
« Reply #802 on: March 15, 2015, 01:44:16 AM »

hi guys, problem with the d.o.f qmb don't want to launch !
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NS~John The Mad Ace Pilot

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Re: Community Universal Patch C.U.P.
« Reply #803 on: March 15, 2015, 01:59:18 AM »

Saburo please post a log text here so that SAS team or someone else can help you solve the problem.
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