Ok did some test again, using only 1 visual mod at the time of corse, ctd occur only when ai bailout.
ctd when parachute open flying a b5n2
I just tried a qmb mission (none, advantage ) on palau
4 190a-8 vs 4 b5n2.
within a few seconds a lot of ai chutes were in the air... ![Grin ;D](https://www.sas1946.com/main/Smileys/akyhne/grin.gif)
but no ctd. with visMod 9.
Can anyone try such a mission please as I can't help with this. ![Lips Sealed :-X](https://www.sas1946.com/main/Smileys/akyhne/lipsrsealed.gif)
and report?
ok test with v.8 ctd first ai bailing out, v.9 took longer time for ctd's but it's doing so after a few parachute openning. Try same quick mission without visualmod no ctd's at all.
onebigstep, Gerax,
When I was testing CFM and CUP this came up several times and I let Monty know. Let me be clear that benitomuso/PAL is not working on these issues right now because he has been very busy with CUP and Total Modder. His tools are a big reason CUP exists.
There is a reason that both Visual Mods 8 and 9 are included. They each have outstanding features, but also have issues... so use one or the other depending what is important...
Visual Mods 8
=========
- Stable on everything, except bailouts... after a few (3 or more), the game crashes.
- "Walking Pilot" feature works really well, and allows control of external views of other objects at the same time.
- View of external ground objects works, but it gets very busy if there is a lot of ground clutter
Visual Mods 9
=========
- Stable on everything, except if using "Walking Pilot" feature and "External Ground Object View"
- Walking Pilot problems: minimal view control of pilot (mouse only), other external views get disabled until you return to a plane, visual mods menu is permanently "damaged" during mission, if you use the "leave plane" command multiple times, you generate several clone pilots who are all controlled at the same time... it is like a drunk flash mob (it is humorous)
- Cannot use the external ground object views regardless of following the instructions of setting a limit on conf.ini.
- Improved 3D view features
- Improved effects
... and that is why both are included. You can chose one or the other depending on what is important to you. I am sure that eventually benitomuso will create a single version with all features working in a stable manner.
Best Regards,
UberDemon/danzigzag
www.uberdemon.net