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Author Topic: Community Universal Patch C.U.P.  (Read 515454 times)

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stringue

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Re: Community Universal Patch C.U.P.
« Reply #588 on: March 11, 2015, 04:16:20 AM »

Thanks very much for the release of this mod and all the hard work that has gone into this, I installed Il-2 recently after a long hiatus, the complexity of the install described was compact enough to interest me into flying this great sim again, the plane set is amazingly comprehensive, it is like an encyclopedia of aircraft, and the skins and cockpit models are amazing thank you all!

The addition of the hash checks and link to the hash checker was a welcome addition after a few corrupted downloads to ensure I accurately have the files, as was the post #222 describing the fix to the 70% ctd waw crash which I also had. Otherwise my install was smooth.

There was only one hitch, which I hate to bring up, which is that the jsgme included visualmod 8/9 work with DOF, but with WAW and JTW, activation of either of these included mods, causes a "non start", after modifying my conf.ini to include the logging option, the logfile.txt only includes "begin log sessions" and then "OpenGL provider: Opengl32.dll", while an additional "hs_err_pidxxxx" log text is generated with each failed start that includes mention of an "unintended exception" in file "ntdll.dll", summarised for brevity.

Disabling this option in jsgme has made the 3 branches load however and I am happy with this, thanks all!
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Daedallus

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Re: Community Universal Patch C.U.P.
« Reply #589 on: March 11, 2015, 04:36:49 AM »

Hi all

Great package, but can someone tell me where the stationary ini that you change to avoid 70% ctd is located in the game?

I opened up pt 7 to a seperate folder but can't see any clues there?

Thanks
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namhee

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Re: Community Universal Patch C.U.P.
« Reply #590 on: March 11, 2015, 05:19:34 AM »

hi together, can some one help me?
Carrier landing for AV-8 YAK 36 and YAK 36 SMF in IA is not possible, have some Kind of tip?
Thank you.
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Blaubaer

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Re: Community Universal Patch C.U.P.
« Reply #591 on: March 11, 2015, 05:27:00 AM »

Hi all

Great package, but can someone tell me where the stationary ini that you change to avoid 70% ctd is located in the game?

I opened up pt 7 to a seperate folder but can't see any clues there?

Thanks

 Goto Reply #575 on: Yesterday at 20:15

Regards
der Blaubär
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edc1

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Re: Community Universal Patch C.U.P.
« Reply #592 on: March 11, 2015, 05:53:21 AM »

Hi Monty and Team,
I can only agree with Whiskey-Sierra 972-
 (First impression: GREAT! Installation:Do all they write in the instructions and you'll get a monkeyproof result!

Reported bugs: Easily solvable with a five minutes work! (Opel Blitz - C&C corrected entries - Last Visual mod 9 dated 30140911 - add to [MODS] section in conf.ini the entry: WepEffect=0 )

I have both IL2 1946 and IL2 1946 the ultimate edition installed and running CUP with most of the Jsgmemods installed.
I am thinking after reading 51 pages a  lot of the problems may be due to corruption in the download or something about the computer system set up .
as we all know not all systems are the same.
Anyway GREAT mod looking forward to downloading any updated campaigns or missions for CUP!
All the best
edc1 (Stan)
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SAS~Storebror

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Re: Community Universal Patch C.U.P.
« Reply #593 on: March 11, 2015, 06:06:05 AM »

Great package, but can someone tell me where the stationary ini that you change to avoid 70% ctd is located in the game?
I opened up pt 7 to a seperate folder but can't see any clues there?
-->> https://www.sas1946.com/main/index.php/topic,44975.msg505343.html#msg505343

hi together, can some one help me?
Carrier landing for AV-8 YAK 36 and YAK 36 SMF in IA is not possible, have some Kind of tip?
-->> https://www.sas1946.com/main/index.php/topic,44975.msg505343.html#msg505343
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #594 on: March 11, 2015, 06:33:35 AM »

Storebor, can i ask you when the new torrent will be up? i'm dying to try CUP because my last installs did'nt work with the fixes.

Thanks for the updates btw :)
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bergkamp

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Re: Community Universal Patch C.U.P.
« Reply #595 on: March 11, 2015, 07:12:30 AM »


Reported bugs: Last Visual mod 9 dated 30140911 for 410 to 412 and copy/paste the files in those installation to verify if all is working

Just my 2 bob. It's been reported that there is a problem with the visual mod v9 that comes with the JSGME option in a fresh C.U.P. install. Whilst I have not noticed any conflicts in my install, I see that the HUD Log is now moved to bottom right of screen. (see this https://www.sas1946.com/main/index.php/topic,40975.0.html). I seem to recall that this mod would not work with visual mod v9 in my TFM412 install. To quote from HUD Log mod:

Code: [Select]
##################################################################################################################
#                                                                                                                #       
#             CAUTION: THIS MOD IS INCOMPATIBLE WITH ANY OTHER KIND OF HUD MOD, E.G. "VISUAL MOD 8"              #
#                                                                                                                #       
##################################################################################################################

I know this quote refers to Visual mod v8 but as far as I can recall, I had problems with the HUD Log mod with v9. As the HUD Log seems to be integrated with C.U.P. could this be the cause of the problems others are experiencing?

DDM
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SAS~Storebror

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Re: Community Universal Patch C.U.P.
« Reply #596 on: March 11, 2015, 07:14:23 AM »

Storebor, can i ask you when the new torrent will be up?
Yes: Now.

To all: New Torrent ("v2") is up and running.
Link in 1st post.

Best regards - Mike
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moepkid

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Re: Community Universal Patch C.U.P.
« Reply #597 on: March 11, 2015, 07:49:42 AM »

Storebor, can i ask you when the new torrent will be up?
Yes: Now.

To all: New Torrent ("v2") is up and running.
Link in 1st post.

Best regards - Mike

Mike, You're the best! i would like to thank the rest of the team for this great amount of work!
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SAS~Storebror

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Re: Community Universal Patch C.U.P.
« Reply #598 on: March 11, 2015, 08:38:22 AM »

Fixes for 4 known bugs added to end of 1st post.

Best regards - Mike
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DIVEGUY43

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Re: Community Universal Patch C.U.P.
« Reply #599 on: March 11, 2015, 08:44:03 AM »

What a fantastic job you guys have done.Everything in one package.Downloaded everything,had a fresh install waiting and everything worked the first time.A few minor glitches but for an undertaking this huge its minimal.Even added some mods and no problems with crashes at all.The best way to install is to do everything in order and there are no problems.The only thing that I noticed is that in DOF alot of the planes don't have their respective loadouts available in QMB.They are in the weapons ini. file but don't show when you try to use them in QMB.Thanks again for a great mod ;D
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