Hi Monty,
I was looking around for advice on updating old missions and campaigns to CUP. For example, what are typical problems (and fixes) with missions built in previous versions, known incompatibilities, etc? However, it sounds like you recommend starting from scratch with 4.12. By the way, I'm a huge fan of your New TFM campaigns and I'm looking forward to whatever you've got planned in the future.
Hi CoolBreeze
Anything built earlier than 412 will not feature Taxi-To-Park. That means no hangar starts, no revetment starts, no parking area starts; which kills it for me right there.
Also potentially missing from missions prior to TFM/CUP? - Ambient Sounds, birds, moving wind-socks and flags plus a whole brace of new objects, better vehicles etc.
Old stuff will have to be opened on 412 FMB and re-made. Move the aircraft to proper parking designations, add more scenery, add sounds, etc, etc...
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When I say start from scratch, it is plausible to start with a previous mission set but they will have to be edited by hand inside 412 FMB, tested and re-saved.
There are no 'quick-fixes' because 412 FMB takes Il2 from the level of an arcade-game towards its potential as a flight simulator. Don't look back!I urge everyone to roll up their sleeves, get into FMB and start tweaking. I am doing this right now, starting with over 250 new missions for DoF then moving on to a full conversion of TFM for CUP-WAW
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Next I will release several of my jet campaigns, from SWOTL to Korea, Vietnam the Middle East, the Falklands... Screaming Eagles Over Korea (VF51) has been re-written for CUP and is in the final stages. The Vietnam missions are being written and made in consultation with a number of Vietnam Vets; they crackle with tension and atmosphere!
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Note the Plane-Guard helo here. Didn't have a Seaking but the RN Wessex really looks the part for this Falklands scenario. My water looks a lot better now too - new pics later...
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If anyone wants to take my old stuff and use it as a basis for new 412 material feel free to do what you like. After all, anything released free online is up for grabs and I don't need any special acknowledgement - just grab it and go for it.
When we have the new material collated I will help anyone with new stuff get it tested in C.U.P., packaged, skinned and released. At my development labs in Hangar-19 I share the space with some of the premier skinners in Il2. We will also have a thread here for the new campaign, mission and skin-sets in a short time. - That's next...
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On another subject; loading issues, parachute errors, boot-up delays, in-game slide shows et al... usually signal a lack of PC resources. Aside from a good rig, by today's standards, a good graphics card is the most important thing for flight-simming. I'm not suggesting a super-rig is necessary, but a good modern machine with plenty of RAM and a card at least on a par with NVIDIA GTX 750+ will banish all graphic woes. Il2-C.U.P. doesn't push a modern graphics card at all, but even a two-year-old card will struggle and lap tops won't do either.
SAS~Monty27