Thanks for that Mozeilla

That nailed the smoke error on the head.
I appreciate you taking the time to help me.
The same part of the log now looks like this:-
AutoMounting SFS files from folder SFS_MAPS finished.
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[4:30:46 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[4:30:53 PM] Cannot load sound preset motor.DB-600_Series.start.begin (java.lang.Exception: Invalid preset format)
[4:30:59 PM] FM called 'FlightModels/Fw-190D-14.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[4:30:59 PM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[4:30:59 PM] FM called 'FlightModels/Fw-190D-14.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[4:30:59 PM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[4:30:59 PM] FM called 'FlightModels/Fw-190D-15.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[4:30:59 PM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[4:31:03 PM] Ship: Value of [IJNMusashi_1942]:<Mesh> not foundCan't set property
[4:31:03 PM] java.lang.RuntimeException: Can't set property
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:774)
[4:31:03 PM] at com.maddox.il2.objects.ships.ShipJFC1.<clinit>(ShipJFC1.java:22)
[4:31:03 PM] at java.lang.Class.forName0(Native Method)
[4:31:03 PM] at java.lang.Class.forName(Unknown Source)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[4:31:03 PM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[4:31:03 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:31:03 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[4:31:03 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4:31:03 PM] Problem in spawn: com.maddox.il2.objects.ships.ShipJFC1$IJNMusashi_1942
[4:31:03 PM] Ship: Value of [IJNMusashi_1944]:<Mesh> not foundCan't set property
[4:31:03 PM] java.lang.RuntimeException: Can't set property
No mention of the smoke error. You the man...

BTW - I found the .Preload folder in the !SAS_Engine mod? {.preload (v1.04c, 13/03/2002)}
It is full of stuff!!!
Is it possible to get rid of all the ship errors?
Did I miss an update that took care of that? I am sure others must have this problem also.
There seem also to be some cars missing?
I believe I saw some time back a JAGME fix addition for this, but having just built a new game from the latest Torrents I see it is not included in JSGME - so I thought it was now included.
This is the car error I see in the log.
PM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$SS_Vicen
[4:31:08 PM] Car: Value of [AustinAmb]:<Soldiers> (3.0) is out of range (1.0;2.0)
[4:31:08 PM] Can't set property
[4:31:08 PM] java.lang.RuntimeException: Can't set property
[4:31:08 PM] at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.getF(CarGeneric.java:1493)
[4:31:08 PM] at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.LoadCarProperties(CarGeneric.java:1602)
[4:31:08 PM] at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.<init>(CarGeneric.java:1619)
[4:31:08 PM] at com.maddox.il2.objects.vehicles.cars.TomooseCar.<clinit>(TomooseCar.java:31)
[4:31:08 PM] at java.lang.Class.forName0(Native Method)
[4:31:08 PM] at java.lang.Class.forName(Unknown Source)
[4:31:08 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[4:31:08 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[4:31:08 PM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[4:31:08 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[4:31:08 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[4:31:08 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:31:08 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[4:31:08 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4:31:08 PM] Problem in car spawn: com.maddox.il2.objects.vehicles.cars.TomooseCar$AustinAmb
[4:31:08 PM] Car: Value of [Firetruck]:<Soldiers> (3.0) is out of range (1.0;2.0)
[4:31:08 PM] Can't set property
The Ship error is as before .
[4:31:03 PM] Ship: Value of [IJNMusashi_1944]:<Mesh> not foundCan't set property
[4:31:03 PM] java.lang.RuntimeException: Can't set property
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:774)
[4:31:03 PM] at com.maddox.il2.objects.ships.ShipJFC1.<clinit>(ShipJFC1.java:23)
[4:31:03 PM] at java.lang.Class.forName0(Native Method)
[4:31:03 PM] at java.lang.Class.forName(Unknown Source)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[4:31:03 PM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[4:31:03 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:31:03 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[4:31:03 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4:31:03 PM] Problem in spawn: com.maddox.il2.objects.ships.ShipJFC1$IJNMusashi_1944
[4:31:03 PM] Ship: Value of [USSLexingtonCV2_42]:<Mesh> not foundCan't set property
[4:31:03 PM] java.lang.RuntimeException: Can't set property
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
[4:31:03 PM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:774)
[4:31:03 PM] at com.maddox.il2.objects.ships.ShipAsheUSS.<clinit>(ShipAsheUSS.java:124)
[4:31:03 PM] at java.lang.Class.forName0(Native Method)
[4:31:03 PM] at java.lang.Class.forName(Unknown Source)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[4:31:03 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[4:31:03 PM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[4:31:03 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[4:31:03 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:31:04 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[4:31:04 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4:31:04 PM] Problem in spawn: com.maddox.il2.objects.ships.ShipAsheUSS$USSLexingtonCV2_42
It looks like I have a
load of ships missing - as it takes up 30% of the log file.
Do you know of a way to add these into the build.
Is there also a JSGME mod to fix it?
Once again - Thanks for your help.
Rod