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Author Topic: Community Universal Patch C.U.P.  (Read 515355 times)

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DougW60

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Re: Community Universal Patch C.U.P.
« Reply #432 on: March 08, 2015, 08:43:32 AM »

Silly question for those who are flying Dawn of Flight.  I've never did DBW-1916 and after loading DOF I did not see any campaigns.  I looked through DBW-1916 campaigns which I believe were written for ver 4.12.2 so I'm thinking that the current campaigns available for DOF are from DBW-1916.  Am I correct?
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DougW60

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Re: Community Universal Patch C.U.P.
« Reply #433 on: March 08, 2015, 08:46:21 AM »

Gloyd - sounds exactly the same.  Do you have the IL-2 that crashes onto the road disappear during this freeze?  Also seeing the truck and AA gun that are next to the control tower on the airfield disappear as well.
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ol' Navy

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Re: Community Universal Patch C.U.P.
« Reply #434 on: March 08, 2015, 08:55:43 AM »

Ol Navy

I copied the file into my root Il-2 directory.  Then right-clicked on "Il-2.exe" file and selected to create a shortcut.  The shortcut will appear at the bottom of your files in your root directory.  Right-click on the shortcut, click change icon, go to your Il-2 folder and select the new icon, then apply.

Doug, thank you for your response.  I am gonna try what you say here.  I'm sure my question only showed my ignorance of "stuff" in general, and as usual, I am gratified that you guys take the time to answer.  Thank you again.
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DougW60

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Re: Community Universal Patch C.U.P.
« Reply #435 on: March 08, 2015, 09:05:12 AM »

Ol' Navy

I guess I should had continued with taking the shortcut and place it on your desktop or pin it to your task bar.
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harpia

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Re: Community Universal Patch C.U.P.
« Reply #436 on: March 08, 2015, 09:18:07 AM »

For those with 70% CTD solution is the Griffon_301 the post: #Repply 222.
Folders of path> #WAW / STD / com / maddox / il2 / objects / stationary.

Freezing problem to load the QMB the solution is the Timmy_1963 the post: #Reply 189.
Enable CUP_MissionProCombo-v412 # in JSGME.

I tested here and everything works perfectly. Thanks to Griffon and Timmy the posts and especially Monty and staff for the fantastic CUP.
IL2 4ever! ;D ;D ;D ;D ;D ;) ;) ;) ;) :) 8) 8) 8) 8) 8) 8)
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bergkamp

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Re: Community Universal Patch C.U.P.
« Reply #437 on: March 08, 2015, 09:27:39 AM »

ok, now I found something that is driving me crazy slowly...wanted to add the CVL pack but I get this as a result:
70% crash at startup with the log containing this line

java.lang.NoClassDefFoundError: com/maddox/il2/objects/ships/Ship$USSPrincetonCVL23
[1:30:47 PM

btw, I noticed when I added the relevant entries that the Princeton was remmed out by Simon in the chief.ini, the other two CVLs form shippack 2 work though as they should;
I have tried adding shippack2 manually and adding the Princeton entries to all relevant inis, but still no joy...
does anyone have any idea?

Griffon,

Not sure which CVL pack you are trying to add but I noticed in my TFM412 install, I have 2 mods, "Ships-Shippack2" and "Ships-Plowshare". in each pack is referenced USS Princeton and, for example, USS Belleau Wood, in the ships folder of these two mods. If I look in my ship entry .ini's, USS Princeton is referenced only once, whilst entries for Belleau Wood are referenced twice. (I believe that Plows ship pack is for later war upgrades of these cv's).

I have a totally clean install of TFM412 and these two ship pack mods were part of the TFM packs and there was never a double entry for the Princeton in the Chiefs .ini. It is possible that there was already a problem with USS Princeton in Ship Pack2 and Simon has rem'd this out at the time. 

Apologies for the waffle but I hope you see what I'm getting at and it is of some help.

DDM
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Griffon_301

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Re: Community Universal Patch C.U.P.
« Reply #438 on: March 08, 2015, 09:39:34 AM »

DDM, the CVLs were introduced with the ShipPack2 IIRC and later on, there was a CVL pack that added a few more CVLs to the already available Princeton, Belleau Wood and San Jacinto;
they were labelled Princeton_44 for example to help identify them;
in stock WAW only the Belleau Wood and San Jacinto are available, the Princeton is remmed out in chief.ini and does not show up therefor;
when I tried to reactivate it, even with ShipPack3 present for example, the game crashes at 70%;
when I rem it out again, the game works...weird indeed;
all other ships I have added so far work without a problem, the Long Hull Essex carriers for example work with Carrier Crew V5 and catapults...
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dietz

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Re: Community Universal Patch C.U.P.
« Reply #439 on: March 08, 2015, 10:08:23 AM »

For those with 70% CTD solution is the Griffon_301 the post: #Repply 222.
Folders of path> #WAW / STD / com / maddox / il2 / objects / stationary.

Freezing problem to load the QMB the solution is the Timmy_1963 the post: #Reply 189.
Enable CUP_MissionProCombo-v412 # in JSGME.



I tested here and everything works perfectly. Thanks to Griffon and Timmy the posts and especially Monty and staff for the fantastic CUP.
IL2 4ever! ;D ;D ;D ;D ;D ;) ;) ;) ;) :) 8) 8) 8) 8) 8) 8)

I found this advice elsewhere & it worked to solve the70% problem I had had since first downloading this superb version .I really can't figure out who figured this out but my hat is off to him,I had been tearing my hair out trying to get this thing to work. I would have never figured out it was a glitch in Stationary.ini....ever!!!!Of passing interest I was getting corrupted versions of some ( all?) of the different downloads when going through my email account,but when I used my internet explorer ( in this case Google) all of them came in trouble free.
BTW For some reason I have yet to determine I was unable to use the Torrent download to download the separate parts ( first time this has ever happened.)The first one opened , but none of the rest would not work for me.
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bergkamp

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Re: Community Universal Patch C.U.P.
« Reply #440 on: March 08, 2015, 10:33:52 AM »

DDM, the CVLs were introduced with the ShipPack2 IIRC and later on, there was a CVL pack that added a few more CVLs to the already available Princeton, Belleau Wood and San Jacinto;
they were labelled Princeton_44 for example to help identify them;
in stock WAW only the Belleau Wood and San Jacinto are available, the Princeton is remmed out in chief.ini and does not show up therefor;
when I tried to reactivate it, even with ShipPack3 present for example, the game crashes at 70%;
when I rem it out again, the game works...weird indeed;
all other ships I have added so far work without a problem, the Long Hull Essex carriers for example work with Carrier Crew V5 and catapults...

Hi Griffon. Yes, something weird with the Princeton introduced in ShipPack2 since TFM412. I copied the missing entries for the Princeton from ShipPack2 readme into my working TFM412 clean install and the game crashed. took them out, game works. So whatever the problem is, this has been lurking unnoticed since TFM412.

DDM
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lizard

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Re: Community Universal Patch C.U.P.
« Reply #441 on: March 08, 2015, 11:05:47 AM »

I'm loving this CUP!

Yesterday I am sure I saw a solution to the WAW 70% CTD, involving remming a few planes from AIR.ini. Need to do it again, but can I find the post? Nope. Any pointers please, people?

Thanks.

meanwhile the P-51 air.ini thing is solved
with new C.U.P.- Module 03 - World At War Pt07.rar.
Sadly there come a new problem with this..  :P
Now in stationary.ini.

See how to fix this in post 222 by Griffon here:
https://www.sas1946.com/main/index.php/topic,44975.msg504335.html#msg504335


Thanks SAS-Gerax. I will apply and get back if anything arises.

SAS-team. I did not realise that C.U.P.- Module 03 - World At War Pt07.rar had been replaced. I did not see anything on the front page to indicate that this was the case.

Might I suggest that a note appear on https://www.sas1946.com/main/index.php/topic,44975.0.html in this section:

C.U.P. - Module 03 - World at War
IMPORTANT: Install all 7 parts in order to function
Pt01 - https://www.mediafire.com/?s12878ogkfl8mmf
Pt02 - https://www.mediafire.com/?y47xcf0tgfa11yc
Pt03 - https://www.mediafire.com/?m3ytawss915fewm  //******here? *******//
Pt04 - https://www.mediafire.com/?6m77dddz5h1n5xq
Pt05 - https://www.mediafire.com/?4waw1ircmd7wrm2
Pt06 - https://www.mediafire.com/?1c8d61m86ggh5p9
Pt07 - https://www.mediafire.com/?e1xnedfslq3axaq


Many thanks - and day by day I am more impressed with the scale of this upgrade. Because it's not a patch, or an add-on - it is a transformation. Like going from Windows XP to Windows 7.




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Lakajadiwa

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Re: Community Universal Patch C.U.P.
« Reply #442 on: March 08, 2015, 11:29:31 AM »

I have a problem, without WAW all of my maps worked fine, but as soon as i install WAW they all get ini errors. Any one know the cause?
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Griffon_301

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Re: Community Universal Patch C.U.P.
« Reply #443 on: March 08, 2015, 11:36:21 AM »

Dennis, thanks for your moral support, but SUCCESS! I was able to install the CVL pack now and I feel a little bit stupid to be honest!
I have lost the original Princeton but I might try to add it again now that everything works...the troublemakers where the classfiles!
the ones that are in the CVL pack do not work obviously so I scavenged the appropriate classfiles from TFM 4.12 because the CVL pack did work there!
so lo and behold, I now have the CVLs to play with too :)
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