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Author Topic: Community Universal Patch C.U.P.  (Read 516170 times)

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vegetarian

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Re: Community Universal Patch C.U.P.
« Reply #852 on: March 16, 2015, 03:31:59 AM »

OK, it appears the mediafile link to the new WAW Part 7 is not working properly. The first download gave me a corrupted file, the second attempt gave me a 0 byte file. How's it going with you other folks?
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #853 on: March 16, 2015, 03:43:50 AM »

I got the new part all good :)

I have one question tough,

Do i just override everything in my directory with this one?
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Upkeep

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Re: Community Universal Patch C.U.P.
« Reply #854 on: March 16, 2015, 04:55:35 AM »

As everyone has said this is a wonderful piece of work and everyone involved needs congratulating. I am having the same minor problem that some other posters are having. I am unable to use the Carsmasters mod Water = 4. I get exactly the same errors as post 829 in my log file and I am unable to load any maps when the Water mod is activated. I have tried SAS_Tom's alternative method of improving the water but with no success. It loads OK but the water remains the same as the stock game.  I hope someone can help. It seems I am not the only one who has this problem but there are clearly people who have got  Water = 4 working.

Thanks very much

Regards

Upkeep.
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #855 on: March 16, 2015, 05:34:40 AM »

guys,

I have some questions about the level of realism. I don't know if it is a bug or not so i have some questions.

Is it correct that some planes dont have a canopy open command? I tryed the tb-7 but the sidehatch and canopy can't be openened. is this a bug or is this just normal?

Also, when i drop 40 smallbombs after i takeoff, the bombs won't explode. I just see black dots on the ground. Could that mean that i had a  too low altitude??
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Griffon_301

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Re: Community Universal Patch C.U.P.
« Reply #856 on: March 16, 2015, 05:39:09 AM »

rickster check if you have a hier.him for the C6 loaded somewhere in your mod folder! my stock CUP did not show that problem and none of my Junkers birds does now, even after having Jero´s curvy mod installed :)

moepkid, yes that is normal, not all birds feature openable canopies and some show them only in the outside view, now from the cockpit;
there have been more birds added though and there is a dedicated thread here so check that one too;

concerning missing polish planes, I confirm there is a lot of those forgotten warbirds missing; not only Polish ones but also French ones and some Dutch as well; I just added them manually for the time being, if Simon decides to add them later, I will have the ini entries already :D
so yes, you can add them manually, not a big deal, and I confirm they all work; why I know? because I did it already... :)
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #857 on: March 16, 2015, 05:45:07 AM »

rickster check if you have a hier.him for the C6 loaded somewhere in your mod folder! my stock CUP did not show that problem and none of my Junkers birds does now, even after having Jero´s curvy mod installed :)

Can you tell me how i lower my gunners gunpod? it retracts everytime my mission starts in the air :0 its one of the b bombers. Four engines and a gunpod on the back end on the belly?

***it's the b24J***

Also, fueldump doesnt work with this plane and fire extinguisher?

Can someone please help me with helping understand when something is available for the specific plane and what not (for example the fuel dumping). And also how the bellygun lowering works? i can't shoot with my belly gunner because it's pod is retracted.
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SAS~Storebror

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Re: Community Universal Patch C.U.P.
« Reply #858 on: March 16, 2015, 06:36:20 AM »

i can't shoot with my belly gunner because it's pod is retracted.
So there's no enemy around.
What did you intend to shoot at?
Thanks god some higher logic kept you from doing it :P

Best regards - Mike
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Don't split your mentality without thinking twice.

Whiskey_Sierra_972

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Re: Community Universal Patch C.U.P.
« Reply #859 on: March 16, 2015, 06:48:13 AM »

LOL
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #860 on: March 16, 2015, 06:51:09 AM »

i can't shoot with my belly gunner because it's pod is retracted.
So there's no enemy around.
What did you intend to shoot at?
Thanks god some higher logic kept you from doing it :P

Best regards - Mike

Hahaha +1,

I'm just trying to get the more advanced topics in flying and i wanted to know how i operated the darn thing :) The same thing goes with the fuel dumping and such. I just want to see how everything works and how realistic the game really is.
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Odin1one

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Re: Community Universal Patch C.U.P.
« Reply #861 on: March 16, 2015, 07:42:01 AM »

At risk of asking a "stupid" question.. Is there a listing of which campaigns are compatible with CUP?, mainly looking campaigns for WAW and Jet Age.  Thanks in advance

Its not a complete list but now that I've got CUP working I have tested a number of my TFM 412 missions and most work.

They can be found in the DBW mission section.
Looks to me that most dgen camp. made for 4.12.2 working. Have copied all Paintschema/skins from 4.12.2. TFM Next level to CUP most of them from A&A Artwork skinners and found working nice. Just love it.
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #862 on: March 16, 2015, 08:07:49 AM »

i can't shoot with my belly gunner because it's pod is retracted.
So there's no enemy around.

Well, i tried to fly close to the enemy but it doesn't work. The gunpod doesnt lower so is there anything else i can be doing worng?
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SAS~Storebror

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Re: Community Universal Patch C.U.P.
« Reply #863 on: March 16, 2015, 09:06:49 AM »

is there anything else i can be doing worng?
Apparently yes because when you didn't do something wrong, and just leave everything as it is, it works perfectly fine:







The problem is: We're not in your shoes, we can't know what you spoiled there.

Best regards - Mike
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Don't split your mentality without thinking twice.
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